iOS界面-抽屉式交互

iOS界面-抽屉式交互

1、介绍

用过网易新闻客户端的同学都会发现,网易新闻向左滑动时,左侧的导航栏会跟着拖动出来,新闻内容列表会拉到最右侧。像一个抽屉拉出来一样。很酷。除了网易新闻,现在好多应用都采用了这样的交互。

对手势识别不熟悉的请参考上篇: iOS手势识别的详细使用(拖动,缩放,旋转,点击,手势依赖,自定义手势)

这个交互效果主要用到两个手势,一个是pan拖拽,一个是tap点击。拖拽可以把抽屉拉出来,再推回去。点击可以把抽屉推回去。

效果如下:XCode学习随笔03--iOS界面-抽屉式交互

那么这个效果如何实现呢?


2、实现思路和步骤

思路:从实现的效果分析出来,可以这样实现:

这个交互是由两个View组成,左侧导航的View在下面,显示内容列表的View在上面,内容列表的View覆盖住了导航View,拖动内容列表的View向右,这时候导航View就显示出来了。

实现步骤:

  1. 自定义一个View,它做为显示内容的View。给这个View添加两个手势,pan拖拽,tap点击。
  2. 当拖拽这个View时,让view.center向右移动,这样就能看到内容View向右移动了。
  3. 定义一个抽屉打开停止时的x值为:OPENCENTERX,这个是内容View最终停止的位置
  4. 当内容View越过中间靠右的一个x值时,view自动向右动画移动到右边位置停下。
  5. 当内容View在打开的状态下,点击内容View,利用UIView动画把内容View.center移动回到中间。
  6. 设置内容View的阴影效果


3、代码实现

新建CustomView继承UIView

#import

@interface CustomView : UIView
{
    CGPointopenPointCenter;
    CGPointclosePointCenter;
}
-(id)initWithView:(UIView*)contentview parentView:(UIView*)parentview;

@property (nonatomic, strong) UIView *parentView; //抽屉视图的父视图
@property (nonatomic, strong) UIView *contenView; //抽屉显示内容的视图
@end


两个手势在Custom里实现,并在初始化的时候传入内容View和父视图。

#import"CustomView.h"

#define OPENCENTERX220.0
#define DIVIDWIDTH 70.0//OPENCENTERX 对应确认是否打开或关闭的分界线。

@implementationCustomView

-(id)initWithFrame:(CGRect)frame
{
   self = [super initWithFrame:frame];
   if (self) {
       // Initialization code
   }
   return self;
}

- (id)initWithView:(UIView*)contentview parentView:(UIView *)parentview
{
   self = [superinitWithFrame:CGRectMake(0,0,contentview.frame.size.width,contentview.frame.size.height)];
   if (self) {
       self.contenView = contentview;
       self.parentView = parentview;
       
       [self addSubview:contentview];
       UIPanGestureRecognizer *panGestureRecognizer =[[UIPanGestureRecognizer alloc]
                                                       initWithTarget:self
                                                       action:@selector(handlePan:)];
       [self addGestureRecognizer:panGestureRecognizer];
       
       UITapGestureRecognizer *tapGestureRecognizer =[[UITapGestureRecognizer alloc]
                                                       initWithTarget:self
                                                       action:@selector(handleTap:)];


       [self addGestureRecognizer:tapGestureRecognizer];
       openPointCenter = CGPointMake(self.parentView.center.x +OPENCENTERX,
                                     self.parentView.center.y);
       
       NSLog(@"openPointCenter x:%f, openPointCentery:%f",
             openPointCenter.x,
             openPointCenter.y);
   }
   return self;
}

-(void)handlePan:(UIPanGestureRecognizer*) recognizer
{
   CGPoint translation = [recognizertranslationInView:self.parentView];
   
   float x = self.center.x + translation.x;
   NSLog(@"translation x:%f", translation.x);
 
   if (x < self.parentView.center.x) {
       x = self.parentView.center.x;
   }
   self.center = CGPointMake(x, openPointCenter.y);
   
   if(recognizer.state ==UIGestureRecognizerStateEnded)
   {
           [UIView animateWithDuration:0.75
                                 delay:0.01
                               options:UIViewAnimationCurveEaseInOut
                            animations:^(void)
           {
               if (x > openPointCenter.x - DIVIDWIDTH) {
                   self.center = openPointCenter;
               }else{
                   self.center = CGPointMake(openPointCenter.x -OPENCENTERX,
                                             openPointCenter.y); 
               }
           }completion:^(BOOL isFinish){ 
           }];
       }
   [recognizer setTranslation:CGPointZeroinView:self.parentView];
}

-(void)handleTap:(UITapGestureRecognizer*) recognizer
{
   [UIView animateWithDuration:0.75
                         delay:0.01
                       options:UIViewAnimationTransitionCurlUpanimations:^(void){
                           self.center = CGPointMake(openPointCenter.x -OPENCENTERX,
                                                     openPointCenter.y);
   }completion:nil];
}
@end


4、viewController的调用

为了实现自定义视图的阴影,添加需要使用QuartzCore框架。在项目里添加QuartzCore框架后引入头文件。

-(void)viewDidLoad
{
   [super viewDidLoad];
   
   CGRect rect = CGRectMake(0, 0,
                            self.view.frame.size.width,
                            self.view.frame.size.height);
   NSLog(@"w:%f, h:%f", rect.size.width,rect.size.height);
   UIImageView *imageleft = [[UIImageView alloc]initWithImage:[UIImageimageNamed:@"left.png"]];
   imageleft.frame = rect;
   [self.view addSubview:imageleft];
   
   UIView *contentView = [[UIView alloc]initWithFrame:rect];
   
   UIImageView *imageView = [[UIImageView alloc]initWithImage:[UIImageimageNamed:@"index.png"]];
   imageView.frame = rect;
   [contentView addSubview:imageView];

   CustomView *customView = [[CustomView alloc]initWithView:contentView
                                                  parentView:self.view];
   [[customView layer] setShadowOffset:CGSizeMake(10,10)];
   [[customView layer] setShadowRadius:20];
   [[customView layer] setShadowOpacity:1];
   [[customView layer] setShadowColor:[UIColorblackColor].CGColor];
   
   [self.view addSubview:customView];
}

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