RocketMQ网络通信

简介

RocketMQ的remoting模块是RocketMQ客户端、消费端、NameServer、Broker之间通信的基础。是通过netty框架实现的。核心类的继承结构如下:

RemotingService接口定义了start()、shutdown()、registerRPCHook()方法。registerRPCHook()方法可以为服务注册钩子方法。

RemotingServer提供了服务端的基本功能:注册请求处理器、消息发送(同步、异步、Oneway)。

RemotingClient提供了客户端的基本功能:设置NameServer的地址、注册请求处理器、消息发送(同步、异步、Oneway)。

以上功能的具体实现是由NettyRemotingAbstract、NettyRemotingClient和NettyRemotingServer三个类实现。接下来我们分析一下RocketMQ通信功能的具体实现。

服务端实现

我们主要看服务端请求处理、消息发送功能的实现。NettyRemotingServer的构造方法中,可以看到服务器创建的过程:

public NettyRemotingServer(final NettyServerConfig nettyServerConfig,
        final ChannelEventListener channelEventListener) {
   
        super(nettyServerConfig.getServerOnewaySemaphoreValue(), nettyServerConfig.getServerAsyncSemaphoreValue());
        // 创建Netty Server启动的Bootstrap对象
        this.serverBootstrap = new ServerBootstrap();
        this.nettyServerConfig = nettyServerConfig;
        // 添加ChannelEventListener事件监听器
        this.channelEventListener = channelEventListener;

        int publicThreadNums = nettyServerConfig.getServerCallbackExecutorThreads();
        if (publicThreadNums <= 0) {
   
            publicThreadNums = 4;
        }
		// 创建公共线程池,用来作为默认请求处理的线程池
        this.publicExecutor = Executors.newFixedThreadPool(publicThreadNums, new ThreadFactory() {
   
            private AtomicInteger threadIndex = new AtomicInteger(0);

            @Override
            public Thread newThread(Runnable r) {
   
                return new Thread(r, "NettyServerPublicExecutor_" + this.threadIndex.incrementAndGet());
            }
        });
		
		// 根据服务器平台决定是否使用Epoll模型
        if (useEpoll()) {
   
        	// 创建netty server的selector线程
            this.eventLoopGroupBoss = new EpollEventLoopGroup(1, new ThreadFactory() {
   
                private AtomicInteger threadIndex = new AtomicInteger(0);

                @Override
                public Thread newThread(Runnable r) {
   
                    return new Thread(r, String.format("NettyEPOLLBoss_%d", this.threadIndex.incrementAndGet()));
                }
            });
			// 创建childChannel的selector线程
            this.eventLoopGroupSelector = new EpollEventLoopGroup(nettyServerConfig.getServerSelectorThreads(), new ThreadFactory() {
   
                private AtomicInteger threadIndex = new AtomicInteger(0);
                private int threadTotal = nettyServerConfig.getServerSelectorThreads();

                @Override
                public Thread newThread(Runnable r) {
   
                    return new Thread(r, String.format("NettyServerEPOLLSelector_%d_%d", threadTotal, this.threadIndex.incrementAndGet()));
                }
            });
        } else {
   
            this.eventLoopGroupBoss = new NioEventLoopGroup(1, new ThreadFactory() {
   
                private AtomicInteger threadIndex = new AtomicInteger(0);

                @Override
                public Thread newThread(Runnable r) {
   
                    return new Thread(r, String.format("NettyNIOBoss_%d", this.threadIndex.incrementAndGet()));
                }
            });

            this.eventLoopGroupSelector = new NioEventLoopGroup(nettyServerConfig.getServerSelectorThreads(), new ThreadFactory() {
   
                private AtomicInteger threadIndex = new AtomicInteger(0);
                private int threadTotal = nettyServerConfig.getServerSelectorThreads();

                @Override
                public Thread newThread(Runnable r) {
   
                    return new Thread(r, String.format("NettyServerNIOSelector_%d_%d", threadTotal, this.threadIndex.incrementAndGet()));
                }
            });
        }

        loadSslContext();
    }

构造方法中创建了netty服务器需要的ServerBootstarp、 BossEventLoopGroup、childEventLoopGroup。
添加netty服务器逻辑的方法在start()方法中:

@Override
    public void start() {
   
    	//默认的工作线程池
        this.defaultEventExecutorGroup = new DefaultEventExecutorGroup(
            nettyServerConfig.getServerWorkerThreads(),
            new ThreadFactory() {
   

                private AtomicInteger threadIndex = new AtomicInteger(0);

                @Override
                public Thread newThread(Runnable r) {
   
                    return new Thread(r, "NettyServerCodecThread_" + this.threadIndex.incrementAndGet());
                }
            });

		// 初始化netty服务端需要使用的handler
        prepareSharableHandlers();

        ServerBootstrap childHandler =
            this.serverBootstrap.group(this.eventLoopGroupBoss, this.eventLoopGroupSelector)
                .channel(useEpoll() ? EpollServerSocketChannel.class : NioServerSocketChannel.class)
                .option(ChannelOption.SO_BACKLOG, 1024)
                .option(ChannelOption.SO_REUSEADDR, true)
                .option(ChannelOption.SO_KEEPALIVE, false)
                .childOption(ChannelOption.TCP_NODELAY, true)
                .childOption(ChannelOption.SO_SNDBUF, nettyServerConfig.getServerSocketSndBufSize(
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