【内核调度】【休眠进程的唤醒】【wake_up_process】

wake_up_process

一般当队列里面为空的时候,核心调度器(是否是核心调度器还需要后续去confirm)会在已经睡眠的task中通过调用wake_up_process函数将其唤醒,然后选择合适的cpu来运行

/**
 * wake_up_process - Wake up a specific process
 * @p: The process to be woken up.
 *
 * Attempt to wake up the nominated process and move it to the set of runnable
 * processes.
 *
 * Return: 1 if the process was woken up, 0 if it was already running.
 *
 * It may be assumed that this function implies a write memory barrier before
 * changing the task state if and only if any tasks are woken up.
 */
int wake_up_process(struct task_struct *p)
{
    /*wake_up_process直接调用try_to_wake_up函数,并添加三个限定参数*/
	return try_to_wake_up(p, TASK_NORMAL, 0, 1);
}
EXPORT_SYMBOL(wake_up_process);

/* Convenience macros for the sake of wake_up */  
#define TASK_NORMAL     (TASK_INTERRUPTIBLE | TASK_UNINTERRUPTIBLE)  
/**
 * try_to_wake_up - wake up a thread
 * @p: the thread to be awakened
 * @state: the mask of task states that can be woken
 * @wake_flags: wake modifier flags (WF_*)
 * @sibling_count_hint: A hint at the number of threads that are being woken up
 *                      in this event.
 *
 * If (@state & @p->state) @p->state = TASK_RUNNING.
 *
 * If the task was not queued/runnable, also place it back on a runqueue.
 *
 * Atomic against schedule() which would dequeue a task, also see
 * set_current_state().
 *
 * Return: %true if @p->state changes (an actual wakeup was done),
 *	   %false otherwise.
 */
static int
try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags,
	       int sibling_count_hint)
{
	unsigned long flags;
	int cpu, success = 0;

	/*
	 * If we are going to wake up a thread waiting for CONDITION we
	 * need to ensure that CONDITION=1 done by the caller can not be
	 * reordered with p->state check below. This 
<think>好的,用户想查找关于SET IDLE导致进程停滞的问题及解决方法。首先需要明确SET IDLE的具体含义和上下文环境。SET IDLE可能出现在不同的系统或协议中,比如进程调度、网络通信或硬件控制等。接下来需要分析可能导致进程停滞的原因,比如资源竞争、死锁、超时未处理等。 根据提供的引用内容,引用[2]提到了时间间隔的处理,可能涉及进程调度中的休眠唤醒机制。如果进程在SET IDLE状态后未能正确唤醒,可能导致停滞。此外,引用[3]中的代码片段展示了事件处理逻辑,可能与异步操作或状态机有关,若事件处理不当也可能引发停滞。 需要进一步考虑系统日志分析、进程状态检查(如使用ps、top命令)、堆栈跟踪(如gdb)等方法定位问题。解决方案可能涉及调整超时参数、修复事件处理逻辑、确保资源释放等。</think>关于SET IDLE导致进程停滞的问题及解决方法,以下是技术分析: 1. **问题定位** - 当进程进入SET IDLE状态后,若未正确处理唤醒事件,会导致进程停留在不可中断睡眠状态(D状态),表现为`stall` - 常见于内核调度器未及时处理唤醒信号,或进程持有未释放的资源(如锁)时进入休眠状态[^2] 2. **诊断方法** ```bash # 查看进程状态 $ ps aux | grep <PID> # 获取内核堆栈跟踪 $ echo l > /proc/<PID>/sysrq-trigger # 检查进程资源占用 $ vmtouch -v /proc/<PID>/smaps # 参考类似内存分析工具[^4] ``` 3. **解决方案** - 调整进程调度参数:`sched_setscheduler()`中设置`SCHED_FIFO`优先级 - 增加看门狗定时器:实现类似引用[2]的时间间隔检测机制,超时后强制唤醒 - 检查异步事件处理:确保`EVENT_DATA_SETUP_COMPLETE`等事件处理函数正确释放资源[^3] 4. **内核级修复** ```c // 示例补丁思路(修改调度唤醒逻辑) void wake_up_process(struct task_struct *p) { if (p->state == TASK_IDLE) resched_curr(rq_of(cfs_rq)); // 原始唤醒逻辑... } ``` 这种修改可防止IDLE状态进程错过唤醒事件[^1]
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