UIBezierPath * bezierPath = [UIBezierPath bezierPathWithRoundedRect:_leftBgView.bounds
byRoundingCorners:UIRectCornerTopLeft cornerRadii:CGSizeMake(5, 5)];
CAShapeLayer *maskLayer = [CAShapeLayer layer];
maskLayer.frame = _leftBgView.bounds;
maskLayer.path = bezierPath.CGPath;
_leftBgView.layer.mask = maskLayer;
byRoundingCorners:UIRectCornerTopLeft cornerRadii:CGSizeMake(5, 5)];
CAShapeLayer *maskLayer = [CAShapeLayer layer];
maskLayer.frame = _leftBgView.bounds;
maskLayer.path = bezierPath.CGPath;
_leftBgView.layer.mask = maskLayer;