//屏幕图片
(https://img-blog.csdn.net/20160301222759876)
//截取部分图片
(https://img-blog.csdn.net/20160301222914035)
//截取屏幕图片
UIImage *image = [imageproc getImageFromView:self.view];
UIImage *newimage = [[UIImage alloc]init];
newimage = image;
CGSize size = CGSizeMake(kDeviceWidth,200);//截取图片大小
//get image
newimage = [self scaleToSize:newimage size:size];
newimage = [self imageAlphaToWhite:newimage];
//上面两步生成一个想要大小的白色图片,作为底图
newimage =[self CutPartOfImage:newimage mainimage:image offX:0 offY:100 Size:size]; //得到屏幕图片位置在(0,100),大小为(kDeviceWidth,200) 的部分图片。
//截图view转成image
-(UIImage )getImageFromView:(UIView )orgView{
UIGraphicsBeginImageContext(orgView.bounds.size);
[orgView.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return image;
}
//将UIImage缩放到指定大小尺寸:
- (UIImage )scaleToSize:(UIImage )img size:(CGSize)size{
// 创建一个bitmap的context
// 并把它设置成为当前正在使用的context
UIGraphicsBeginImageContext(size);
// 绘制改变大小的图片
[img drawInRect:CGRectMake(0, 0, size.width, size.height)];
// 从当前context中创建一个改变大小后的图片
UIImage* scaledImage = UIGraphicsGetImageFromCurrentImageContext();
// 使当前的context出堆栈
UIGraphicsEndImageContext();
// 返回新的改变大小后的图片
return scaledImage;
}
(UIImage*) imageAlphaToWhite:(UIImage*) image
{
// 分配内存
const int imageWidth = image.size.width;
const int imageHeight = image.size.height;
size_t bytesPerRow = imageWidth * 4;
uint32_t* rgbImageBuf = (uint32_t*)malloc(bytesPerRow * imageHeight);// 创建context
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef context = CGBitmapContextCreate(rgbImageBuf, imageWidth, imageHeight, 8, bytesPerRow, colorSpace,
kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipLast);
CGContextDrawImage(context, CGRectMake(0, 0, imageWidth, imageHeight), image.CGImage);// 遍历像素
int pixelNum = imageWidth * imageHeight;
uint32_t* pCurPtr = rgbImageBuf;
for (int i = 0; i < pixelNum; i++, pCurPtr++)
{
if ((*pCurPtr & 0xFFFFFF00) == 0x00000000) //not red to white
{
uint8_t* ptr = (uint8_t*)pCurPtr;
ptr[3] = 255; // white
ptr[2] = 255;
ptr[1] = 255;
}
else
{
// 改成下面的代码,会将图片转成想要的颜色
uint8_t* ptr = (uint8_t*)pCurPtr;
ptr[3] = 255; // white
ptr[2] = 255;
ptr[1] = 255;}
}
// 将内存转成image
CGDataProviderRef dataProvider = CGDataProviderCreateWithData(NULL, rgbImageBuf, bytesPerRow * imageHeight, ProviderReleaseData);
CGImageRef imageRef = CGImageCreate(imageWidth, imageHeight, 8, 32, bytesPerRow, colorSpace,
kCGImageAlphaLast | kCGBitmapByteOrder32Little, dataProvider,
NULL, true, kCGRenderingIntentDefault);
CGDataProviderRelease(dataProvider);UIImage* resultUIImage = [UIImage imageWithCGImage:imageRef];
// 释放
CGImageRelease(imageRef);
CGContextRelease(context);
CGColorSpaceRelease(colorSpace);
// free(rgbImageBuf) 创建dataProvider时已提供释放函数,这里不用freereturn resultUIImage;
}(UIImage )CutPartOfImage:(UIImage )image mainimage:(UIImage*)mimage offX:(float)offx offY:(float)offy Size: (CGSize ) size
{CGSize newsize=size;
UIGraphicsBeginImageContext(newsize);
// [image1 drawAtPoint:CGPointMake(-(image1.size.width-image1.size.height*size.width/size.height)/2.0f, 0.0f)];
[image drawInRect:CGRectMake(0, 0, newsize.width, newsize.height)];
[mimage drawInRect:CGRectMake(-offx, -offy, mimage.size.width, mimage.size.height)];//[image drawInRect:CGRectMake(offx, offy, newsize.width, newsize.height)];
UIImage *newimg = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return newimg;
}