环形缓冲区类(C++源码)绝对可用

参考网络循环缓冲区类源码,修改了作者的两个bug,经测试,可以实现多线程并发读写。数据准确无误。
多线程并行读写环形缓冲区源代码例子
代码例子下载: 环形缓冲区VC+Qt的项目代码
理论如下:
环形缓冲区类(C++源码)绝对可用 - 柳北风儿 - 柳北风儿~~~~~~~欲宇仙炅
 
源码如下:

//环形缓冲区头文件

#ifndef CCycleBuffer_H #define CCycleBuffer_H class CCycleBuffer { public: bool isFull(); bool isEmpty(); void empty(); int getLength(); CCycleBuffer(int size); virtual ~CCycleBuffer(); int write(char* buf, int count); int read(char* buf, int count); int getStart() { return m_nReadPos; } int getEnd() { return m_nWritePos; } private: bool m_bEmpty, m_bFull; char * m_pBuf; int m_nBufSize; int m_nReadPos; int m_nWritePos; int test; }; #endif // CCycleBuffer_H


//环形缓冲区源文件

//尽量用C运行时库代码,改变了原作者基于WindowsAPI的代码。

//修改了原作者的两处错误,1是read函数最后的else 少了一个leftcount

//第二个错误,是write函数中,m_nWritePos 变量,他重新定义了一个。这些错误编译不会出错。

//但是运行起来,要了亲命啊。

#include "CCycleBuffer.h" #include <assert.h> #include <memory.h> #include <QDebug> // 定义 CCycleBuffer::CCycleBuffer(int size) { m_nBufSize = size; m_nReadPos = 0; m_nWritePos = 0; m_pBuf = new char[m_nBufSize]; m_bEmpty = true; m_bFull = false; test = 0; } CCycleBuffer::~CCycleBuffer() { delete[] m_pBuf; } /************************************************************************/ /* 向缓冲区写入数据,返回实际写入的字节数 */ /************************************************************************/ int CCycleBuffer::write(char* buf, int count) { if(count <= 0) return 0; m_bEmpty = false; // 缓冲区已满,不能继续写入 if(m_bFull) { return 0; } else if(m_nReadPos == m_nWritePos) // 缓冲区为空时 { /* == 内存模型 == (empty) m_nReadPos (empty) |----------------------------------|-----------------------------------------| m_nWritePos m_nBufSize */ int leftcount = m_nBufSize - m_nWritePos; if(leftcount > count) { memcpy(m_pBuf + m_nWritePos, buf, count); m_nWritePos += count; m_bFull = (m_nWritePos == m_nReadPos); return count; } else { memcpy(m_pBuf + m_nWritePos, buf, leftcount); m_nWritePos = (m_nReadPos > count - leftcount) ? count - leftcount : m_nWritePos; memcpy(m_pBuf, buf + leftcount, m_nWritePos); m_bFull = (m_nWritePos == m_nReadPos); return leftcount + m_nWritePos; } } else if(m_nReadPos < m_nWritePos) // 有剩余空间可写入 { /* == 内存模型 == (empty) (data) (empty) |-------------------|----------------------------|---------------------------| m_nReadPos m_nWritePos (leftcount) */ // 剩余缓冲区大小(从写入位置到缓冲区尾) int leftcount = m_nBufSize - m_nWritePos; int test = m_nWritePos; if(leftcount > count) // 有足够的剩余空间存放 { memcpy(m_pBuf + m_nWritePos, buf, count); m_nWritePos += count; m_bFull = (m_nReadPos == m_nWritePos); assert(m_nReadPos <= m_nBufSize); assert(m_nWritePos <= m_nBufSize); return count; } else // 剩余空间不足 { // 先填充满剩余空间,再回头找空间存放 memcpy(m_pBuf + test, buf, leftcount); m_nWritePos = (m_nReadPos >= count - leftcount) ? count - leftcount : m_nReadPos; memcpy(m_pBuf, buf + leftcount, m_nWritePos); m_bFull = (m_nReadPos == m_nWritePos); assert(m_nReadPos <= m_nBufSize); assert(m_nWritePos <= m_nBufSize); return leftcount + m_nWritePos; } } else { /* == 内存模型 == (unread) (read) (unread) |-------------------|----------------------------|---------------------------| m_nWritePos (leftcount) m_nReadPos */ int leftcount = m_nReadPos - m_nWritePos; if(leftcount > count) { // 有足够的剩余空间存放 memcpy(m_pBuf + m_nWritePos, buf, count); m_nWritePos += count; m_bFull = (m_nReadPos == m_nWritePos); assert(m_nReadPos <= m_nBufSize); assert(m_nWritePos <= m_nBufSize); return count; } else { // 剩余空间不足时要丢弃后面的数据 memcpy(m_pBuf + m_nWritePos, buf, leftcount); m_nWritePos += leftcount; m_bFull = (m_nReadPos == m_nWritePos); assert(m_bFull); assert(m_nReadPos <= m_nBufSize); assert(m_nWritePos <= m_nBufSize); return leftcount; } } } /************************************************************************/ /* 从缓冲区读数据,返回实际读取的字节数 */ /************************************************************************/ int CCycleBuffer::read(char* buf, int count) { if(count <= 0) return 0; m_bFull = false; if(m_bEmpty) // 缓冲区空,不能继续读取数据 { return 0; } else if(m_nReadPos == m_nWritePos) // 缓冲区满时 { /* == 内存模型 == (data) m_nReadPos (data) |--------------------------------|--------------------------------------------| m_nWritePos m_nBufSize */ int leftcount = m_nBufSize - m_nReadPos; if(leftcount > count) { memcpy(buf, m_pBuf + m_nReadPos, count); m_nReadPos += count; m_bEmpty = (m_nReadPos == m_nWritePos); return count; } else { memcpy(buf, m_pBuf + m_nReadPos, leftcount); m_nReadPos = (m_nWritePos > count - leftcount) ? count - leftcount : m_nWritePos; memcpy(buf + leftcount, m_pBuf, m_nReadPos); m_bEmpty = (m_nReadPos == m_nWritePos); return leftcount + m_nReadPos; } } else if(m_nReadPos < m_nWritePos) // 写指针在前(未读数据是连接的) { /* == 内存模型 == (read) (unread) (read) |-------------------|----------------------------|---------------------------| m_nReadPos m_nWritePos m_nBufSize */ int leftcount = m_nWritePos - m_nReadPos; int c = (leftcount > count) ? count : leftcount; memcpy(buf, m_pBuf + m_nReadPos, c); m_nReadPos += c; m_bEmpty = (m_nReadPos == m_nWritePos); assert(m_nReadPos <= m_nBufSize); assert(m_nWritePos <= m_nBufSize); return c; } else // 读指针在前(未读数据可能是不连接的) { /* == 内存模型 == (unread) (read) (unread) |-------------------|----------------------------|---------------------------| m_nWritePos m_nReadPos m_nBufSize */ int leftcount = m_nBufSize - m_nReadPos; if(leftcount > count) // 未读缓冲区够大,直接读取数据 { memcpy(buf, m_pBuf + m_nReadPos, count); m_nReadPos += count; m_bEmpty = (m_nReadPos == m_nWritePos); assert(m_nReadPos <= m_nBufSize); assert(m_nWritePos <= m_nBufSize); return count; } else // 未读缓冲区不足,需回到缓冲区头开始读 { memcpy(buf, m_pBuf + m_nReadPos, leftcount); m_nReadPos = (m_nWritePos >= count - leftcount) ? count - leftcount : m_nWritePos; memcpy(buf + leftcount, m_pBuf, m_nReadPos); m_bEmpty = (m_nReadPos == m_nWritePos); assert(m_nReadPos <= m_nBufSize); assert(m_nWritePos <= m_nBufSize); return leftcount + m_nReadPos; } } } /************************************************************************/ /* 获取缓冲区有效数据长度 */ /************************************************************************/ int CCycleBuffer::getLength() { if(m_bEmpty) { return 0; } else if(m_bFull) { return m_nBufSize; } else if(m_nReadPos < m_nWritePos) { return m_nWritePos - m_nReadPos; } else { return m_nBufSize - m_nReadPos + m_nWritePos; } } void CCycleBuffer::empty() { m_nReadPos = 0; m_nWritePos = 0; m_bEmpty = true; m_bFull = false; } bool CCycleBuffer::isEmpty() { return m_bEmpty; } bool CCycleBuffer::isFull() { return m_bFull; }

附上原文链接:原文代码有错,请注意。
http://blog.csdn.net/favormm/article/details/5258697

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