1. ServiceManager
从名字上看,就是service的管理者,其有独立的进程,会涉及一个问题,server向ServiceManager注册服务,或者client向ServiceManager请求服务,都是跨进程的,也需要进程通信,那binder是如何实现的呢,就是系统启动时,ServiceManager先通过ioctl BINDER_SET_CONTEXT_MGR 创建一个binder实体,这个binder不需要注册,Server向ServiceManager注册自己的服务通过引用号0实现。
1.1 ServiceManager启动
frameworks/native/cmds/servicemanager/
Init.rc:
service servicemanager /system/bin/servicemanager
int main()
{
struct binder_state *bs;
bs = binder_open(128*1024);
if (!bs) {
ALOGE("failed to open binder driver\n");
return -1;
}
if (binder_become_context_manager(bs)) {
ALOGE("cannot become context manager (%s)\n", strerror(errno));
return -1;
}
selinux_enabled = is_selinux_enabled();
sehandle = selinux_android_service_context_handle();
selinux_status_open(true);
if (selinux_enabled > 0) {
if (sehandle == NULL) {
ALOGE("SELinux: Failed to acquire sehandle. Aborting.\n");
abort();
}
if (getcon(&service_manager_context) != 0) {
ALOGE("SELinux: Failed to acquire service_manager context. Aborting.\n");
abort();
}
}
union selinux_callback cb;
cb.func_audit = audit_callback;
selinux_set_callback(SELINUX_CB_AUDIT, cb);
cb.func_log = selinux_log_callback;
selinux_set_callback(SELINUX_CB_LOG, cb);
binder_loop(bs, svcmgr_handler);
return 0;
}
1.2 ServiceManager自注册binder
如下通过ioctl BINDER_SET_CONTEXT_MGR创建binder实体
int binder_become_context_manager(struct binder_state *bs)
{
return ioctl(bs->fd, BINDER_SET_CONTEXT_MGR, 0);
}
1.3 Server获得ServiceManager引用
sp<IServiceManager> defaultServiceManager()
{
if (gDefaultServiceManager != NULL) return gDefaultServiceManager;
{
AutoMutex _l(gDefaultServiceManagerLock);
while (gDefaultServiceManager == NULL) {
gDefaultServiceManager = interface_cast<IServiceManager>(
ProcessState::self()->getContextObject(NULL));
if (gDefaultServiceManager == NULL)
sleep(1);
}
}
return gDefaultServiceManager;
}
通过模板带入实参,将如上的核心代码变为:
IServiceManager::asInterface(new BpBinder(0));
如上,就是创建Binder引用号为0的代理
2. ProcessState
从名字上看就是处理进程的,是单例模型
sp<ProcessState> ProcessState::self()
{
Mutex::Autolock _l(gProcessMutex);
if (gProcess != NULL) {
return gProcess;
}
gProcess = new ProcessState;
return gProcess;
}
class PoolThread : public Thread
{
......
protected:
virtual bool threadLoop()
{
IPCThreadState::self()->joinThreadPool(mIsMain);
return false;
}
......
};
3. IPCThreadState
从名字上可以看出是负责线程
这个文件看起来会比较费劲,因为client和server都会使用这个类