#include <iostream>
using namespace std;
// 定约数据结构
struct Contract {
bool isAllPass; // 是否为allpass
bool isVul; // 局况
int level; // 定约阶数 1-7
int suit; // 花色 C=1 D=2 H=3 S=4 NT=5
int dbl; // 加倍情况 pass=0 double=1 redouble=2
int result; // 结果 make=0 范围[-13,+7]
};
// 结果合法性检测
bool isLegalResult(Contract c) {
if (c.level < 1 || c.level > 7) return false;
if (c.suit < 1 || c.suit > 5) return false;
if (c.dbl < 0 || c.dbl > 2) return false;
if (c.level + 6 + c.result > 13 || c.level + 6 + c.result < 0) return false;
return true;
}
int getScore(Contract c) {
if (!isLegalResult(c)) return -1;
int score = 0;
if (c.isAllPass) {
return 0;
}
// 定约打成
if (c.result >= 0) {
int singleTrick = c.suit < 3 ? 20 : 30; // 低花每墩20,高花每墩30
int baseScore = c.level * singleTrick;
if (c.suit == 5) {
baseScore += 10; // 无将额外+10
}
if (c.dbl == 1) {
baseScore *= 2; // 加倍定约基本分*2
}
if (c.dbl == 2) {
baseScore *= 4; // 再加倍定约基本分*4
}
// 未成局奖50,成局奖300/500
int bonusScore = baseScore < 100 ? 50 : (c.isVul ? 500 : 300);
if (c.dbl == 1) {
bonusScore += 50; // 完成加倍定约额外奖励50分
}
if (c.dbl == 2) {
bonusScore += 100; // 完成再加倍定约额外奖励100分
}
if (c.level == 6) {
bonusScore += (c.isVul ? 750 : 500); // 小满贯额外奖分
}
if (c.level == 7) {
bonusScore += (c.isVul ? 1500 : 1000); // 大满贯额外奖分
}
int exceedScore = c.result * singleTrick; // 超墩分
if (c.dbl == 1) {
exceedScore = c.result * (c.isVul ? 200 : 100); // 加倍定约每超一墩 100/200
}
if (c.dbl == 2) {
exceedScore = c.result * (c.isVul ? 400 : 200); // 再加倍定约每超一墩 200/400
}
return baseScore + bonusScore + exceedScore;
}
// 定约打宕
if (c.dbl > 0) {
int res;
if (!c.isVul) {
// 加倍定约打宕罚分 无局 100 300 500 800 1100 1400 ...
// 有局 200 500 800 1100 1400 ...
switch (c.result) {
case -1:
score = -100;
break;
case -2:
score = -300;
break;
case -3:
score = -500;
break;
default:
score = -500;
res = -3;
while (res > c.result) {
score -= 300;
res--;
}
break;
}
}
else {
score = -200;
res = -1;
while (res > c.result) {
score -= 300;
res--;
}
}
// 再加倍定约打宕罚分 = 加倍罚分*2
if (c.dbl == 2) {
score *= 2;
}
return score;
}
// 未加倍定约打宕,每墩罚50/100
int punish = c.isVul ? 100 : 50;
return punish * c.result;
}
int main() {
Contract c1;
c1.isAllPass = false;
c1.isVul = false;
c1.dbl = 1;
c1.level = 3;
c1.suit = 4;
c1.result = 0;
cout << "The score of 3Sx= (non-vul) is " << getScore(c1) << endl;
Contract c2;
c2.isAllPass = false;
c2.isVul = true;
c2.dbl = 2;
c2.level = 1;
c2.suit = 5;
c2.result = 6;
cout << "The score of 1NTxx+6 (vul) is " << getScore(c2) << endl;
Contract c3;
c3.isAllPass = false;
c3.isVul = true;
c3.dbl = 2;
c3.level = 7;
c3.suit = 5;
c3.result = -13;
cout << "The score of 7NTxx-13 (vul) is " << getScore(c3) << endl;
Contract c4;
c4.isAllPass = false;
c4.isVul = true;
c4.dbl = 0;
c4.level = 1;
c4.suit = 1;
c4.result = 0;
cout << "The score of 1C= (vul) is " << getScore(c4) << endl;
return 0;
}
C++ 桥牌算分小程序
最新推荐文章于 2024-07-16 21:06:27 发布