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22nd March 2012
OpenSceneGraph Cookboox Published

Packt Publishing have published a new OpenSceneGraph book: OpenSceneGraph 3.0 Cookbook, written by Wang Rui and Qian Xuelei. Exactly 100 recipes are introduced in this book totally 9 chapters, focusing on different fields including the installation, nodes, geometries, camera manipulating, animations, effects, terrain building, data management, GUI integration, and a bonus chapter which is removed from the book content because of the too high page count but added as a free sample chapter on the Packt website. The official website of this book is: http://www.packtpub.com/openscenegrap-3-for-advanced-3d-programming-using-api-cookbook/book.



31st July 2011
OpenSceneGraph-3.0.1 released

OpenSceneGraph-3.0.1 is a maintenance release addressing bugs reported since the 3.0.0 release and retain binary compatibility. To download the source or binaries see the download page.



28th June 2011
OpenSceneGraph-3.0.0 released

We are delighted to announce the OpenSceneGraph 3.0.0 release, the culmination of 2 years work that brings professional grade scene graph to the mobile and embedded 3D graphics markets. The new release introduces support for OpenGL ES 1.1, OpenGL ES 2.0 that enables both iOS and Android builds, as well as extending our support for desktop/workstation OpenGL with support for OpenGL 3.x and OpenGL 4.x and associated cutting edge extensions. The new release also brings new extensible serializers, new native binary, ascii and XML scene graph formats as well as many other new features, improvements in robustness and performance. For more details on release see the press release, and for downloads see the download page.



22nd December 2010
OpenSceneGraph Beginners Guide Published

Packt Publishing have published a new OpenSceneGraph beginners book: OpenSceneGraph 3.0 Beginner's Guide, written by Wang Rui and Qian Xuelei. The official website of this book is: https://www.packtpub.com/openscenegraph-3-0-beginners-guide/book.



8th June 2011
OpenSceneGraph-2.8.5 released

The OpenSceneGraph 2.8.5 release adds new features and enhancements to the stable 2.8.x release series, including more efficient uniform processing, support for the OpenGL texture multisample extension, and enhancements to several file format plugins. For further information read the press release, or to obtain the software go to the download page.
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