flex 验证-提交模式 源码解析

一、设置组件的属性

在组件里会有这样的代码:

public function set XXX(value):void{

      if(this._XXX != value){

          this._XXX=value;

         invalidateProerties();

      }

}

1.调用UIComponent类的invalidateProperties方法:

public function invalidateProperties():void
    {
        if (!invalidatePropertiesFlag)
        {
            invalidatePropertiesFlag = true;

            if (nestLevel && UIComponentGlobals.layoutManager)
                UIComponentGlobals.layoutManager.invalidateProperties(this);
        }
    }

2.如上述代码所示,高用LayoutManager的invalidateProperties方法

 public function invalidateProperties(obj:ILayoutManagerClient ):void
    {
        if (!invalidatePropertiesFlag && systemManager)
        {
            invalidatePropertiesFlag = true;

            if (!listenersAttached)
                attachListeners(systemManager);
        }

        // trace("LayoutManager adding " + Object(obj) + " to invalidatePropertiesQueue");

        if (targetLevel <= obj.nestLevel)
            invalidateClientPropertiesFlag = true;

        invalidatePropertiesQueue.addObject(obj, obj.nestLevel);

        // trace("LayoutManager added " + Object(obj) + " to invalidatePropertiesQueue");
    }

3.attachlisteners方法给systemManager添加监听

public function attachListeners(systemManager:ISystemManager):void
    {
        if (!waitedAFrame)
        {
            systemManager.addEventListener(Event.ENTER_FRAME, waitAFrame);
        }
        else
        {
            systemManager.addEventListener(Event.ENTER_FRAME, doPhasedInstantiationCallback);
            if (!usePhasedInstantiation)
            {
                if (systemManager && (systemManager.stage || usingBridge(systemManager)))
                {
                    systemManager.addEventListener(Event.RENDER, doPhasedInstantiationCallback);
                    if (systemManager.stage)
                        systemManager.stage.invalidate();
                }
            }
        }

        listenersAttached = true;
    }

4.在触发render事件的时候,回调

 private function doPhasedInstantiationCallback(event:Event):void
    {
        // if our background processing is suspended, then we shouldn't do any 
        // validation
        if (UIComponentGlobals.callLaterSuspendCount > 0)
            return;
        
        systemManager.removeEventListener(Event.ENTER_FRAME, doPhasedInstantiationCallback);
        systemManager.removeEventListener(Event.RENDER, doPhasedInstantiationCallback);		

        if (!UIComponentGlobals.catchCallLaterExceptions)
        {
            doPhasedInstantiation();
        }

        else
        {
            try
            {
                doPhasedInstantiation();
            }
            catch(e:Error)
            {
                // Dispatch a callLaterError dynamic event for Design View. 
                var callLaterErrorEvent:DynamicEvent = new DynamicEvent("callLaterError");
                callLaterErrorEvent.error = e;
                callLaterErrorEvent.source = this; 
				callLaterErrorEvent.object = currentObject;
                systemManager.dispatchEvent(callLaterErrorEvent);
            }
        }
		currentObject = null;
    }



 

private function doPhasedInstantiation():void
    {
        // trace(">>DoPhasedInstantation");

        // If phasing, do only one phase: validateProperties(),
        // validateSize(), or validateDisplayList().
        if (usePhasedInstantiation)
        {
            if (invalidatePropertiesFlag)
            {
                validateProperties();

                // The Preloader listens for this event.
                systemManager.document.dispatchEvent(
                    new Event("validatePropertiesComplete"));
            }

            else if (invalidateSizeFlag)
            {
                validateSize();

                // The Preloader listens for this event.
                systemManager.document.dispatchEvent(
                    new Event("validateSizeComplete"));
            }

            else if (invalidateDisplayListFlag)
            {
                validateDisplayList();

                // The Preloader listens for this event.
                systemManager.document.dispatchEvent(
                    new Event("validateDisplayListComplete"));
            }
        }

        // Otherwise, do one pass of all three phases.
        else
        {
            if (invalidatePropertiesFlag)
                validateProperties();

            if (invalidateSizeFlag)
                validateSize();

            if (invalidateDisplayListFlag)
                validateDisplayList();
        }

        // trace("invalidatePropertiesFlag " + invalidatePropertiesFlag);
        // trace("invalidateSizeFlag " + invalidateSizeFlag);
        // trace("invalidateDisplayListFlag " + invalidateDisplayListFlag);

        if (invalidatePropertiesFlag ||
            invalidateSizeFlag ||
            invalidateDisplayListFlag)
        {
            attachListeners(systemManager);
        }
        else
        {
            usePhasedInstantiation = false;

			listenersAttached = false;

			var obj:ILayoutManagerClient = ILayoutManagerClient(updateCompleteQueue.removeLargest());
            while (obj)
            {
                if (!obj.initialized && obj.processedDescriptors)
                    obj.initialized = true;
                if (obj.hasEventListener(FlexEvent.UPDATE_COMPLETE))
                    obj.dispatchEvent(new FlexEvent(FlexEvent.UPDATE_COMPLETE));
                obj.updateCompletePendingFlag = false;
                obj = ILayoutManagerClient(updateCompleteQueue.removeLargest());
            }

            // trace("updateComplete");

            dispatchEvent(new FlexEvent(FlexEvent.UPDATE_COMPLETE));
        }

        // trace("<<DoPhasedInstantation");
    }


注释:

1,在组件调用invalidateProperties()方法后,调用UIComponent的invalideProperties()。

2,再调用LayoutManager的invalidateProperties()方法。

3,给systemManager添加Render事件(必需要stage.invalidate(),此事件才可以触发),在将来要更新和呈现显示列表的时候调用。

4,REnder事件被触发后,调用UIcomponent的validateProperties()方法。

5,再调用commitProperties()方法。通常在自定义组件的时候会复写该方法,将验证-提交延迟到此方法中。改写一些属性,达到局部刷新的效果。如:

override 
     protected 
     function commitProperties(): void 
    	 { 
     super.commitProperties(); 
     if (sourceChanged){ 
     if (! this.image){ 
    image =  new Image();   
     this.addChild(image); 
    image.source =  this._source;    
    } else { 
    image.source =  this._source; 
    			 } 
    sourceChanged =  false ; 
    		 } 
     if (scaleChanged){ 
     this.imageWidth =  this.imageWidth *   this.scale; 
     this.imageHeight =  this.imageHeight *+  this.scale; 
    scaleChanged =  false ; 
    		 } 
    		
    } 
 


 

 

invalidateSize ----> measure和invalidateDisplayList   --------> updateDisplayList和上述的过程是一样的。

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