socket编程,先来个简单的TCP例子吧

Server端:

#include <Winsock2.h>
#include <stdio.h>
#pragma comment(lib,"ws2_32.lib")

#define  PORT_NUMBER 11234
#define  MAX_BUF_SIZE 1024
int main()
{
	WSADATA wSaData;
	WORD dwSockVersion = MAKEWORD(2,2);
	if (0 != WSAStartup(dwSockVersion,&wSaData)) //协商版本号
	{
		printf("Arrange Version Failure");
		return -1;
	}

	SOCKET nSocket;
	nSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); //创建TCP socket
	if (INVALID_SOCKET == nSocket)
	{
		printf("invalid socket");
		WSACleanup();
		return -1;
	}

	sockaddr_in sa;
	sa.sin_family = AF_INET;
	sa.sin_addr.s_addr = inet_addr("127.0.0.1");
	sa.sin_port = htons(PORT_NUMBER);//选择一个端口号

	if (bind(nSocket,(sockaddr *)&sa,sizeof(sa)) < 0) //绑定
	{
		closesocket(nSocket);		
		return -1;
	}
	listen(nSocket,2);

	sockaddr_in addr_client;
	int nAddrLen = sizeof(addr_client);
    SOCKET nSock = accept(nSocket,(sockaddr *)&addr_client,&nAddrLen);
	while(TRUE)
	{
		if (INVALID_SOCKET == nSock)
		{
			printf("failure to accept");
			continue;
		}

		char tmp[MAX_BUF_SIZE] = {0};
		char buf[MAX_BUF_SIZE] = {0};
		const char *pBuffer = "the server recvie the infromation\n";
		send(nSock, pBuffer, strlen(pBuffer), 0);
		int nRecv = recv(nSock, buf, MAX_BUF_SIZE, 0);
		if (nRecv > 0)
		{
			printf("%s\n",buf);
        }
    }
    closesocket(nSock);
	return 0;
}

Client端:

#include <Winsock2.h>
#include <stdio.h>
#include <iostream>
#pragma comment(lib,"ws2_32.lib")

#define  MAX_BUF_SIZE 1024
#define  PORT_NUMBER 11234
int main()
{

	WSADATA wSaData;
	WORD dwSockVersion = MAKEWORD(2,2);
	if (0 != WSAStartup(dwSockVersion,&wSaData)) //协商版本号
	{
		printf("Arrange Version Failure");
		return -1;
	}

	SOCKET nSocket;
	nSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); //创建TCP socket
	if (INVALID_SOCKET == nSocket)
	{
		printf("invalid socket");
		WSACleanup();
		return -1;
	}

	sockaddr_in sa;
	sa.sin_family = AF_INET;
	sa.sin_addr.s_addr = inet_addr("127.0.0.1"); // accept the local IP
	sa.sin_port = htons(PORT_NUMBER);
	if ( 0 != connect( nSocket,( const SOCKADDR * )&sa, sizeof(sa) ) )
		return -1;

	char buf[MAX_BUF_SIZE] = {0};
	char tmp[MAX_BUF_SIZE] = {0};
	strcpy(tmp,"this is Client!");
	int nRecv = 0;
    const char *pClientBuffer = "sent a Message to the server";
    int nSend = send(nSocket, pClientBuffer, strlen(pClientBuffer), 0);

    while(nSend != 0) {
	    nRecv = recv(nSocket, buf, MAX_BUF_SIZE, 0);
	    if (nRecv > 0)
	    {
		    printf("%s\n",buf);
            std::cout << "Input the Client Message: " << std::endl;
            std::cin >> tmp;
		    nSend = send(nSocket, tmp, (int)strlen(tmp), 0);
            if(nSend != 0) {

                int i = WSAGetLastError();
                int j = 0;
            }
        } else{
            break;
        }
    }
	closesocket(nSocket);
	WSACleanup();

	return 0;
}


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