C++侧创建的共享内存,在C#侧可以读到,但是不能以 const int FILE_MAP_WRITE = 0x0002;方式MapViewOfFile,GetLastError()返回0x05,拒绝访问,
查看MSDN,有这么一句话
Prefixing the file mapping object names with "Global\" allows processes to communicate with each other even if they are in different terminal server sessions. This requires that the first process must have the SeCreateGlobalPrivilege privilege.
结果按照如下设置,依然在C#端无法以写入的方式打开,继续拒绝我。如果哪位大神知道原因,求讲解。
BOOL retn;
HANDLE hToken;
retn = OpenProcessToken(GetCurrentProcess(),TOKEN_ADJUST_PRIVILEGES,&hToken);
if(retn != TRUE)
{
cout<<"获取令牌句柄失败!"<<endl;
return;
}
TOKEN_PRIVILEGES tp; //新特权结构体
LUID Luid;
retn = LookupPrivilegeValue(NULL,SE_DEBUG_NAME,&Luid);
if(retn != TRUE)
{
cout<<"获取Luid失败"<<endl;
return;
}
//给TP和TP里的LUID结构体赋值
tp.PrivilegeCount = 1;
tp.Privileges[0].Attributes = (DWORD)SE_CREATE_GLOBAL_NAME;
tp.Privileges[0].Luid = Luid;
AdjustTokenPrivileges(hToken,FALSE,&tp,sizeof(TOKEN_PRIVILEGES),NULL,NULL);
if(GetLastError() != ERROR_SUCCESS)
{
cout<<"修改特权不完全或失败!"<<endl;
}
else
{
cout<<"修改成功!"<<endl;
}
这个方式不好使,那就换个方式,C#侧不往共享内存里写了,直接读吧。用生产者和消费者模式去搞。。。