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JAVA 3D
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Java 3d 1.5.2 API Document
Java 3d 1.5.2 API DocumentJava 3d 1.5.2 API 文档2010-03-09 16:17:56 · 258 阅读 · 0 评论 -
apply a Texture Image to a Cube
import java.applet.Applet;import java.awt.BorderLayout;import java.awt.GraphicsConfiguration;import javax.media.j3d.Alpha;import javax.media.j3d.Appearance;import javax.media.j3d.BoundingS...原创 2010-07-28 01:45:03 · 129 阅读 · 0 评论 -
Demonstration of the use of scoping for controlling the influence of lights
import java.applet.Applet;import java.awt.BorderLayout;import javax.media.j3d.AmbientLight;import javax.media.j3d.Appearance;import javax.media.j3d.Background;import javax.media.j3d.Boundi...原创 2010-07-28 01:41:46 · 101 阅读 · 0 评论 -
Create a Swing based 3D book
import java.awt.BorderLayout;import java.awt.Color;import java.awt.Component;import java.awt.Dimension;import java.awt.GradientPaint;import java.awt.Graphics;import java.awt.Graphics2D;i...原创 2010-07-28 01:36:36 · 120 阅读 · 0 评论 -
Dynamic texture coordinate generation using the TexCoordGeneration class
This example illustrates dynamic texture coordinate generation using the TexCoordGeneration class. The OBJECT_LINEAR, EYE_LINEAR and SPHERE_MAP modes are illustrated. The application creates a DEM lan...原创 2010-07-28 01:30:21 · 168 阅读 · 0 评论 -
illustrate use of light influencing bounds, and bounding leaves
////CLASS//ExLightBounds - illustrate use of light influencing bounds, and// bounding leaves////LESSON//Add a DirectionalLight node to illuminate a scene, then adjust//i...原创 2010-07-28 01:25:20 · 150 阅读 · 0 评论 -
ExAmbientLight - illustrate use of ambient lights
////CLASS//ExAmbientLight - illustrate use of ambient lights////LESSON//Add an AmbientLight node to illuminate a scene.////SEE ALSO//ExDirectionalLight//ExPointLight//ExSpotLight...原创 2010-07-28 01:19:40 · 134 阅读 · 0 评论 -
ExDirectionalLight - illustrate use of directional lights
////CLASS//ExDirectionalLight - illustrate use of directional lights////LESSON//Add a DirectionalLight node to illuminate a scene.////SEE ALSO//ExAmbientLight//ExPointLight//ExSpot...原创 2010-07-28 01:12:31 · 107 阅读 · 0 评论 -
LightScopeApp creates a scene that is paritally light
import java.applet.Applet;import java.awt.BorderLayout;import javax.media.j3d.AmbientLight;import javax.media.j3d.Appearance;import javax.media.j3d.Background;import javax.media.j3d.Boundi...原创 2010-07-28 01:09:51 · 124 阅读 · 0 评论 -
Java3D的场景图结构
Java3D的场景图结构 Java3D实际上是Java语言在三维图形领域的扩展,与Java一样,Java3D有纯粹的面向对象结构。Java3D的数据结构采用的是Scene Graphs Structure(场景图),就是一些具有方向性的不对称图形组成的树状结构(图1)。 我们在一个Java3D应用程序看到的逼真三维场景从程序的角度看来,实际就是由Java3D定义的一系列的对象,这些对...原创 2010-07-28 01:07:54 · 1448 阅读 · 0 评论 -
基于直接光照的全局光照模拟
1、概述 近年来,随着计算机图形图像技术在游戏、影视动西、虚拟现实、建筑漫游等领域应用的深入和普及,人们对计算机生成图形的逼真性要求越来越高。光照效果的计算是生成逼真图形的基础,要得到高度真实感的图形,不仅要计算直接光照,还需计算间接光照,获得全局光照效果。间接光照是由光线在物体之间的多次反射、折射引起的,其产生原理非常复杂,与光源特性、场景中物体的物理特性及物体问的相对空问位置等有关。因此...原创 2010-02-21 11:34:35 · 384 阅读 · 0 评论