Q:在哪里设置手里的牌?
GameDesk::onEnter --> GameDesk::DealAllCardAction()
--> myCardsBatch->SetMyCard(game.GetPlayerData());
修改头像
/*MarkBatch::SetMarkPerson */
chair = CommonFunction::GetChair(m_Chair, chair);
Sprite * sIco = (Sprite*)markIco->objectAtIndex(chair); // XXXXX
sIco->setDisplayFrame(SpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(ico));
sIco->setVisible(true);