JAVA集合:ConcurrentHashMap深度解析(版本对比)(1)


Hashtable

/**
* @since JDK1.0
*/
public class Hashtable<K,V>extends Dictionary<K,V>implements Map<K,V>, Cloneable, java.io.Serializable 
  • 从上面的jdk1.8中的源码就可以看出来,Hashtable是从jdk1.0就有了,而且是线程安全的,后来因为Hashtable效率太低才有了HashMap,HashMap为了追求效率,去掉了保障线程安全的synchronized关键字。
Hashtable和HashMap的主要区别
  • 默认大小:Hashtable的默认大小为11,可以设置大于0的值,HashMap的默认大小为16,给定一个值,会初始化为大于给定值的最小的2的倍数值(HashMap见上面连接)。
public Hashtable() {this(11, 0.75f);}
public Hashtable(int initialCapacity, float loadFactor) {if (initialCapacity < 0)throw new IllegalArgumentException("Illegal Capacity: "+ initialCapacity);if (loadFactor <= 0 || Float.isNaN(loadFactor))throw new IllegalArgumentException("Illegal Load: "+loadFactor);if (initialCapacity==0)initialCapacity = 1;this.loadFactor = loadFactor;table = new Entry<?,?>[initialCapacity];threshold = (int)Math.min(initialCapacity * loadFactor, MAX_ARRAY_SIZE + 1);} 
  • 扩容:Hashtable扩容为现有容量的2倍+1,HashMap扩容为现有容量的2倍。
int newCapacity = (oldCapacity << 1) + 1; 
  • Hashtable线程安全的原因:
public synchronized int size() {略}
public synchronized boolean isEmpty(){}
public synchronized boolean contains(Object value) {}
public synchronized boolean containsKey(Object key) {}
public synchronized V get(Object key) {}
public synchronized V put(K key, V value) {略}
public synchronized V remove(Object key) {}
public synchronized void putAll(Map<? extends K, ? extends V> t) {}
public synchronized void clear() {}
public synchronized Object clone() {}
public synchronized int hashCode() {}
.......... 

从源码中可以看出,Hashtable的方法上基本上都加上了synchronized关键字,而当一个线程访问加了synchronized关键字的方法时,会先获得实例对象的锁,而其他线程就得不到对象的锁,也就不能访问加了synchronized关键字的方法,这就相当于此线程锁住了Hashtable实例对象的整张表,从而使Hashtable是线程安全的。

ConcurrentHashMap

ConcurrentHashMap同样是线程安全的,但是却比Hashtable效率要高,是如何做到的呢?

简单说一下sun.misc.Unsafe类,Unsafe类可以直接操作内存,并且都是原子操作

  • objectFieldOffset方法获取对象的属性在内存中的偏移量
  • putObject(Object var1, long var2, Object var4)方法设置var1对象偏移var2的地址上的值为var4
  • getObject(object,offset)方法获取object对象偏移offset的地址上的属性的值
  • getObjectVolatile(object,offset)方法获取object对象偏移offset的地址上的属性的值(用Volatile修饰的属性)

CAS (原子操作)

cas,Compare and Swap即比较并交换,Unsafe中cas的方法有:

public final native boolean compareAndSwapObject(Object var1, long var2, Object var4, Object var5);

public final native boolean compareAndSwapInt(Object var1, long var2, int var4, int var5);

public final native boolean compareAndSwapLong(Object var1, long var2, long var4, long var6); 

compareAndSwapObject方法有4个参数,对象var1,偏移值var2,预期值var4,修改的值var5,如果var1偏移了var2的内存地址上的值和var4相等,那么把内存上的值修改为var5并且返回true,否则返回false。

JDK1.7


结构

jdk1.7中,ConcurrentHashMap由一个个segment组成,每个segment中有一个table,table中有链表,即把HashMap中的整个table分成了若干个segment,多线程操作时对单独的segment进行加锁,而不是像HashTable中对整个table进行加锁,粒度更细,可同时操作的线程更多,效率更高。

定义
public class ConcurrentHashMap<K, V> extends AbstractMap<K, V>implements ConcurrentMap<K, V>, Serializable 

ConcurrentHashMap继承自AbstractMap类,实现了ConcurrentMap和Serializable接口。

成员变量
  • 默认初始化大小值16
static final int DEFAULT_INITIAL_CAPACITY = 16; 
  • 默认负载因子大小0.75
static final float DEFAULT_LOAD_FACTOR = 0.75f; 
  • 默认分段数量(最大并发线程数)
static final int DEFAULT_CONCURRENCY_LEVEL = 16; 
  • 最大容量
static final int MAXIMUM_CAPACITY = 1 << 30; 
  • 每个segment分段中表的最小容量
static final int MIN_SEGMENT_TABLE_CAPACITY = 2; 
  • 最大分段数量
static final int MAX_SEGMENTS = 1 << 16; 
  • containsValue方法不锁表的情况下尝试的次数
static final int RETRIES_BEFORE_LOCK = 2; 
segment

segment继承了ReentrantLock,就有了加锁和解锁的方法。

static final class Segment<K,V> extends ReentrantLock implements Serializable {private static final long serialVersionUID = 2249069246763182397L;//自旋等待尝试加锁次数,单核为1,多核为64,Runtime.getRuntime().availableProcessors()方法获取CPU核心数static final int MAX_SCAN_RETRIES =Runtime.getRuntime().availableProcessors() > 1 ? 64 : 1;//表,即HashEntry数组(每个segment中都有一个table)transient volatile HashEntry<K,V>[] table;//segment中元素个数transient int count;//修改次数transient int modCount;//扩容阀值transient int threshold;//负载因子final float loadFactor;/*** 构造函数*/Segment(float lf, int threshold, HashEntry<K,V>[] tab) {this.loadFactor = lf;this.threshold = threshold;this.table = tab;}
} 
  • put方法
final V put(K key, int hash, V value, boolean onlyIfAbsent) {/*** 尝试进行加锁,如果加锁失败,则执行scanAndLockForPut方法,尝试加锁一定次数之后调用线程自中断方法(自旋等待)。*/HashEntry<K,V> node = tryLock() ? null :scanAndLockForPut(key, hash, value);V oldValue;try {HashEntry<K,V>[] tab = table;int index = (tab.length - 1) & hash;HashEntry<K,V> first = entryAt(tab, index);for (HashEntry<K,V> e = first;;) {//for循环查找key是否存在,如果找到了,替换value值,返回oldValueif (e != null) {K k;if ((k = e.key) == key ||(e.hash == hash && key.equals(k))) {oldValue = e.value;if (!onlyIfAbsent) {e.value = value;++modCount;}break;}e = e.next;}else {//如果没找到,新建HashEntry节点,放到first节点前面if (node != null) //scanAndLockForPut自旋等待时如果已经新建了节点,设置next值即可,setNext方法实现了延迟写。node.setNext(first);elsenode = new HashEntry<K,V>(hash, key, value, first);int c = count + 1;//元素个数加1,如果超过了阀值,则进行rehash,进行扩容if (c > threshold && tab.length < MAXIMUM_CAPACITY)rehash(node);elsesetEntryAt(tab, index, node); //把新建节点放在链表的头位置++modCount;count = c;oldValue = null;break;}}} finally {unlock(); //最后释放锁}return oldValue;} 
  • scanAndLockForPut方法,自旋锁,尝试加锁一定次数仍然失败进行线程自中断,该方法先计算hash值在table中的位置,循环该位置上的链表查找key值,如果不存在则新建节点,之后尝试加锁MAX_SCAN_RETRIES次,如果一直失败则挂起当前线程。期间如果链表头被修改,则重新开始该过程。
private HashEntry<K,V> scanAndLockForPut(K key, int hash, V value) {HashEntry<K,V> first = entryForHash(this, hash);HashEntry<K,V> e = first;HashEntry<K,V> node = null;int retries = -1;while (!tryLock()) {//获取锁失败时进入循环HashEntry<K,V> f; if (retries < 0) {//循环链表,找到key值或者不存在新建节点if (e == null) {if (node == null) // speculatively create nodenode = new HashEntry<K,V>(hash, key, value, null);retries = 0;}else if (key.equals(e.key)) //如果找到了key值,retries = 0;elsee = e.next;}/*** 找到key值或者key值不存在新建节点之后,尝试加锁一定次数进入等待状态* 尝试次数,单核为1,多核为64*/else if (++retries > MAX_SCAN_RETRIES) {lock();break;}else if ((retries & 1) == 0 && (f = entryForHash(this, hash)) != first) { //如果尝试加锁过程中发现链表头变化了,重置retries为-1,重新开始e = first = f;retries = -1;}}return node;} 
  • rehash方法,对当前table进行扩容操作,大小变为原来的2倍,其中的元素会被重新分配位置,oldTable[idx]上的链表上的元素可能会重新hash到newTable[idx]和newTbale[idx+n]的链表上,n为oldTable的大小。
private void rehash(HashEntry<K,V> node) {HashEntry<K,V>[] oldTable = table;int oldCapacity = oldTable.length;int newCapacity = oldCapacity << 1; //newTable的大小为oldTable的2被threshold = (int)(newCapacity * loadFactor);HashEntry<K,V>[] newTable =(HashEntry<K,V>[]) new HashEntry[newCapacity];int sizeMask = newCapacity - 1;for (int i = 0; i < oldCapacity ; i++) {HashEntry<K,V> e = oldTable[i];if (e != null) {HashEntry<K,V> next = e.next;int idx = e.hash & sizeMask;//计算节点在newTable中的位置idxif (next == null) //如果链表只有一个节点,直接放到newTable的idx上newTable[idx] = e;else {/*** 与重新计算每个节点在newTable中的位置并依次进行头插法插入链表头相比,这里进行了优化* 1.计算链表中每个节点在newTable中的位置,但是并不立即插入链表头* 2.记住最后一个与它的上一个节点在新表中位置不同的节点lastRun,即链表中此节点之后的节点在newTable中的位置都相同* 3.把lastRun放到newTable中,它之后的节点会带过来* 4.计算lastRun之前的节点在newTable中的位置并依次进行头插法插入newTable中。*/HashEntry<K,V> lastRun = e;int lastIdx = idx;for (HashEntry<K,V> last = next; last != null; last = last.next) {int k = last.hash & sizeMask;if (k != lastIdx) {lastIdx = k;lastRun = last;}}newTable[lastIdx] = lastRun;// Clone remaining nodesfor (HashEntry<K,V> p = e; p != lastRun; p = p.next) {V v = p.value;int h = p.hash;int k = h & sizeMask;HashEntry<K,V> n = newTable[k];newTable[k] = new HashEntry<K,V>(h, p.key, v, n);}}}}int nodeIndex = node.hash & sizeMask; // 把新节点放入newTable中node.setNext(newTable[nodeIndex]);newTable[nodeIndex] = node;table = newTable;
} 
  • remove方法,先尝试获取锁,如果加锁失败,则scanAndLock自旋等待(和上面的put方法相似),获取锁之后,(tab.length - 1) & hash计算删除节点在table中的下标,如果table中该位置的链表不为空,循环判断链表中节点是否和删除节点相等(value为null时,key相等即可,否则key和value均需相等),如果删除节点存在,设置pre节点的next指针指向next节点即可。
final V remove(Object key, int hash, Object value) {if (!tryLock()) //尝试加锁scanAndLock(key, hash); //加锁失败,则自旋等待V oldValue = null;try {HashEntry<K,V>[] tab = table;int index = (tab.length - 1) & hash;//计算hash值在table中的下标HashEntry<K,V> e = entryAt(tab, index);HashEntry<K,V> pred = null;while (e != null) {K k;HashEntry<K,V> next = e.next;if ((k = e.key) == key ||(e.hash == hash && key.equals(k))) {V v = e.value;if (value == null || value == v || value.equals(v)) { //key相等时,value为null或者value也相等即为删除节点if (pred == null)setEntryAt(tab, index, next); //如果删除节点是头节点,设置头节点为next节点elsepred.setNext(next); //否则设置上一个节点的next指针指向next节点++modCount; //修改次数加1--count;//节点数量减1oldValue = v;}break;}pred = e;e = next;}} finally {unlock(); //释放锁}return oldValue;
} 
hash方法,用位移及异或运算使k值在segment中的分布尽量均匀
private int hash(Object k) {int h = hashSeed;if ((0 != h) && (k instanceof String)) {return sun.misc.Hashing.stringHash32((String) k);}h ^= k.hashCode();h += (h <<15) ^ 0xffffcd7d;h ^= (h >>> 10);h += (h << 3);h ^= (h >>>6);h += (h << 2) + (h << 14);return h ^ (h >>> 16);} 
put方法(ConcurrentHashMap的put方法就很简单了,先计算key值在哪个segment中,然后调用segment的put方法即可)
public V put(K key, V value) {Segment<K,V> s;if (value == null)throw new NullPointerException();int hash = hash(key);int j = (hash >>> segmentShift) & segmentMask;//计算key落在哪个segment中if ((s = (Segment<K,V>)UNSAFE.getObject (segments, (j << SSHIFT) + SBASE)) == null)s = ensureSegment(j); //如果segment不存在则初始化return s.put(key, hash, value, false);//调用segment的put方法} 
get方法,先计算key落在哪个segment中,如果segment不为null并且table不为null,tab.length - 1) & h计算在table中的下标,循环链表的节点进行比较,如果key相等或者hash和equals方法相等,则返回value值。
public V get(Object key) {Segment<K,V> s; // manually integrate access methods to reduce overheadHashEntry<K,V>[] tab;int h = hash(key);long u = (((h >>> segmentShift) & segmentMask) << SSHIFT) + SBASE;if ((s = (Segment<K,V>)UNSAFE.getObjectVolatile(segments, u)) != null &&(tab = s.table) != null) {for (HashEntry<K,V> e = (HashEntry<K,V>) UNSAFE.getObjectVolatile (tab, ((long)(((tab.length - 1) & h)) << TSHIFT) + TBASE); e != null; e = e.next) {K k;if ((k = e.key) == key || (e.hash == h && key.equals(k))) //如果key相等,或者重载的hash方法和equals方法相等return e.value;}}return null;} 
remove方法(remova方法有两个,一个参数只有key,一个参数是key和value,所以segment的remove方法中value为null时,key相等即可)
public V remove(Object key) {int hash = hash(key); //计算hash值Segment<K,V> s = segmentForHash(hash);//计算hash值落在哪个segment中return s == null ? null : s.remove(key, hash, null);//调用segment的remove方法}/** * {@inheritDoc} * * @throws NullPointerException if the specified key is null */public boolean remove(Object key, Object value) {int hash = hash(key);Segment<K,V> s;return value != null && (s = segmentForHash(hash)) != null &&s.remove(key, hash, value) != null;} 

JDK1.8

jdk1.8中ConcurrentHashMap有了很大的变化,不再是segment结构,而是使用类似乐观锁的方式来达到多线程安全的目的。

定义

ConcurrentHashMap继承了AbstractMap,实现了ConcurrentMap接口。

public class ConcurrentHashMap<K,V> extends AbstractMap<K,V>implements ConcurrentMap<K,V>, Serializable 
常量
  • 最大容量
private static final int MAXIMUM_CAPACITY = 1 << 30; 
  • 默认初始化的容量16,容量必须是2的倍数,最小为1
private static final int DEFAULT_CAPACITY = 16; 
  • 数组的最大容量,toArray和相关方法会用到
static final int MAX_ARRAY_SIZE = Integer.MAX_VALUE - 8; 
  • 默认分段数量(不再使用,兼容老版本
private static final int DEFAULT_CONCURRENCY_LEVEL = 16; 
  • 默认负载因子
private static final float LOAD_FACTOR = 0.75f; 
  • 链表转化为树的阈值
static final int TREEIFY_THRESHOLD = 8; 
  • 树转化为链表的阈值
static final int UNTREEIFY_THRESHOLD = 6; 
  • 树结构的最小容量(当table中的其中一个链表长度达到8并且table中的节点总数达到64时,会把该链表转化为树结构,而如果table中的节点数量小于64,不会进行树结构的转化,而是对table进行扩容以降低该链表的长度。)
static final int MIN_TREEIFY_CAPACITY = 64; 
  • 扩容时每个核心转移的间隔数
private static final int MIN_TRANSFER_STRIDE = 16; 
private static int RESIZE_STAMP_BITS = 16; 
private static final int MAX_RESIZERS = (1 << (32 - RESIZE_STAMP_BITS)) - 1; 
private static final int RESIZE_STAMP_SHIFT = 32 - RESIZE_STAMP_BITS; 
  • 节点的hash值
static final int MOVED = -1; // 表示该节点正在处理中
static final int TREEBIN = -2; // 表示该节点是树的根节点
static final int RESERVED= -3; // 暂时保留
static final int HASH_BITS = 0x7fffffff; // 正常节点的hash值可用的位数 
  • CPU的核心数量
static final int NCPU = Runtime.getRuntime().availableProcessors(); 
属性
  • table表,volatile修饰(一个线程修改该属性时,会立即写入到主存中,即对其他线程立即可见),transient修饰符(序列化时忽略该属性,即该属性只存在内存中,而不会持久化到磁盘里)
transient volatile Node<K,V>[] table; 
  • newTable,进行扩容时会新建该表,其他线程发现该表不为空,说明已经有线程在进行扩容操作,就会帮助把oldTable中的数据扩容操作到此新表中,一起完成扩容操作。
private transient volatile Node<K,V>[] nextTable; 
  • baseCount用于计算size的其中一个属性
private transient volatile long baseCount; 
  • 控制table初始化和扩容的属性* 0 ,初始化值* -1,表示正在初始化* -N,表示N-1个线程正在一起进行扩容操作* N ,table为null时,该值表示初始化的大小,table不为null,该值表示下一次扩容的大小
private transient volatile int sizeCtl; 
  • 扩容时下一个table下标
private transient volatile int transferIndex; 
  • 扩容和CounterCells时的锁标识
private transient volatile int cellsBusy; 
private transient volatile CounterCell[] counterCells; 
private transient KeySetView<K,V> keySet;
private transient ValuesView<K,V> values;
private transient EntrySetView<K,V> entrySet; 
节点
  • Node节点
static class Node<K,V> implements Map.Entry<K,V> {final int hash; //hash值final K key;//key值volatile V val; //value值volatile Node<K,V> next;//next节点Node(int hash, K key, V val, Node<K,V> next) {this.hash = hash;this.key = key;this.val = val;this.next = next;}public final K getKey() { return key; }public final V getValue() { return val; }public final int hashCode() { return key.hashCode() ^ val.hashCode(); }public final String toString(){ return key + "=" + val; }public final V setValue(V value) {throw new UnsupportedOperationException();}public final boolean equals(Object o) {Object k, v, u; Map.Entry<?,?> e;return ((o instanceof Map.Entry) &&(k = (e = (Map.Entry<?,?>)o).getKey()) != null &&(v = e.getValue()) != null &&(k == key || k.equals(key)) &&(v == (u = val) || v.equals(u)));}/** * Virtualized support for map.get(); overridden in subclasses. */Node<K,V> find(int h, Object k) {Node<K,V> e = this;if (k != null) {do {K ek;if (e.hash == h &&((ek = e.key) == k || (ek != null && k.equals(ek))))return e;} while ((e = e.next) != null);}return null;}
} 
  • ForwardingNode节点(扩容时有线程正在操作的链表的头节点的结构),重写了find方法
static final class ForwardingNode<K,V> extends Node<K,V> {final Node<K,V>[] nextTable;ForwardingNode(Node<K,V>[] tab) {super(MOVED, null, null, null);this.nextTable = tab;}Node<K,V> find(int h, Object k) {// loop to avoid arbitrarily deep recursion on forwarding nodesouter: for (Node<K,V>[] tab = nextTable;;) {Node<K,V> e; int n;if (k == null || tab == null || (n = tab.length) == 0 ||(e = tabAt(tab, (n - 1) & h)) == null)return null;for (;;) {int eh; K ek;if ((eh = e.hash) == h &&((ek = e.key) == k || (ek != null && k.equals(ek))))return e;if (eh < 0) {if (e instanceof ForwardingNode) {tab = ((ForwardingNode<K,V>)e).nextTable;continue outer;}elsereturn e.find(h, k);}if ((e = e.next) == null)return null;}}}
} 
构造函数

不同参数的构造函数设置的sizeCtl值并不相同,初始化table时,table的大小也就不同。

public ConcurrentHashMap() {}
public ConcurrentHashMap(int initialCapacity) {if (initialCapacity < 0)throw new IllegalArgumentException();int cap = ((initialCapacity >= (MAXIMUM_CAPACITY >>> 1)) ? MAXIMUM_CAPACITY : tableSizeFor(initialCapacity + (initialCapacity >>> 1) + 1));this.sizeCtl = cap;}
public ConcurrentHashMap(Map<? extends K, ? extends V> m) {this.sizeCtl = DEFAULT_CAPACITY;putAll(m);}
public ConcurrentHashMap(int initialCapacity, float loadFactor) {this(initialCapacity, loadFactor, 1);}
public ConcurrentHashMap(int initialCapacity, float loadFactor, int concurrencyLevel) {if (!(loadFactor > 0.0f) || initialCapacity < 0 || concurrencyLevel <= 0)throw new IllegalArgumentException();if (initialCapacity < concurrencyLevel) // Use at least as many binsinitialCapacity = concurrencyLevel; // as estimated threadslong size = (long)(1.0 + (long)initialCapacity / loadFactor);int cap = (size >= (long)MAXIMUM_CAPACITY) ?MAXIMUM_CAPACITY : tableSizeFor((int)size);this.sizeCtl = cap;} 
主要方法
  • CAS,jdk1.8中主要用了三种cas操作来保证线程安全,这三种方法都是原子性操作。
/**
* tabAt,读取tab[i]的值
*/
static final <K,V> Node<K,V> tabAt(Node<K,V>[] tab, int i) {return (Node<K,V>)U.getObjectVolatile(tab, ((long)i << ASHIFT) + ABASE);
}
/**
* casTabAt,如果tab[i]的值等于c,用v替换c并返回true,否则返回false
*/
static final <K,V> boolean casTabAt(Node<K,V>[] tab, int i,Node<K,V> c, Node<K,V> v) {return U.compareAndSwapObject(tab, ((long)i << ASHIFT) + ABASE, c, v);
}
/**
* setTabAt,设置tab[i]=v
*/
static final <K,V> void setTabAt(Node<K,V>[] tab, int i, Node<K,V> v) {U.putObjectVolatile(tab, ((long)i << ASHIFT) + ABASE, v);
} 
  • tableSizeFor,计算table的大小,返回大于等于给定整数的最小的2的倍数
private static final int tableSizeFor(int c) {int n = c - 1;n |= n >>> 1; //把最前面的1复制到第二位,使下一位也为1。例0100变为0110n |= n >>> 2; //把上一步的最前面的两位1复制到下面两位,使后两位也为1。例01100010变为01111010n |= n >>> 4; //...n |= n >>> 8;n |= n >>> 16;return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n + 1;
} 
  • put方法
public V put(K key, V value) {return putVal(key, value, false);
}
final V putVal(K key, V value, boolean onlyIfAbsent) {if (key == null || value == null) throw new NullPointerException(); //ConcurrentHashMap的key和value都不能为nullint hash = spread(key.hashCode());int binCount = 0;for (Node<K,V>[] tab = table;;) {Node<K,V> f; int n, i, fh;if (tab == null || (n = tab.length) == 0)tab = initTable();//如果table为null或者length为0,则进行初始化操作else if ((f = tabAt(tab, i = (n - 1) & hash)) == null) {//如果链表头为null,新建节点if (casTabAt(tab, i, null, new Node<K,V>(hash, key, value, null)))break;//如果多个线程同时执行casTabAt,因为是原子性操作,所以只有一个线程成功并结束for循环,其他线程继续for循环}else if ((fh = f.hash) == MOVED)//如果链表头节点的hash值为-1,说明table可能正在进行扩容,调用helpTransfer方法帮助扩容tab = helpTransfer(tab, f);else {V oldVal = null;synchronized (f) {//这里使用synchronized关键字,对链表头节点f加锁,从而实现多线程安全if (tabAt(tab, i) == f) { //加锁之后需要进行再判断一次,保证f在加锁之前没有被其他线程修改if (fh >= 0) {binCount = 1; //计算链表的长度for (Node<K,V> e = f;; ++binCount) {//循环链表,如果找到key则替换,否则新建节点K ek;if (e.hash == hash &&((ek = e.key) == key || (ek != null && key.equals(ek)))) {oldVal = e.val;if (!onlyIfAbsent)e.val = value;break;}Node<K,V> pred = e;if ((e = e.next) == null) {pred.next = new Node<K,V>(hash, key,value, null);break;}}}else if (f instanceof TreeBin) {//如果头节点是树结构的,则调用putTreeVal方法Node<K,V> p;binCount = 2;if ((p = ((TreeBin<K,V>)f).putTreeVal(hash, key, value)) != null) {oldVal = p.val;if (!onlyIfAbsent)p.val = value;}}}}if (binCount != 0) {if (binCount >= TREEIFY_THRESHOLD)//如果链表长度大于等于8,则转化为树结构treeifyBin(tab, i);if (oldVal != null)return oldVal;break;}}}addCount(1L, binCount); //节点数量+1return null;
}

static final int spread(int h) {return (h ^ (h >>> 16)) & HASH_BITS;
}


final Node<K,V>[] helpTransfer(Node<K,V>[] tab, Node<K,V> f) {Node<K,V>[] nextTab; int sc;if (tab != null && (f instanceof ForwardingNode) &&(nextTab = ((ForwardingNode<K,V>)f).nextTable) != null) { //如果table正在进行扩容int rs = resizeStamp(tab.length); //扩容标识while (nextTab == nextTable && table == tab && (sc = sizeCtl) < 0) {if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 ||//如果状态变化了,说明扩容结束sc == rs + MAX_RESIZERS || transferIndex <= 0)break;if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1)) { //sizCtl加1,多1个线程同时扩容transfer(tab, nextTab);break;}}return nextTab;}return table;
} 
  • initTable初始化方法
private final Node<K,V>[] initTable() {Node<K,V>[] tab; int sc;while ((tab = table) == null || tab.length == 0) {if ((sc = sizeCtl) < 0)Thread.yield(); // 如果有其他线程已经开始初始化了,则释放cpu资源,等待其他线程初始化else if (U.compareAndSwapInt(this, SIZECTL, sc, -1)) {try { //初始化,设置sizeCtl为-1,表示有线程正在初始化if ((tab = table) == null || tab.length == 0) {int n = (sc > 0) ? sc : DEFAULT_CAPACITY;@SuppressWarnings("unchecked")Node<K,V>[] nt = (Node<K,V>[])new Node<?,?>[n];table = tab = nt;sc = n - (n >>> 2); //扩容阈值0.75*n}} finally {sizeCtl = sc; //设置sizeCtl为扩容阈值}break;}}return tab;
} 
  • get方法
public V get(Object key) {Node<K,V>[] tab; Node<K,V> e, p; int n, eh; K ek;int h = spread(key.hashCode());if ((tab = table) != null && (n = tab.length) > 0 &&(e = tabAt(tab, (n - 1) & h)) != null) {if ((eh = e.hash) == h) { //判断头节点if ((ek = e.key) == key || (ek != null && key.equals(ek)))return e.val;}else if (eh < 0)//如果头节点的hash<0,表明该节点是ForwardingNode节点或者树节点,调用子类的find方法return (p = e.find(h, key)) != null ? p.val : null;while ((e = e.next) != null) {//循环查找链表中的节点if (e.hash == h &&((ek = e.key) == key || (ek != null && key.equals(ek))))return e.val;}}return null;
} 
  • transfer扩容方法
private final void transfer(Node<K,V>[] tab, Node<K,V>[] nextTab) {int n = tab.length, stride;if ((stride = (NCPU > 1) ? (n >>> 3) / NCPU : n) < MIN_TRANSFER_STRIDE)stride = MIN_TRANSFER_STRIDE; // 转移节点时,下标跨越的步幅if (nextTab == null) {// 初始化nextTabtry {@SuppressWarnings("unchecked")Node<K,V>[] nt = (Node<K,V>[])new Node<?,?>[n << 1];nextTab = nt;} catch (Throwable ex) {// try to cope with OOMEsizeCtl = Integer.MAX_VALUE;return;}nextTable = nextTab;transferIndex = n;//从下标n开始转移节点到新表}int nextn = nextTab.length;ForwardingNode<K,V> fwd = new ForwardingNode<K,V>(nextTab);boolean advance = true; //已处理标识boolean finishing = false; // 结束标识for (int i = 0, bound = 0;;) {Node<K,V> f; int fh;while (advance) { //如果该table[i]处理过,则--iint nextIndex, nextBound;if (--i >= bound || finishing)advance = false;else if ((nextIndex = transferIndex) <= 0) {//下一个要处理的下标<=0,跳出while循环i = -1;advance = false;}else if (U.compareAndSwapInt (this, TRANSFERINDEX, nextIndex,nextBound = (nextIndex > stride ? nextIndex - stride : 0))) {//处理下一个范围bound = nextBound;i = nextIndex - 1;advance = false;}}if (i < 0 || i >= n || i + n >= nextn) {int sc;if (finishing) {//如果结束,nextTable置空,table变成新表,sizeCtl扩容阈值nextTable = null;table = nextTab;sizeCtl = (n << 1) - (n >>> 1);return;}if (U.compareAndSwapInt(this, SIZECTL, sc = sizeCtl, sc - 1)) { //当前线程扩容结束,sizeCtl减1if ((sc - 2) != resizeStamp(n) << RESIZE_STAMP_SHIFT) //如果不等,说明还有其他线程没有结束扩容return;finishing = advance = true;i = n; // recheck before commit}}else if ((f = tabAt(tab, i)) == null)advance = casTabAt(tab, i, null, fwd);else if ((fh = f.hash) == MOVED)advance = true; // 该链表已经在处理中else {synchronized (f) {//对链表头节点进行加锁if (tabAt(tab, i) == f) {Node<K,V> ln, hn; //ln表示放在下标i的头节点,hn表示放在下标i+n的头节点if (fh >= 0) {//fh>=0表示是Node类型节点/*** n是2的倍数* fh & (n-1)计算hash值在oldTable中的下标i,* fh & n==0表示在newTable中下标仍为i,* fh & n==1表示在newTable中的下标为i + n*/int runBit = fh & n;Node<K,V> lastRun = f;//最后一个和它前面的下标不相同的节点,即它之后的节点在新表中的下标都相同for (Node<K,V> p = f.next; p != null; p = p.next) {int b = p.hash & n;if (b != runBit) {runBit = b;lastRun = p;}}if (runBit == 0) {//如果为0,表示在新表中的下标仍为iln = lastRun;hn = null;}else {//否则下标为i+nhn = lastRun;ln = null;}for (Node<K,V> p = f; p != lastRun; p = p.next) { //把lastRun之前的节点用头插法插入ln和hn为头节点的两条链表中int ph = p.hash; K pk = p.key; V pv = p.val;if ((ph & n) == 0)ln = new Node<K,V>(ph, pk, pv, ln);elsehn = new Node<K,V>(ph, pk, pv, hn);}setTabAt(nextTab, i, ln); //ln为头节点的链表放入newTable[i]中setTabAt(nextTab, i + n, hn); //hn为头节点的链表放入newTable[i+n]中setTabAt(tab, i, fwd);//oldTable[i]修改为ForwardingNode节点,表示已处理advance = true; //已处理标识}else if (f instanceof TreeBin) {//如果头节点是树节点TreeBin<K,V> t = (TreeBin<K,V>)f;TreeNode<K,V> lo = null, loTail = null;TreeNode<K,V> hi = null, hiTail = null;int lc = 0, hc = 0;/*** 循环链表(ConcurrentHashMap中的树节点也有next指针,也是一条链表)* lo表示将要放到下标i的链表的头节点,loTail用来构建新链表,lc表示链表节点数量* ho表示将要放到下标i的链表的头节点,hoTail用来构建新链表,hc表示链表节点数量*/for (Node<K,V> e = t.first; e != null; e = e.next) {int h = e.hash;TreeNode<K,V> p = new TreeNode<K,V>(h, e.key, e.val, null, null);if ((h & n) == 0) {if ((p.prev = loTail) == null)lo = p;elseloTail.next = p;loTail = p;++lc;}else {if ((p.prev = hiTail) == null)hi = p;elsehiTail.next = p;hiTail = p;++hc;}}/*** 判断两条子链表的长度如果小于等于6,则从树结构转换为链表结构* 如果大于6,需要新建两个子树* 如果其中一个没有节点,直接用原先的树结构即可*/ln = (lc <= UNTREEIFY_THRESHOLD) ? untreeify(lo) :(hc != 0) ? new TreeBin<K,V>(lo) : t;hn = (hc <= UNTREEIFY_THRESHOLD) ? untreeify(hi) :(lc != 0) ? new TreeBin<K,V>(hi) : t;setTabAt(nextTab, i, ln);setTabAt(nextTab, i + n, hn);setTabAt(tab, i, fwd);advance = true;}}}}}
} 
  • remove方法
public V remove(Object key) {return replaceNode(key, null, null);
}

final V replaceNode(Object key, V value, Object cv) {int hash = spread(key.hashCode());//计算hash值for (Node<K,V>[] tab = table;;) {Node<K,V> f; int n, i, fh;if (tab == null || (n = tab.length) == 0 ||(f = tabAt(tab, i = (n - 1) & hash)) == null) //如果表是空的或者链表是空的,结束break;else if ((fh = f.hash) == MOVED)//如果链表头节点的hash值是-1,说明正在处理中,如果在扩容,则帮助扩容tab = helpTransfer(tab, f);else {V oldVal = null;boolean validated = false;synchronized (f) {//对链表头节点加锁if (tabAt(tab, i) == f) {if (fh >= 0) {//如果是Node节点validated = true;for (Node<K,V> e = f, pred = null;;) {//循环链表查找key值K ek;if (e.hash == hash &&((ek = e.key) == key || (ek != null && key.equals(ek)))) { //如果key值相等V ev = e.val;if (cv == null || cv == ev ||(ev != null && cv.equals(ev))) {//如果给定的value为null或者value也相等oldVal = ev;if (value != null)//如果给定value值不为null,替换valuee.val = value;else if (pred != null)//前一个节点的next指向下一个节点,删除当前节点pred.next = e.next;elsesetTabAt(tab, i, e.next); //前一个节点为null,说明是链表头节点,插入头节点,next指向原头节点的next}break;}pred = e;if ((e = e.next) == null) //如果循环链表没找到key,结束break;}}else if (f instanceof TreeBin) {//如果是树节点validated = true;TreeBin<K,V> t = (TreeBin<K,V>)f;TreeNode<K,V> r, p;if ((r = t.root) != null &&(p = r.findTreeNode(hash, key, null)) != null) {//调用树节点的findTreeNode方法查找key值V pv = p.val;if (cv == null || cv == pv ||(pv != null && cv.equals(pv))) {oldVal = pv;if (value != null)p.val = value;else if (t.removeTreeNode(p)) //调用树节点removeTreeNode方法删除节点,返回true说明节点太少,转化为链表结构setTabAt(tab, i, untreeify(t.first));}}}}}if (validated) {//如果锁住头节点之后执行了删除操作(有可能加锁之前,其他线程进行了扩容操作,那么就不会执行删除节点操作,该值就为false)if (oldVal != null) {if (value == null)addCount(-1L, -1);//count减1return oldVal;}break;}}}return null;
} 
  • addCount方法,节点数量加减操作 check<0,不检查是否扩容,<=1,无竞争情况下才检查
private final void addCount(long x, int check) {CounterCell[] as; long b, s;//如果counterCells不为null或者增加baseCount变量值失败if ((as = counterCells) != null ||!U.compareAndSwapLong(this, BASECOUNT, b = baseCount, s = b + x)) {CounterCell a; long v; int m;boolean uncontended = true; //表示无竞争/*** 如果as为null或者length为0* 或者数组中随机一个元素为null,ThreadLocalRandom.getProbe()获取一个随机值* 或者CAS加值失败* 调用fullAddCount增加count值*/if (as == null || (m = as.length - 1) < 0 ||(a = as[ThreadLocalRandom.getProbe() & m]) == null ||!(uncontended =U.compareAndSwapLong(a, CELLVALUE, v = a.value, v + x))) {fullAddCount(x, uncontended);return;}if (check <= 1)return;s = sumCount(); //计算节点数量}if (check >= 0) {Node<K,V>[] tab, nt; int n, sc;while (s >= (long)(sc = sizeCtl) && (tab = table) != null && (n = tab.length) < MAXIMUM_CAPACITY) {int rs = resizeStamp(n);if (sc < 0) { //如果小于0,正在扩容或进行初始化if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 ||sc == rs + MAX_RESIZERS || (nt = nextTable) == null ||transferIndex <= 0) //如果已结束,推出循环break;if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1)) //否则帮助扩容,sizeCtl+1表示多一个线程进行扩容transfer(tab, nt);}else if (U.compareAndSwapInt(this, SIZECTL, sc, (rs << RESIZE_STAMP_SHIFT) + 2)) //首次扩容,rs << RESIZE_STAMP_SHIFT) + 2)赋值给sizeCtltransfer(tab, null);s = sumCount();}}} 
  • size方法,计算节点数量,计算baseCount和counterCells的总和
public int size() {long n = sumCount();return ((n < 0L) ? 0 :(n > (long)Integer.MAX_VALUE) ? Integer.MAX_VALUE :(int)n);
}

final long sumCount() {CounterCell[] as = counterCells; CounterCell a;long sum = baseCount;if (as != null) {for (int i = 0; i < as.length; ++i) {if ((a = as[i]) != null)sum += a.value;}}return sum;
} 

总结

  • ConcurrentHashMap主要是通过sun.misc.Unsafe类的CAS方法保证了操作的原子性。
  • jdk1.7中,ConcurrentHashMap使用segment结构进行分段,segment继承ReentrantLock实现加锁,从而保证在多线程中是安全的。
  • jdk1.8中,ConcurrentHashMap不再使用segment结构,而是使用synchronized关键字对table中的链表头节点进行加锁,粒度更小,从而使同时操作的线程数量更多,效率更高。
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