DevCPP不支持一些Win32API的解决办法.

 DevCPP是一个非常优秀Windows 应用程序的C/C++开发工具。不仅体积小巧,只有9MB.而且完全免费,开放源代码,开发环境本身是用Delphi编写,开发环境使用著名的GCC为编译器。
和体积庞大的(>=500MB),而且并不免费的VC++形成鲜明的对比。我不只一次向我的朋友推荐这个开发工具。并且我自己也在使用。说实话,我更喜欢:批处理+Editor的组合。呵呵。

前天,朋友找我说,DevCPP不支持 AnimateWindow 这个函数,打开MSDN查看这个而函数说明,发现需要的头文件,都已经包含了。DevCPP还是报错,这就有点奇怪了,马上想到在网上搜索一下, Google.cn 搜索devcpp animate发现第一个是CSDN的页面,有几个人回复,但没一个是实质性解决问题的。我想国内用DevCPP的人肯定很少,马上切换到Google.com(在Google.cn 点Google.com in English 这个连接) ,继续搜索,果然国外的高手没令我失望,很快找到了解决办法,还有详细的说明。呵呵

因为AnimateWindow 这个函数仅在 Windows XP (NT5.0)及以后的版本中才支持,DevCPP为了保证程序能在Win9x上也能运行,在默认状态下是关闭这个函数支持的。
解决办法是,这样写程序开头的部分

#define WINVER 0x0501 // Windows Version
#define _WIN32_WINNT 0x0501

#include <windows.h>
#include <winuser.h>


ps:最好别问我DevCPP从哪里下载.

真想知道的话,我还是告诉你,在那个叫google的地方:)
 
下面是完整的测试程序源代码,在DevCPP下编译通过。实现效果是,窗口的动画显示。(至于什么动画,自己看看吧,呵呵)
 
/* -------------AnimateWindow Test Program--------------------------------- */
#define WINVER 0x0501
#define _WIN32_WINNT 0x0501

#include <windows.h>
#include <winuser.h>
/*  Declare Windows procedure  */
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);
/*  Make the class name into a global variable  */
char szClassName[ ] = "WindowsApp";
int WINAPI WinMain (HINSTANCE hThisInstance,
                    HINSTANCE hPrevInstance,
                    LPSTR lpszArgument,
                    int nFunsterStil)
{
    HWND hwnd;               /* This is the handle for our window */
    MSG messages;            /* Here messages to the application are saved */
    WNDCLASSEX wincl;        /* Data structure for the windowclass */
    /* The Window structure */
    wincl.hInstance = hThisInstance;
    wincl.lpszClassName = szClassName;
    wincl.lpfnWndProc = WindowProcedure;      /* This function is called by windows */
    wincl.style = CS_DBLCLKS;                 /* Catch double-clicks */
    wincl.cbSize = sizeof (WNDCLASSEX);
    /* Use default icon and mouse-pointer */
    wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);
    wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
    wincl.hCursor = LoadCursor (NULL, IDC_ARROW);
    wincl.lpszMenuName = NULL;                 /* No menu */
    wincl.cbClsExtra = 0;                      /* No extra bytes after the window class */
    wincl.cbWndExtra = 0;                      /* structure or the window instance */
    /* Use Windows's default color as the background of the window */
    wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND;
    /* Register the window class, and if it fails quit the program */
    if (!RegisterClassEx (&wincl))
        return 0;
    /* The class is registered, let's create the program*/
    hwnd = CreateWindowEx (
           0,                   /* Extended possibilites for variation */
           szClassName,         /* Classname */
           "Windows App",       /* Title Text */
           WS_OVERLAPPEDWINDOW, /* default window */
           CW_USEDEFAULT,       /* Windows decides the position */
           CW_USEDEFAULT,       /* where the window ends up on the screen */
           544,                 /* The programs width */
           375,                 /* and height in pixels */
           HWND_DESKTOP,        /* The window is a child-window to desktop */
           NULL,                /* menu */
           hThisInstance,       /* Program Instance handler */
           NULL                 /* No Window Creation data */
           );
    /* Make the window visible on the screen */
     AnimateWindow(hwnd,10000,AW_CENTER);
    ShowWindow (hwnd, nFunsterStil);
    /* Run the message loop. It will run until GetMessage() returns 0 */
    while (GetMessage (&messages, NULL, 0, 0))
    {
        /* Translate virtual-key messages into character messages */
        TranslateMessage(&messages);
        /* Send message to WindowProcedure */
        DispatchMessage(&messages);
    }
    /* The program return-value is 0 - The value that PostQuitMessage() gave */
    return messages.wParam;
}

/*  This function is called by the Windows function DispatchMessage()  */
LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    switch (message)                  /* handle the messages */
    {
        case WM_DESTROY:
            PostQuitMessage (0);       /* send a WM_QUIT to the message queue */
            break;
        default:                      /* for messages that we don't deal with */
            return DefWindowProc (hwnd, message, wParam, lParam);
    }
    return 0;
}
/* ------------------END ---------------- */

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