图片3D浏览的Demo

这是个图片浏览的例子;
[img]http://dl.iteye.com/upload/attachment/283334/e6b78ed5-8326-326c-8fe5-bcd1857db18f.png[/img]
刚在群里一个家伙给提供的思路:
1.Activity类Rotate.java文件

package cn.com;

import android.app.Activity;
import android.os.Bundle;

import android.view.GestureDetector;
import android.view.MotionEvent;
import android.widget.ImageView;

public class Rotate extends Activity {
GestureDetector gesture;

int mCenterX = 160;
int mCenterY = 0;

ImageView mImageView1;
ImageView mImageView2;

/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);

FlingGuest sg = new FlingGuest(this);
gesture = new GestureDetector(sg);

mImageView1 = (ImageView) findViewById(R.id.image1);
mImageView2 = (ImageView) findViewById(R.id.image2);
}

public void leftMoveHandle() {
Rotate3d leftAnimation = new Rotate3d(0, -90, 0, 0, mCenterX, mCenterY);
Rotate3d rightAnimation = new Rotate3d(90, 0, 0.0f, 0.0f, mCenterX,
mCenterY);

leftAnimation.setFillAfter(true);
leftAnimation.setDuration(1000);
rightAnimation.setFillAfter(true);
rightAnimation.setDuration(1000);

mImageView1.startAnimation(leftAnimation);
mImageView2.startAnimation(rightAnimation);
}

public void rightMoveHandle() {
Rotate3d leftAnimation = new Rotate3d(0, 90, 0, 0, mCenterX, mCenterY);
Rotate3d rightAnimation = new Rotate3d(-90, 0, 0.0f, 0.0f, mCenterX,
mCenterY);

leftAnimation.setFillAfter(true);
leftAnimation.setDuration(1000);
rightAnimation.setFillAfter(true);
rightAnimation.setDuration(1000);

mImageView1.startAnimation(rightAnimation);
mImageView2.startAnimation(leftAnimation);
}

// called automatically, any screen action will Triggered it
public boolean onTouchEvent(MotionEvent me) {
return gesture.onTouchEvent(me);
}
}


2.手势监听类

package cn.com;

import android.app.Activity;
import android.util.Log;
import android.view.MotionEvent;
import android.view.GestureDetector.OnGestureListener;

public class FlingGuest implements OnGestureListener {
Activity activity;

int VALUE_DISTANCE = 100;
int VALUE_SPEED = 20;

public FlingGuest(Activity a) {
activity = a;
}

// 用户轻触触摸屏,由1个MotionEvent ACTION_DOWN触发
public boolean onDown(MotionEvent e) {
Log.d("TAG", "[+++++++++++][onDown]");
return true;
}

// e1, the begin of ACTION_DOWN MotionEvent
// e2, the end of ACTION_DOWN MotionEvent
// velocityX, the motion speed in X
// velocityY:the motion speed in y
// 用户按下触摸屏、快速移动后松开,由1个MotionEvent ACTION_DOWN,
// 多个ACTION_MOVE, 1个ACTION_UP触发
// e1:第1个ACTION_DOWN MotionEvent
// e2:最后一个ACTION_MOVE MotionEvent
// velocityX:X轴上的移动速度,像素/秒
// velocityY:Y轴上的移动速度,像素/秒
// 触发条件 :
// X轴的坐标位移大于VALUE_DISTANCE,且移动速度大于VALUE_SPEED个像素/秒
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
float velocityY) {
if ((e1.getX() - e2.getX() > VALUE_DISTANCE)
&& Math.abs(velocityX) > VALUE_SPEED) {
Log.d("TAG", "[+++++++++++][onFling][Fling left]");
((Rotate)activity).leftMoveHandle();

} else if ((e2.getX() - e1.getX() > VALUE_DISTANCE)
&& Math.abs(velocityX) > VALUE_SPEED) {
Log.d("TAG", "[+++++++++++][onDown][Fling right]");
((Rotate)activity).rightMoveHandle();
}
return true;
}

// 用户长按触摸屏,由多个MotionEvent ACTION_DOWN触发
public void onLongPress(MotionEvent e) {
Log.d("TAG", "[+++++++++++][onLongPress]");
}

// 用户按下触摸屏,并拖动,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE触发
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX,
float distanceY) {
Log.d("TAG", "[+++++++++++][onScroll]");
return true;
}

// 用户轻触触摸屏,尚未松开或拖动,由一个1个MotionEvent ACTION_DOWN触发
// 注意和onDown()的区别,强调的是没有松开或者拖动的状态
public void onShowPress(MotionEvent e) {
Log.d("TAG", "[+++++++++++][onShowPress]");
}

// 用户(轻触触摸屏后)松开,由一个MotionEvent ACTION_UP触发
public boolean onSingleTapUp(MotionEvent e) {
Log.d("TAG", "[+++++++++++][onSingleTapUp]");
return true;
}

}



3.Rotate3d.java动画辅助类

package cn.com;

import android.graphics.Camera;
import android.graphics.Matrix;
import android.view.animation.Animation;
import android.view.animation.Transformation;

public class Rotate3d extends Animation {
private float mFromDegree;
private float mToDegree;
private float mCenterX;
private float mCenterY;
private float mLeft;
private float mTop;
private Camera mCamera;
private static final String TAG = "Rotate3d";

public Rotate3d(float fromDegree, float toDegree, float left, float top,
float centerX, float centerY) {
this.mFromDegree = fromDegree;
this.mToDegree = toDegree;
this.mLeft = left;
this.mTop = top;
this.mCenterX = centerX;
this.mCenterY = centerY;

}

@Override
public void initialize(int width, int height, int parentWidth,
int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
mCamera = new Camera();
}

@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
final float FromDegree = mFromDegree;
float degrees = FromDegree + (mToDegree - mFromDegree)
* interpolatedTime;
final float centerX = mCenterX;
final float centerY = mCenterY;
final Matrix matrix = t.getMatrix();

if (degrees <= -76.0f) {
degrees = -90.0f;
mCamera.save();
mCamera.rotateY(degrees);
mCamera.getMatrix(matrix);
mCamera.restore();
} else if (degrees >= 76.0f) {
degrees = 90.0f;
mCamera.save();
mCamera.rotateY(degrees);
mCamera.getMatrix(matrix);
mCamera.restore();
} else {
mCamera.save();
//
mCamera.translate(0, 0, centerX);
mCamera.rotateY(degrees);
mCamera.translate(0, 0, -centerX);
mCamera.getMatrix(matrix);
mCamera.restore();
}

matrix.preTranslate(-centerX, -centerY);
matrix.postTranslate(centerX, centerY);
}
}




4.main.xml

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="fill_parent"
android:layout_height="wrap_content">
<ImageView android:id="@+id/image2" android:layout_width="fill_parent"
android:layout_height="fill_parent" android:background="@drawable/two" />
<ImageView android:id="@+id/image1" android:layout_width="fill_parent"
android:layout_height="fill_parent" android:background="@drawable/one" />
</RelativeLayout>
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