1. 引言
本文介绍如何使用DataGrid进行合并单元格数据。
2. DataGrid 概述
DataGrid 是一种用于在应用程序中显示和操作数据表格的控件。它常用于显示来自数据库或集合的数据,以便用户可以查看、编辑、排序和筛选这些数据。DataGrid 提供了一种灵活的方式来呈现和管理数据,使得开发人员可以快速构建用户界面。
3. 合并单元格的基本概念
合并单元格是指将相邻的单元合并为一个大的单元格,这样可以使得表格数据呈现出更清晰的结构和逻辑关系。
4. 实现合并单元格的方法
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4.1. 定义数据结构
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/// <summary> /// 数据类 /// </summary> public class EquipmentInfo { /// <summary> /// 部门名称 /// </summary> public string DepartmentName { get; set; } /// <summary> /// 设备名称 /// </summary> public string EquipmentName { get; set; } /// <summary> /// 设备类型 /// </summary> public string EquipmentType { get; set; } /// <summary> /// 设备状态 /// </summary> public string EquipmentStatus { get; set; } public bool Equals(EquipmentInfo? other) { if (other == null) return false; return this.DepartmentName == other.DepartmentName && this.EquipmentName == other.EquipmentName && this.EquipmentType == other.EquipmentType; } }
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4.2. 定义计算单元格高度转化类
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/// <summary> /// 单元格高度转换类 /// </summary> public class DataGridCellHeightConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { int height = 40; int finalHeight = 40; if (value is null) return height; if (value is CollectionViewGroup viewGroup) { var itemsCount = viewGroup.Items.Count; finalHeight = height * itemsCount; } return finalHeight; } public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) { return DependencyProperty.UnsetValue; } }
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4.3. 定义单元格数据源转换类
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/// <summary> /// 单元格数据源转换类 /// </summary> public class DataGridCellDataSourceConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (value is null || parameter is null) return Enumerable.Empty<object>(); var readOnlyCollection = value as ReadOnlyObservableCollection<object>; if (readOnlyCollection == null) return Enumerable.Empty<object>(); if (int.TryParse(parameter.ToString(), out int displayIndex)) { ObservableCollection<EquipmentInfo> collection = new(); foreach (var item in readOnlyCollection) { collection.Add((EquipmentInfo)item); } var view = CollectionViewSource.GetDefaultView(collection); if (displayIndex == 1) { view.GroupDescriptions.Clear(); view.GroupDescriptions.Add(new PropertyGroupDescription("EquipmentType")); return view.Groups; } if (displayIndex == 2) { view.GroupDescriptions.Clear(); view.GroupDescriptions.Add(new PropertyGroupDescription("EquipmentName")); return view.Groups; } if (displayIndex == 3) { view.GroupDescriptions.Clear(); view.GroupDescriptions.Add(new PropertyGroupDescription("EquipmentStatus")); return collection; } return collection; } return Enumerable.Empty<object>(); } public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) { return DependencyProperty.UnsetValue; } }
4.4 定义相关资源样式
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<Window.Resources> <SolidColorBrush x:Key="DataGrid.Background" Color="LightGray" /> <Style x:Key="DataGrid.Base" TargetType="{x:Type DataGrid}"> <Setter Property="AutoGenerateColumns" Value="False" /> <Setter Property="RowHeaderWidth" Value="0" /> <Setter Property="CanUserAddRows" Value="False" /> <Setter Property="CanUserDeleteRows" Value="False" /> <Setter Property="CanUserResizeColumns" Value="False" /> <Setter Property="VirtualizingPanel.IsVirtualizing" Value="True" /> <Setter Property="VirtualizingPanel.VirtualizationMode" Value="Recycling" /> <Setter Property="VirtualizingPanel.CacheLengthUnit" Value="Item" /> <Setter Property="VirtualizingPanel.ScrollUnit" Value="Item" /> <Setter Property="ScrollViewer.CanContentScroll" Value="True" /> <Setter Property="DataGrid.GridLinesVisibility" Value="Horizontal" /> <Setter Property="DataGrid.HeadersVisibility" Value="Column" /> <Setter Property="DataGrid.RowDetailsVisibilityMode" Value="VisibleWhenSelected" /> <Setter Property="ScrollViewer.CanContentScroll" Value="true" /> <Setter Property="ScrollViewer.PanningMode" Value="Both" /> <Setter Property="Stylus.IsFlicksEnabled" Value="False" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type DataGrid}"> <Border Padding="{TemplateBinding Padding}" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}"