list前言:
链表是一种序列容器,允许在序列的任意位置进行常数时间的插入和删除操作,并支持双向迭代。
链表容器采用双向链表实现;双向链表可以将包含的每个元素存储在不同且不相关的存储位置中。通过为每个元素关联前驱元素和后继元素的链接来维护内部排序。
与其他序列容器相比,链表和单链表的一个主要缺点是它们无法通过位置直接访问元素。
目录
- list的使用
- list的实现
list的使用
list接口的使用
构造函数的使用
其他接口的使用
list双向迭代器的使用
list的实现
list默认构造函数的实现
list迭代器的实现
其他接口的复用的实现
list实现代码如下:
// List的节点类
template<class T>
struct ListNode
{
ListNode(const T& val = T())
{
_prev = _next = nullptr;
_val = val;
}
ListNode<T>* _prev;
ListNode<T>* _next;
T _val;
};
//List的迭代器类
template<class T, class Ref, class Ptr>
class ListIterator
{
typedef ListNode<T> Node;
typedef ListNode<T>* PNode;
typedef ListIterator<T, Ref, Ptr> Self;
public:
ListIterator(PNode pNode = nullptr)
:_pNode(pNode)
{}
T& operator*()
{
return _pNode->_val;
}
T* operator->()
{
return &_pNode->_val;
}
Self& operator++()
{
_pNode = _pNode->_next;
return *this;
}
Self operator++(int)
{
Node* tmp = _pNode;
_pNode = _pNode->_next;
return Self(tmp);
}
Self& operator--()
{
_pNode = _pNode->_prev;
return *this;
}
Self& operator--(int)
{
Node* tmp = _pNode;
_pNode = _pNode->_prev;
return Self(tmp);
}
bool operator!=(const Self& l)
{
return _pNode != l._pNode;
}
bool operator==(const Self& l)
{
return _pNode == l._pNode;
}
PNode _pNode;
};
//list类
template<class T>
class list
{
typedef ListNode<T> Node;
typedef Node* PNode;
public:
typedef ListIterator<T, T&, T*> iterator;
typedef ListIterator<T, const T&, const T*> const_iterator;
public:
///
// List的构造
list()
{
_pHead = new Node;
_pHead->_next = _pHead;
_pHead->_prev = _pHead;
}
list(int n, const T& value = T())
{
_pHead = new Node;
_pHead->_next = _pHead;
_pHead->_prev = _pHead;
for (int i = 0; i < n; ++i)
{
push_back(value);
}
}
list(const list<T>& l)
{
_pHead = new Node;
_pHead->_next = _pHead;
_pHead->_prev = _pHead;
for (auto& e : l)
{
push_back(e);
}
}
list<T>& operator=(const list<T> l)
{
swap(l);
return *this;
}
~list()
{
Node* cur = _pHead->_next;
Node* tmp = nullptr;
while (cur != _pHead)
{
tmp = cur;
cur = cur->_next;
delete tmp;
cout << "~list()" << " ";
}
delete _pHead;
cout << "~list()" << " ";
}
///
// List Iterator
iterator begin()
{
return iterator(_pHead->_next);
}
iterator end()
{
return iterator(_pHead);
}
const_iterator begin()const
{
return const_iterator(_pHead->_next);
}
const_iterator end()const
{
return const_iterator(_pHead);
}
///
// List Capacity
size_t size()const
{
Node* cur = _pHead->_next;
int i = 0;
while (cur != _pHead)
{
i++;
cur = cur->_next;
}
return i;
}
bool empty()const
{
if (_pHead->_next == _pHead)
return true;
else
return false;
}
// List Access
T& front()
{
return _pHead->_next->_val;
}
const T& front()const
{
return _pHead->_next->_val;
}
T& back()
{
return _pHead->_prev->_val;
}
const T& back()const
{
return _pHead->_prev->_val;
}
// List Modify
/*void push_back(const T& val)
{
Node* newNode = new Node(val);
Node* tail = _pHead->_prev;
tail->_next = newNode;
newNode->_next = _pHead;
newNode->_prev = tail;
_pHead->_prev = newNode;
}
void pop_back()
{
Node* cur = _pHead->_prev;
Node* curPrev = cur->_prev;
curPrev->_next = _pHead;
_pHead->_prev = curPrev;
delete cur;
}
void push_front(const T& val)
{
Node* newNode = new Node(val);
Node* next = _pHead->_next;
_pHead->_next = newNode;
newNode->_prev = _pHead;
newNode->_next = next;
next->_prev = newNode;
}
void pop_front()
{
Node* next = _pHead->_next->_next;
Node* cur = _pHead->_next;
_pHead->_next = next;
next->_prev = _pHead;
delete cur;
}*/
// List Modify
void push_back(const T& val)
{
insert(begin(), val);
}
void push_front(const T& val)
{
insert(begin(), val);
}
void pop_back()
{
erase(--end());
}
void pop_front()
{
erase(begin());
}
// 在pos位置前插入值为val的节点
iterator insert(iterator pos, const T& val)
{
Node* cur = pos._pNode;
Node* prev = cur->_prev;
Node* newnode = new Node(val);
prev->_next = newnode;
newnode->_prev = prev;
newnode->_next = cur;
cur->_prev = newnode;
return iterator(newnode);
}
// 删除pos位置的节点,返回该节点的下一个位置
iterator erase(iterator pos)
{
assert(pos != end());
Node* cur = pos._pNode;
Node* prev = cur->_prev;
Node* next = cur->_next;
prev->_next = next;
next->_prev = prev;
delete cur;
return iterator(next);
}
void clear()
{
Node* cur = _pHead->_next;
Node* tmp = nullptr;
while (cur != _pHead)
{
tmp = cur;
cur = cur->_next;
delete tmp;
cout << "~list()" << " ";
}
}
void swap(list<T>& l)
{
Node* tmp = _pHead;
_pHead = l._pHead;
l._pHead = tmp;
}
private:
PNode _pHead;
};