socket服务端代码:
package com.gaoxu.socket;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.ServerSocket;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.Set;
public class SocketServer {
/* 标志数字 */
private static int flag = 0;
/* 定义缓冲区大小 */
private static int block = 4096;
/* 接收缓冲区 */
private static ByteBuffer receiveBuffer = ByteBuffer.allocate(block);
/* 发送缓冲区 */
private static ByteBuffer sendBuffer = ByteBuffer.allocate(block);
/* 定义Selector */
private Selector selector;
/* 初始化参数 */
public SocketServer(int port) throws IOException {
// 打开服务器套接字通道
ServerSocketChannel serverSocketChannel = ServerSocketChannel.open();
// 服务器配置为非阻塞
serverSocketChannel.configureBlocking(false);
// 检索与此服务器套接字通道关联的套接字
ServerSocket serverSocket = serverSocketChannel.socket();
// 进行服务的绑定
serverSocket.bind(new InetSocketAddress(port));
// 通过open()方法找到Selector
selector = Selector.open();
// 注册到selector
serverSocketChannel.register(selector, SelectionKey.OP_ACCEPT);
System.out.println("Server Start -----port:" + port);
}
// 监听
public void listen() throws IOException {
while (true) {
// 监控所有注册的 channel ,当其中有注册的 IO 操作可以进行时,该函数返回,并将对应的 SelectionKey 加入
// selected-key set
selector.select();
// Selected-key set 代表了所有通过 select() 方法监测到可以进行 IO 操作的 channel
// ,这个集合可以通过 selectedKeys() 拿到
Set<SelectionKey> selectionKeys = selector.selectedKeys();
Iterator<SelectionKey> iterator = selectionKeys.iterator();
while (iterator.hasNext()) {
SelectionKey selectionKey = iterator.next();
handleKey(selectionKey);
iterator.remove();
}
try {
Thread.sleep(3000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
// 处理请求
public void handleKey(SelectionKey selectionKey) throws IOException {
// 接受请求
ServerSocketChannel serverSocketChannel = null;
SocketChannel socketChannel = null;
String receiveText;
String sendText;
int count;
// 测试此键的通道是否准备好接受新的套接字连接
if (selectionKey.isAcceptable()) {
// 返回创建此键的通道
serverSocketChannel = (ServerSocketChannel) selectionKey.channel();
// 接受客户端建立连接的请求,并返回 SocketChannel 对象
socketChannel = serverSocketChannel.accept();
// 配置为非阻塞
socketChannel.configureBlocking(false);
// 注册到selector
socketChannel.register(selector, SelectionKey.OP_READ);
} else if (selectionKey.isReadable()) {
// 返回为之创建此键的通道
socketChannel = (SocketChannel) selectionKey.channel();
// 将缓冲区清空,以备下次读取
receiveBuffer.clear();
// 将发送来的数据读取到缓冲区
count = socketChannel.read(receiveBuffer);
if (count > 0) {
receiveText = new String(receiveBuffer.array(), 0, count);
System.out.println("服务器端接受到的数据---" + receiveText);
socketChannel.register(selector, SelectionKey.OP_WRITE);
}
} else if (selectionKey.isWritable()) {
// 将缓冲区清空以备下次写入
sendBuffer.clear();
// 返回为之创建此键的通道。
socketChannel = (SocketChannel) selectionKey.channel();
sendText = "服务端数字--" + (flag++);
// 向缓冲区中输入数据
sendBuffer.put(sendText.getBytes());
// 将缓冲区各标志复位,因为向里面put了数据标志被改变要想从中读取数据发向服务器,就要复位
sendBuffer.flip();
// 输出到通道
socketChannel.write(sendBuffer);
System.out.println("服务器端向客户端发送数据--:" + sendText);
socketChannel.register(selector, SelectionKey.OP_READ);
}
}
public static void main(String[] args) throws IOException {
SocketServer socket = new SocketServer(8888);
socket.listen();
}
}
client代码:
package com.gaoxu.socket.test;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.SocketChannel;
import java.util.Scanner;
import java.util.Set;
public class TestSocket {
/* 标识数字 */
private static int flag = 0;
/* 缓冲区大小 */
private static int BLOCK = 4096;
/* 接受数据缓冲区 */
private static ByteBuffer sendBuffer = ByteBuffer.allocate(BLOCK);
/* 发送数据缓冲区 */
private static ByteBuffer receiveBuffer = ByteBuffer.allocate(BLOCK);
/* 服务器端地址 */
private final static InetSocketAddress SERVER_ADDRESS = new InetSocketAddress(
"localhost", 8888);
private SocketChannel clientChannel=null;
private static SocketChannel socketChannel=null;
private static Set<SelectionKey> selectionKeys=null;
private static Selector selector=null;
public TestSocket() throws IOException{
// 打开socket通道
clientChannel = SocketChannel.open();
// 设置为非阻塞方式
clientChannel.configureBlocking(false);
// 打开选择器
selector = Selector.open();
// 注册连接服务端socket动作
clientChannel.register(selector, SelectionKey.OP_CONNECT);
// 连接
clientChannel.connect(SERVER_ADDRESS);
}
public static void client() throws IOException {
String receiveText;
String sendText;
int count = 0;
while (true) {
// 选择一组键,其相应的通道已为 I/O 操作准备就绪。
// 监控所有注册的 channel ,当其中有注册的 IO 操作可以进行时,该函数返回,并将对应的 SelectionKey 加入
// selected-key set
selector.select();
// 返回此选择器的已选择键集。
selectionKeys = selector.selectedKeys();
// System.out.println(selectionKeys.size());
for (SelectionKey selectionKey : selectionKeys) {
// 判断是否为建立连接的事件
if (selectionKey.isConnectable()) {
System.out.println("Client connect.......");
socketChannel = (SocketChannel) selectionKey.channel(); //
// 判断此通道上是否正在进行连接操作。
// 完成套接字通道的连接过程。
if (socketChannel.isConnectionPending()) {
// 完成连接的建立(TCP三次握手)
socketChannel.finishConnect();
System.out.println("完成连接!");
sendBuffer.clear();
sendBuffer.put("Hello,Server".getBytes());
sendBuffer.flip();
socketChannel.write(sendBuffer);
}
socketChannel.register(selector, SelectionKey.OP_READ);
} else if (selectionKey.isReadable()) {
socketChannel = (SocketChannel) selectionKey.channel();
// 将缓冲区清空以备下次读取
receiveBuffer.clear();
// 读取服务器发送来的数据到缓冲区中
count = socketChannel.read(receiveBuffer);
if (count > 0) {
receiveText = new String(receiveBuffer.array(), 0,
count);
System.out.println("客户端接受服务器端数据--:" + receiveText);
socketChannel.register(selector, SelectionKey.OP_WRITE);
}
} else if (selectionKey.isWritable()) {
sendBuffer.clear();
socketChannel = (SocketChannel) selectionKey.channel();
sendText = "客户端数字--" + (flag++);
sendBuffer.put(sendText.getBytes());
// 将缓冲区各标志复位,因为向里面put了数据标志被改变要想从中读取数据发向服务器,就要复位
sendBuffer.flip();
socketChannel.write(sendBuffer);
System.out.println("客户端向服务器端发送数据--:" + sendText);
socketChannel.register(selector, SelectionKey.OP_READ);
}
}
selectionKeys.clear();
try {
Thread.sleep(3000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
//模拟输入的客户端
public static void test_input() throws IOException{
String receiveText;
String sendText;
int count = 0;
while (true) {
// 选择一组键,其相应的通道已为 I/O 操作准备就绪。
// 监控所有注册的 channel ,当其中有注册的 IO 操作可以进行时,该函数返回,并将对应的 SelectionKey 加入
// selected-key set
selector.select();
// 返回此选择器的已选择键集。
selectionKeys = selector.selectedKeys();
// System.out.println(selectionKeys.size());
for (SelectionKey selectionKey : selectionKeys) {
// 判断是否为建立连接的事件
if (selectionKey.isConnectable()) {
System.out.println("Client connect.......");
socketChannel = (SocketChannel) selectionKey.channel(); //
// 判断此通道上是否正在进行连接操作。
// 完成套接字通道的连接过程。
if (socketChannel.isConnectionPending()) {
// 完成连接的建立(TCP三次握手)
socketChannel.finishConnect();
System.out.println("完成连接!");
sendBuffer.clear();
System.out.println("请输入内容:");
Scanner scanner = new Scanner(System.in);
String info = scanner.next();
sendBuffer.put(info.getBytes());
sendBuffer.flip();
socketChannel.write(sendBuffer);
}else if (selectionKey.isReadable()) {
socketChannel = (SocketChannel) selectionKey.channel();
// 将缓冲区清空以备下次读取
receiveBuffer.clear();
// 读取服务器发送来的数据到缓冲区中
count = socketChannel.read(receiveBuffer);
if (count > 0) {
receiveText = new String(receiveBuffer.array(), 0,
count);
System.out.println("客户端接受服务器端数据--:" + receiveText);
socketChannel.register(selector, SelectionKey.OP_WRITE);
}
}
socketChannel.register(selector, SelectionKey.OP_READ);
}
}
}
}
public static void main(String[] args) throws IOException{
new TestSocket();
client();
//test_input();
}
}