IP xfrm 命令说明1-sa

SA命令

       ip xfrm state { add | update } ID [ ALGO-LIST ] [ mode MODE ] [ mark MARK [ mask MASK ] ] [ reqid REQID ] [
               seq SEQ ] [ replay-window SIZE ] [ replay-seq SEQ ] [ replay-oseq SEQ ] [ flag FLAG-LIST ] [ sel
               SELECTOR ] [ LIMIT-LIST ] [ encap ENCAP ] [ coa ADDR[/PLEN] ] [ ctx CTX ] [ extra-flag EXTRA-FLAG-LIST
               ]
       ip xfrm state allocspi ID [ mode MODE ] [ mark MARK [ mask MASK ] ] [ reqid REQID ] [ seq SEQ ] [ min SPI max SPI ]
       ip xfrm state { delete | get } ID [ mark MARK [ mask MASK ] ]
       ip xfrm state { deleteall | list } [ ID ] [ mode MODE ] [ reqid REQID ] [ flag FLAG-LIST ]
       ip xfrm state flush [ proto XFRM-PROTO ]
       ip xfrm state count

       ID := [ src ADDR ] [ dst ADDR ] [ proto XFRM-PROTO ] [ spi SPI ]
       
       XFRM-PROTO := esp | ah | comp | route2 | hao
       
       ALGO-LIST := [ ALGO-LIST ] ALGO
       
       ALGO := { enc | auth } ALGO-NAME ALGO-KEYMAT |
               auth-trunc ALGO-NAME ALGO-KEYMAT ALGO-TRUNC-LEN |
               aead ALGO-NAME ALGO-KEYMAT ALGO-ICV-LEN |
               comp ALGO-NAME
               
       MODE := transport | tunnel | beet | ro | in_trigger
       
       FLAG-LIST := [ FLAG-LIST ] FLAG
       
       FLAG := noecn | decap-dscp | nopmtudisc | wildrecv | icmp | af-unspec | align4
       
       SELECTOR := [ src ADDR[/PLEN] ] [ dst ADDR[/PLEN] ] [ dev DEV ] [ UPSPEC ]
       
       UPSPEC := proto { PROTO |
               { tcp | udp | sctp | dccp } [ sport PORT ] [ dport PORT ] |
               { icmp | ipv6-icmp | mobility-header } [ type NUMBER ] [ code NUMBER ] |
               gre [ key { DOTTED-QUAD | NUMBER } ] }
               
       LIMIT-LIST := [ LIMIT-LIST ] limit LIMIT
       LIMIT-LIST
              sets limits in seconds, bytes, or numbers of packets.


       ENCAP  encapsulates  packets  with  protocol espinudp or espinudp-nonike, using source port SPORT, destination
              port DPORT , and original address OADDR.

SA命令解析

       ip xfrm state { add | update } ID [ ALGO-LIST ] [ mode MODE ] [ mark MARK [ mask MASK ] ] [ reqid REQID ] [
               seq SEQ ] [ replay-window SIZE ] [ replay-seq SEQ ] [ replay-oseq SEQ ] [ flag FLAG-LIST ] [ sel
               SELECTOR ] [ LIMIT-LIST ] [ encap ENCAP ] [ coa ADDR[/PLEN] ] [ ctx CTX ] [ extra-flag EXTRA-FLAG-LIST
               ]
ID := [ src ADDR ] [ dst ADDR ] [ proto XFRM-PROTO ] [ spi SPI ]

ID 是键值, 用来区分不同SA。
ID内容为:
原地址、目的地址、协议(IPsec封装协议)和spi共同决定一个sa。

XFRM-PROTO := esp | ah | comp | route2 | hao

协议内容:目前一般使用esp

   ALGO := { enc | auth } ALGO-NAME ALGO-KEYMAT |
           auth-trunc ALGO-NAME ALGO-KEYMAT ALGO-TRUNC-LEN |
           aead ALGO-NAME ALGO-KEYMAT ALGO-ICV-LEN |
           comp ALGO-NAME

ALGO-LIST:算法列表。对数据加密、认证的算法。 ipsec能使用的算法跟内核算法模块支持的算法不同,是其子集。不同版本的内核支持的算法列表页不同,详见附录1: 内核支持的算法列表。

 MODE := transport | tunnel | beet | ro | in_trigger

封装模式,ESP封装协议支持隧道和传输模式,一般使用隧道模式(过NAT)

FLAG-LIST := [ FLAG-LIST ] FLAG
FLAG := noecn | decap-dscp | nopmtudisc | wildrecv | icmp | af-unspec | align4

暂留,目前未使用到

SELECTOR := [ src ADDR[/PLEN] ] [ dst ADDR[/PLEN] ] [ dev DEV ] [ UPSPEC ]

关联sp,选择进入隧道的数据流

   UPSPEC := proto { PROTO |
           { tcp | udp | sctp | dccp } [ sport PORT ] [ dport PORT ] |
           { icmp | ipv6-icmp | mobility-header } [ type NUMBER ] [ code NUMBER ] |
           gre [ key { DOTTED-QUAD | NUMBER } ] }

数据流的协议等特征。

   LIMIT-LIST := [ LIMIT-LIST ] limit LIMIT
   LIMIT-LIST
          sets limits in seconds, bytes, or numbers of packets.

sa的限制,可以通过时间、数据包、数据量来更新sa

   ENCAP  encapsulates  packets  with  protocol espinudp or espinudp-nonike, using source port SPORT, destination
          port DPORT , and original address OADDR.

带封装的ESP,比如espinudp 、espintcp。

  • 0
    点赞
  • 3
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 1
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

李洛克07

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值