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[电子书][高清] Building Web Applications with Flask - Italo Maia

If you are a Python web developer who wants to learn more about developing applications in Flask and scaling them with industry-standard practices, this is the book for you.

2019-06-15

[电子书][高清] Flask By Example - Gareth Dwyer

很好的入门书籍,只要熟悉python编程就可以入门web开发。讲解清晰,内容全面,通过三个例子将web开发的基础深入浅出的呈现在读者面前。git, bootstrap, mysql, mongodb都有设计。这本书极其适合web开发小白。

2019-06-15

[电子书][高清] Game Engine Design and Implementation

This tutorial reference for students, hobbyists, and independent developers focuses on core components of game engines and introduces tools and equipment needed to build game engines, such as compilers, IDEs, and software development kits.

2019-06-02

[电子书][高清] 3D Game Engine Programming (Game Development Series) 1e

Developing your own 3D game engine can be a demanding task. If your up for the challenge, then "3D Game Engine Programming" is ready to take you through each step.

2019-06-02

[电子书][高清]3D Game Engine Design 2e - David H. Eberly

这本书比较全面的讲述了和游戏渲染引擎相关的基础概念,方法以及主流技术。作者是相当的不厌其烦的解释了很多细节,对于没有基础的读者来说是非常重要。其中1-3章节属于是一些背景知识和基础概念的补习,第4章我认为是非常重要非常基础的一章,作者详细的解释了如何在空间一致性和渲染状态一致性之间取得妥协。以及为什么设计出场景图这样的数据结构,同时又细分了几何状态,和渲染状态。详细分解了关于各项异性变换的优化,以及包围体的扩展借口。

2019-06-02

[电子书][高清] GPU Computing Gems Emerald Edition

Graphics Processing Units (GPUs) have long been a means to shift graphic-intensive computation away from the CPU. GPUs are designed to be parallel - having hundreds of cores vs 2-4 cores in traditional CPUs. Software developers are increasingly looking to GPUs for non-graphical computational-heavy operations, to achieve improvements in efficiency and power consumption. This is known as general purpose computing on GPUs, called GPGPU. The challenge is learning how to program systems that effectively use these concurrent processors to achieve efficiency and performance goals. Programming professionals and advanced computer architecture and programming students need to know how to program these processors. GPU Computing Gems includes tested, proven GPGPU and CUDA techniques from the leading minds of concurrent programming, offering insights unavailable in any one volume to date. The contents cover the breadth of industry from scientific computing and engineering to artificial intelligence, with techniques including statistical and financial modeling, rendering, computer-aided design, and more.

2019-02-09

[电子书][高清] 计算机物理模拟 An Introduction to Computer Simulation Methods 3e

Now in a third edition, this book teaches physical concepts using computer simulations. The text incorporates object-oriented programming techniques and encourages students to develop good programming habits in the context of doing physics. Designed for college students at all levels, An Introduction to Computer Simulation Methods uses Java, currently the most popular programming language. The text is most appropriately used in a project-oriented course that lets students with a wide variety of backgrounds and abilities work together.

2019-02-09

流体模拟入门书 Fluid Simulation for Computer Graphics, Robert Bridson

非常好的流体模拟入门书,偏理论,读前需要数值方法作为基础。第一部分详细讲解了NS方程和他的计算模型,核心是PCG方法。貌似理论圈都拿Eulerian作为实现框架,做交互的还是偏好Lagrangian。后一部分略讲了各种不同类型流体的模拟。

2019-02-08

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