原文地址: https://github.com/linli8/cnblogs/blob/master/redis%E5%89%AF%E6%9C%AC.conf
# redis 配置文件示例 | |
# 当你需要为某个配置项指定内存大小的时候,必须要带上单位, | |
# 通常的格式就是 1k 5gb 4m 等酱紫: | |
# | |
# 1k => 1000 bytes | |
# 1kb => 1024 bytes | |
# 1m => 1000000 bytes | |
# 1mb => 1024*1024 bytes | |
# 1g => 1000000000 bytes | |
# 1gb => 1024*1024*1024 bytes | |
# | |
# 单位是不区分大小写的,你写 1K 5GB 4M 也行 | |
################################## INCLUDES ################################### | |
# 假如说你有一个可用于所有的 redis server 的标准配置模板, | |
# 但针对某些 server 又需要一些个性化的设置, | |
# 你可以使用 include 来包含一些其他的配置文件,这对你来说是非常有用的。 | |
# | |
# 但是要注意哦,include 是不能被 config rewrite 命令改写的 | |
# 由于 redis 总是以最后的加工线作为一个配置指令值,所以你最好是把 include 放在这个文件的最前面, | |
# 以避免在运行时覆盖配置的改变,相反,你就把它放在后面(外国人真啰嗦)。 | |
# | |
# include /path/to/local.conf | |
# include /path/to/other.conf | |
################################ 常用 ##################################### | |
# 默认情况下 redis 不是作为守护进程运行的,如果你想让它在后台运行,你就把它改成 yes。 | |
# 当redis作为守护进程运行的时候,它会写一个 pid 到 /var/run/redis.pid 文件里面。 | |
daemonize no | |
# 当redis作为守护进程运行的时候,它会把 pid 默认写到 /var/run/redis.pid 文件里面, | |
# 但是你可以在这里自己制定它的文件位置。 | |
pidfile /var/run/redis.pid | |
# 监听端口号,默认为 6379,如果你设为 0 ,redis 将不在 socket 上监听任何客户端连接。 | |
port 6379 | |
# TCP 监听的最大容纳数量 | |
# | |
# 在高并发的环境下,你需要把这个值调高以避免客户端连接缓慢的问题。 | |
# Linux 内核会一声不响的把这个值缩小成 /proc/sys/net/core/somaxconn 对应的值, | |
# 所以你要修改这两个值才能达到你的预期。 | |
tcp-backlog 511 | |
# 默认情况下,redis 在 server 上所有有效的网络接口上监听客户端连接。 | |
# 你如果只想让它在一个网络接口上监听,那你就绑定一个IP或者多个IP。 | |
# | |
# 示例,多个IP用空格隔开: | |
# | |
# bind 192.168.1.100 10.0.0.1 | |
# bind 127.0.0.1 | |
# 指定 unix socket 的路径。 | |
# | |
# unixsocket /tmp/redis.sock | |
# unixsocketperm 755 | |
# 指定在一个 client 空闲多少秒之后关闭连接(0 就是不管它) | |
timeout 0 | |
# tcp 心跳包。 | |
# | |
# 如果设置为非零,则在与客户端缺乏通讯的时候使用 SO_KEEPALIVE 发送 tcp acks 给客户端。 | |
# 这个之所有有用,主要由两个原因: | |
# | |
# 1) 防止死的 peers | |
# 2) Take the connection alive from the point of view of network | |
# equipment in the middle. | |
# | |
# On Linux, the specified value (in seconds) is the period used to send ACKs. | |
# Note that to close the connection the double of the time is needed. | |
# On other kernels the period depends on the kernel configuration. | |
# | |
# A reasonable value for this option is 60 seconds. | |
# 推荐一个合理的值就是60秒 | |
tcp-keepalive 0 | |
# 定义日志级别。 | |
# 可以是下面的这些值: | |
# debug (适用于开发或测试阶段) | |
# verbose (many rarely useful info, but not a mess like the debug level) | |
# notice (适用于生产环境) | |
# warning (仅仅一些重要的消息被记录) | |
loglevel notice | |
# 指定日志文件的位置 | |
logfile "" | |
# 要想把日志记录到系统日志,就把它改成 yes, | |
# 也可以可选择性的更新其他的syslog 参数以达到你的要求 | |
# syslog-enabled no | |
# 设置 syslog 的 identity。 | |
# syslog-ident redis | |
# 设置 syslog 的 facility,必须是 USER 或者是 LOCAL0-LOCAL7 之间的值。 | |
# syslog-facility local0 | |
# 设置数据库的数目。 | |
# 默认数据库是 DB 0,你可以在每个连接上使用 select <dbid> 命令选择一个不同的数据库, | |
# 但是 dbid 必须是一个介于 0 到 databasees - 1 之间的值 | |
databases 16 | |
################################ 快照 ################################ | |
# | |
# 存 DB 到磁盘: | |
# | |
# 格式:save <间隔时间(秒)> <写入次数> | |
# | |
# 根据给定的时间间隔和写入次数将数据保存到磁盘 | |
# | |
# 下面的例子的意思是: | |
# 900 秒后如果至少有 1 个 key 的值变化,则保存 | |
# 300 秒后如果至少有 10 个 key 的值变化,则保存 | |
# 60 秒后如果至少有 10000 个 key 的值变化,则保存 | |
# | |
# 注意:你可以注释掉所有的 save 行来停用保存功能。 | |
# 也可以直接一个空字符串来实现停用: | |
# save "" | |
save 900 1 | |
save 300 10 | |
save 60 10000 | |
# 默认情况下,如果 redis 最后一次的后台保存失败,redis 将停止接受写操作, | |
# 这样以一种强硬的方式让用户知道数据不能正确的持久化到磁盘, | |
# 否则就会没人注意到灾难的发生。 | |
# | |
# 如果后台保存进程重新启动工作了,redis 也将自动的允许写操作。 | |
# | |
# 然而你要是安装了靠谱的监控,你可能不希望 redis 这样做,那你就改成 no 好了。 | |
stop-writes-on-bgsave-error yes | |
# 是否在 dump .rdb 数据库的时候使用 LZF 压缩字符串 | |
# 默认都设为 yes | |
# 如果你希望保存子进程节省点 cpu ,你就设置它为 no , | |
# 不过这个数据集可能就会比较大 | |
rdbcompression yes | |
# 是否校验rdb文件 | |
rdbchecksum yes | |
# 设置 dump 的文件位置 | |
dbfilename dump.rdb | |
# 工作目录 | |
# 例如上面的 dbfilename 只指定了文件名, | |
# 但是它会写入到这个目录下。这个配置项一定是个目录,而不能是文件名。 | |
dir ./ | |
################################# 主从复制 ################################# | |
# 主从复制。使用 slaveof 来让一个 redis 实例成为另一个reids 实例的副本。 | |
# 注意这个只需要在 slave 上配置。 | |
# | |
# slaveof <masterip> <masterport> | |
# 如果 master 需要密码认证,就在这里设置 | |
# masterauth <master-password> | |
# 当一个 slave 与 master 失去联系,或者复制正在进行的时候, | |
# slave 可能会有两种表现: | |
# | |
# 1) 如果为 yes ,slave 仍然会应答客户端请求,但返回的数据可能是过时, | |
# 或者数据可能是空的在第一次同步的时候 | |
# | |
# 2) 如果为 no ,在你执行除了 info he salveof 之外的其他命令时, | |
# slave 都将返回一个 "SYNC with master in progress" 的错误, | |
# | |
slave-serve-stale-data yes | |
# 你可以配置一个 slave 实体是否接受写入操作。 | |
# 通过写入操作来存储一些短暂的数据对于一个 slave 实例来说可能是有用的, | |
# 因为相对从 master 重新同步数而言,据数据写入到 slave 会更容易被删除。 | |
# 但是如果客户端因为一个错误的配置写入,也可能会导致一些问题。 | |
# | |
# 从 redis 2.6 版起,默认 slaves 都是只读的。 | |
# | |
# Note: read only slaves are not designed to be exposed to untrusted clients | |
# on the internet. It's just a protection layer against misuse of the instance. | |
# Still a read only slave exports by default all the administrative commands | |
# such as CONFIG, DEBUG, and so forth. To a limited extent you can improve | |
# security of read only slaves using 'rename-command' to shadow all the | |
# administrative / dangerous commands. | |
# 注意:只读的 slaves 没有被设计成在 internet 上暴露给不受信任的客户端。 | |
# 它仅仅是一个针对误用实例的一个保护层。 | |
slave-read-only yes | |
# Slaves 在一个预定义的时间间隔内发送 ping 命令到 server 。 | |
# 你可以改变这个时间间隔。默认为 10 秒。 | |
# | |
# repl-ping-slave-period 10 | |
# The following option sets the replication timeout for: | |
# 设置主从复制过期时间 | |
# | |
# 1) Bulk transfer I/O during SYNC, from the point of view of slave. | |
# 2) Master timeout from the point of view of slaves (data, pings). | |
# 3) Slave timeout from the point of view of masters (REPLCONF ACK pings). | |
# | |
# It is important to make sure that this value is greater than the value | |
# specified for repl-ping-slave-period otherwise a timeout will be detected | |
# every time there is low traffic between the master and the slave. | |
# 这个值一定要比 repl-ping-slave-period 大 | |
# | |
# repl-timeout 60 | |
# Disable TCP_NODELAY on the slave socket after SYNC? | |
# | |
# If you select "yes" Redis will use a smaller number of TCP packets and | |
# less bandwidth to send data to slaves. But this can add a delay for | |
# the data to appear on the slave side, up to 40 milliseconds with | |
# Linux kernels using a default configuration. | |
# | |
# If you select "no" the delay for data to appear on the slave side will | |
# be reduced but more bandwidth will be used for replication. | |
# | |
# By default we optimize for low latency, but in very high traffic conditions | |
# or when the master and slaves are many hops away, turning this to "yes" may | |
# be a good idea. | |
repl-disable-tcp-nodelay no | |
# 设置主从复制容量大小。这个 backlog 是一个用来在 slaves 被断开连接时 | |
# 存放 slave 数据的 buffer,所以当一个 slave 想要重新连接,通常不希望全部重新同步, | |
# 只是部分同步就够了,仅仅传递 slave 在断开连接时丢失的这部分数据。 | |
# | |
# The biggest the replication backlog, the longer the time the slave can be | |
# disconnected and later be able to perform a partial resynchronization. | |
# 这个值越大,salve 可以断开连接的时间就越长。 | |
# | |
# The backlog is only allocated once there is at least a slave connected. | |
# | |
# repl-backlog-size 1mb | |
# After a master has no longer connected slaves for some time, the backlog | |
# will be freed. The following option configures the amount of seconds that | |
# need to elapse, starting from the time the last slave disconnected, for | |
# the backlog buffer to be freed. | |
# 在某些时候,master 不再连接 slaves,backlog 将被释放。 | |
# | |
# A value of 0 means to never release the backlog. | |
# 如果设置为 0 ,意味着绝不释放 backlog 。 | |
# | |
# repl-backlog-ttl 3600 | |
# 当 master 不能正常工作的时候,Redis Sentinel 会从 slaves 中选出一个新的 master, | |
# 这个值越小,就越会被优先选中,但是如果是 0 , 那是意味着这个 slave 不可能被选中。 | |
# | |
# 默认优先级为 100。 | |
slave-priority 100 | |
# It is possible for a master to stop accepting writes if there are less than | |
# N slaves connected, having a lag less or equal than M seconds. | |
# | |
# The N slaves need to be in "online" state. | |
# | |
# The lag in seconds, that must be <= the specified value, is calculated from | |
# the last ping received from the slave, that is usually sent every second. | |
# | |
# This option does not GUARANTEES that N replicas will accept the write, but | |
# will limit the window of exposure for lost writes in case not enough slaves | |
# are available, to the specified number of seconds. | |
# | |
# For example to require at least 3 slaves with a lag <= 10 seconds use: | |
# | |
# min-slaves-to-write 3 | |
# min-slaves-max-lag 10 | |
# | |
# Setting one or the other to 0 disables the feature. | |
# | |
# By default min-slaves-to-write is set to 0 (feature disabled) and | |
# min-slaves-max-lag is set to 10. | |
################################## 安全 ################################### | |
# Require clients to issue AUTH <PASSWORD> before processing any other | |
# commands. This might be useful in environments in which you do not trust | |
# others with access to the host running redis-server. | |
# | |
# This should stay commented out for backward compatibility and because most | |
# people do not need auth (e.g. they run their own servers). | |
# | |
# Warning: since Redis is pretty fast an outside user can try up to | |
# 150k passwords per second against a good box. This means that you should | |
# use a very strong password otherwise it will be very easy to break. | |
# | |
# 设置认证密码 | |
# requirepass foobared | |
# Command renaming. | |
# | |
# It is possible to change the name of dangerous commands in a shared | |
# environment. For instance the CONFIG command may be renamed into something | |
# hard to guess so that it will still be available for internal-use tools | |
# but not available for general clients. | |
# | |
# Example: | |
# | |
# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52 | |
# | |
# It is also possible to completely kill a command by renaming it into | |
# an empty string: | |
# | |
# rename-command CONFIG "" | |
# | |
# Please note that changing the name of commands that are logged into the | |
# AOF file or transmitted to slaves may cause problems. | |
################################### 限制 #################################### | |
# Set the max number of connected clients at the same time. By default | |
# this limit is set to 10000 clients, however if the Redis server is not | |
# able to configure the process file limit to allow for the specified limit | |
# the max number of allowed clients is set to the current file limit | |
# minus 32 (as Redis reserves a few file descriptors for internal uses). | |
# | |
# 一旦达到最大限制,redis 将关闭所有的新连接 | |
# 并发送一个‘max number of clients reached’的错误。 | |
# | |
# maxclients 10000 | |
# 如果你设置了这个值,当缓存的数据容量达到这个值, redis 将根据你选择的 | |
# eviction 策略来移除一些 keys。 | |
# | |
# 如果 redis 不能根据策略移除 keys ,或者是策略被设置为 ‘noeviction’, | |
# redis 将开始响应错误给命令,如 set,lpush 等等, | |
# 并继续响应只读的命令,如 get | |
# | |
# This option is usually useful when using Redis as an LRU cache, or to set | |
# a hard memory limit for an instance (using the 'noeviction' policy). | |
# | |
# WARNING: If you have slaves attached to an instance with maxmemory on, | |
# the size of the output buffers needed to feed the slaves are subtracted | |
# from the used memory count, so that network problems / resyncs will | |
# not trigger a loop where keys are evicted, and in turn the output | |
# buffer of slaves is full with DELs of keys evicted triggering the deletion | |
# of more keys, and so forth until the database is completely emptied. | |
# | |
# In short... if you have slaves attached it is suggested that you set a lower | |
# limit for maxmemory so that there is some free RAM on the system for slave | |
# output buffers (but this is not needed if the policy is 'noeviction'). | |
# | |
# 最大使用内存 | |
# maxmemory <bytes> | |
# 最大内存策略,你有 5 个选择。 | |
# | |
# volatile-lru -> remove the key with an expire set using an LRU algorithm | |
# volatile-lru -> 使用 LRU 算法移除包含过期设置的 key 。 | |
# allkeys-lru -> remove any key accordingly to the LRU algorithm | |
# allkeys-lru -> 根据 LRU 算法移除所有的 key 。 | |
# volatile-random -> remove a random key with an expire set | |
# allkeys-random -> remove a random key, any key | |
# volatile-ttl -> remove the key with the nearest expire time (minor TTL) | |
# noeviction -> don't expire at all, just return an error on write operations | |
# noeviction -> 不让任何 key 过期,只是给写入操作返回一个错误 | |
# | |
# Note: with any of the above policies, Redis will return an error on write | |
# operations, when there are not suitable keys for eviction. | |
# | |
# At the date of writing this commands are: set setnx setex append | |
# incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd | |
# sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby | |
# zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby | |
# getset mset msetnx exec sort | |
# | |
# The default is: | |
# | |
# maxmemory-policy noeviction | |
# LRU and minimal TTL algorithms are not precise algorithms but approximated | |
# algorithms (in order to save memory), so you can tune it for speed or | |
# accuracy. For default Redis will check five keys and pick the one that was | |
# used less recently, you can change the sample size using the following | |
# configuration directive. | |
# | |
# The default of 5 produces good enough results. 10 Approximates very closely | |
# true LRU but costs a bit more CPU. 3 is very fast but not very accurate. | |
# | |
# maxmemory-samples 5 | |
############################## APPEND ONLY MODE ############################### | |
# By default Redis asynchronously dumps the dataset on disk. This mode is | |
# good enough in many applications, but an issue with the Redis process or | |
# a power outage may result into a few minutes of writes lost (depending on | |
# the configured save points). | |
# | |
# The Append Only File is an alternative persistence mode that provides | |
# much better durability. For instance using the default data fsync policy | |
# (see later in the config file) Redis can lose just one second of writes in a | |
# dramatic event like a server power outage, or a single write if something | |
# wrong with the Redis process itself happens, but the operating system is | |
# still running correctly. | |
# | |
# AOF and RDB persistence can be enabled at the same time without problems. | |
# If the AOF is enabled on startup Redis will load the AOF, that is the file | |
# with the better durability guarantees. | |
# | |
# Please check http://redis.io/topics/persistence for more information. | |
appendonly no | |
# The name of the append only file (default: "appendonly.aof") | |
appendfilename "appendonly.aof" | |
# The fsync() call tells the Operating System to actually write data on disk | |
# instead to wait for more data in the output buffer. Some OS will really flush | |
# data on disk, some other OS will just try to do it ASAP. | |
# | |
# Redis supports three different modes: | |
# | |
# no: don't fsync, just let the OS flush the data when it wants. Faster. | |
# always: fsync after every write to the append only log . Slow, Safest. | |
# everysec: fsync only one time every second. Compromise. | |
# | |
# The default is "everysec", as that's usually the right compromise between | |
# speed and data safety. It's up to you to understand if you can relax this to | |
# "no" that will let the operating system flush the output buffer when | |
# it wants, for better performances (but if you can live with the idea of | |
# some data loss consider the default persistence mode that's snapshotting), | |
# or on the contrary, use "always" that's very slow but a bit safer than | |
# everysec. | |
# | |
# More details please check the following article: | |
# http://antirez.com/post/redis-persistence-demystified.html | |
# | |
# If unsure, use "everysec". | |
# appendfsync always | |
appendfsync everysec | |
# appendfsync no | |
# When the AOF fsync policy is set to always or everysec, and a background | |
# saving process (a background save or AOF log background rewriting) is | |
# performing a lot of I/O against the disk, in some Linux configurations | |
# Redis may block too long on the fsync() call. Note that there is no fix for | |
# this currently, as even performing fsync in a different thread will block | |
# our synchronous write(2) call. | |
# | |
# In order to mitigate this problem it's possible to use the following option | |
# that will prevent fsync() from being called in the main process while a | |
# BGSAVE or BGREWRITEAOF is in progress. | |
# | |
# This means that while another child is saving, the durability of Redis is | |
# the same as "appendfsync none". In practical terms, this means that it is | |
# possible to lose up to 30 seconds of log in the worst scenario (with the | |
# default Linux settings). | |
# | |
# If you have latency problems turn this to "yes". Otherwise leave it as | |
# "no" that is the safest pick from the point of view of durability. | |
no-appendfsync-on-rewrite no | |
# Automatic rewrite of the append only file. | |
# Redis is able to automatically rewrite the log file implicitly calling | |
# BGREWRITEAOF when the AOF log size grows by the specified percentage. | |
# | |
# This is how it works: Redis remembers the size of the AOF file after the | |
# latest rewrite (if no rewrite has happened since the restart, the size of | |
# the AOF at startup is used). | |
# | |
# This base size is compared to the current size. If the current size is | |
# bigger than the specified percentage, the rewrite is triggered. Also | |
# you need to specify a minimal size for the AOF file to be rewritten, this | |
# is useful to avoid rewriting the AOF file even if the percentage increase | |
# is reached but it is still pretty small. | |
# | |
# Specify a percentage of zero in order to disable the automatic AOF | |
# rewrite feature. | |
auto-aof-rewrite-percentage 100 | |
auto-aof-rewrite-min-size 64mb | |
################################ LUA SCRIPTING ############################### | |
# Max execution time of a Lua script in milliseconds. | |
# | |
# If the maximum execution time is reached Redis will log that a script is | |
# still in execution after the maximum allowed time and will start to | |
# reply to queries with an error. | |
# | |
# When a long running script exceed the maximum execution time only the | |
# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be | |
# used to stop a script that did not yet called write commands. The second | |
# is the only way to shut down the server in the case a write commands was | |
# already issue by the script but the user don't want to wait for the natural | |
# termination of the script. | |
# | |
# Set it to 0 or a negative value for unlimited execution without warnings. | |
lua-time-limit 5000 | |
################################ REDIS 集群 ############################### | |
# | |
# 启用或停用集群 | |
# cluster-enabled yes | |
# Every cluster node has a cluster configuration file. This file is not | |
# intended to be edited by hand. It is created and updated by Redis nodes. | |
# Every Redis Cluster node requires a different cluster configuration file. | |
# Make sure that instances running in the same system does not have | |
# overlapping cluster configuration file names. | |
# | |
# cluster-config-file nodes-6379.conf | |
# Cluster node timeout is the amount of milliseconds a node must be unreachable | |
# for it to be considered in failure state. | |
# Most other internal time limits are multiple of the node timeout. | |
# | |
# cluster-node-timeout 15000 | |
# A slave of a failing master will avoid to start a failover if its data | |
# looks too old. | |
# | |
# There is no simple way for a slave to actually have a exact measure of | |
# its "data age", so the following two checks are performed: | |
# | |
# 1) If there are multiple slaves able to failover, they exchange messages | |
# in order to try to give an advantage to the slave with the best | |
# replication offset (more data from the master processed). | |
# Slaves will try to get their rank by offset, and apply to the start | |
# of the failover a delay proportional to their rank. | |
# | |
# 2) Every single slave computes the time of the last interaction with | |
# its master. This can be the last ping or command received (if the master | |
# is still in the "connected" state), or the time that elapsed since the | |
# disconnection with the master (if the replication link is currently down). | |
# If the last interaction is too old, the slave will not try to failover | |
# at all. | |
# | |
# The point "2" can be tuned by user. Specifically a slave will not perform | |
# the failover if, since the last interaction with the master, the time | |
# elapsed is greater than: | |
# | |
# (node-timeout * slave-validity-factor) + repl-ping-slave-period | |
# | |
# So for example if node-timeout is 30 seconds, and the slave-validity-factor | |
# is 10, and assuming a default repl-ping-slave-period of 10 seconds, the | |
# slave will not try to failover if it was not able to talk with the master | |
# for longer than 310 seconds. | |
# | |
# A large slave-validity-factor may allow slaves with too old data to failover | |
# a master, while a too small value may prevent the cluster from being able to | |
# elect a slave at all. | |
# | |
# For maximum availability, it is possible to set the slave-validity-factor | |
# to a value of 0, which means, that slaves will always try to failover the | |
# master regardless of the last time they interacted with the master. | |
# (However they'll always try to apply a delay proportional to their | |
# offset rank). | |
# | |
# Zero is the only value able to guarantee that when all the partitions heal | |
# the cluster will always be able to continue. | |
# | |
# cluster-slave-validity-factor 10 | |
# Cluster slaves are able to migrate to orphaned masters, that are masters | |
# that are left without working slaves. This improves the cluster ability | |
# to resist to failures as otherwise an orphaned master can't be failed over | |
# in case of failure if it has no working slaves. | |
# | |
# Slaves migrate to orphaned masters only if there are still at least a | |
# given number of other working slaves for their old master. This number | |
# is the "migration barrier". A migration barrier of 1 means that a slave | |
# will migrate only if there is at least 1 other working slave for its master | |
# and so forth. It usually reflects the number of slaves you want for every | |
# master in your cluster. | |
# | |
# Default is 1 (slaves migrate only if their masters remain with at least | |
# one slave). To disable migration just set it to a very large value. | |
# A value of 0 can be set but is useful only for debugging and dangerous | |
# in production. | |
# | |
# cluster-migration-barrier 1 | |
# In order to setup your cluster make sure to read the documentation | |
# available at http://redis.io web site. | |
################################## SLOW LOG ################################### | |
# The Redis Slow Log is a system to log queries that exceeded a specified | |
# execution time. The execution time does not include the I/O operations | |
# like talking with the client, sending the reply and so forth, | |
# but just the time needed to actually execute the command (this is the only | |
# stage of command execution where the thread is blocked and can not serve | |
# other requests in the meantime). | |
# | |
# You can configure the slow log with two parameters: one tells Redis | |
# what is the execution time, in microseconds, to exceed in order for the | |
# command to get logged, and the other parameter is the length of the | |
# slow log. When a new command is logged the oldest one is removed from the | |
# queue of logged commands. | |
# The following time is expressed in microseconds, so 1000000 is equivalent | |
# to one second. Note that a negative number disables the slow log, while | |
# a value of zero forces the logging of every command. | |
slowlog-log-slower-than 10000 | |
# There is no limit to this length. Just be aware that it will consume memory. | |
# You can reclaim memory used by the slow log with SLOWLOG RESET. | |
slowlog-max-len 128 | |
############################# Event notification ############################## | |
# Redis can notify Pub/Sub clients about events happening in the key space. | |
# This feature is documented at http://redis.io/topics/keyspace-events | |
# | |
# For instance if keyspace events notification is enabled, and a client | |
# performs a DEL operation on key "foo" stored in the Database 0, two | |
# messages will be published via Pub/Sub: | |
# | |
# PUBLISH __keyspace@0__:foo del | |
# PUBLISH __keyevent@0__:del foo | |
# | |
# It is possible to select the events that Redis will notify among a set | |
# of classes. Every class is identified by a single character: | |
# | |
# K Keyspace events, published with __keyspace@<db>__ prefix. | |
# E Keyevent events, published with __keyevent@<db>__ prefix. | |
# g Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ... | |
# $ String commands | |
# l List commands | |
# s Set commands | |
# h Hash commands | |
# z Sorted set commands | |
# x Expired events (events generated every time a key expires) | |
# e Evicted events (events generated when a key is evicted for maxmemory) | |
# A Alias for g$lshzxe, so that the "AKE" string means all the events. | |
# | |
# The "notify-keyspace-events" takes as argument a string that is composed | |
# by zero or multiple characters. The empty string means that notifications | |
# are disabled at all. | |
# | |
# Example: to enable list and generic events, from the point of view of the | |
# event name, use: | |
# | |
# notify-keyspace-events Elg | |
# | |
# Example 2: to get the stream of the expired keys subscribing to channel | |
# name __keyevent@0__:expired use: | |
# | |
# notify-keyspace-events Ex | |
# | |
# By default all notifications are disabled because most users don't need | |
# this feature and the feature has some overhead. Note that if you don't | |
# specify at least one of K or E, no events will be delivered. | |
notify-keyspace-events "" | |
############################### ADVANCED CONFIG ############################### | |
# Hashes are encoded using a memory efficient data structure when they have a | |
# small number of entries, and the biggest entry does not exceed a given | |
# threshold. These thresholds can be configured using the following directives. | |
hash-max-ziplist-entries 512 | |
hash-max-ziplist-value 64 | |
# Similarly to hashes, small lists are also encoded in a special way in order | |
# to save a lot of space. The special representation is only used when | |
# you are under the following limits: | |
list-max-ziplist-entries 512 | |
list-max-ziplist-value 64 | |
# Sets have a special encoding in just one case: when a set is composed | |
# of just strings that happens to be integers in radix 10 in the range | |
# of 64 bit signed integers. | |
# The following configuration setting sets the limit in the size of the | |
# set in order to use this special memory saving encoding. | |
set-max-intset-entries 512 | |
# Similarly to hashes and lists, sorted sets are also specially encoded in | |
# order to save a lot of space. This encoding is only used when the length and | |
# elements of a sorted set are below the following limits: | |
zset-max-ziplist-entries 128 | |
zset-max-ziplist-value 64 | |
# HyperLogLog sparse representation bytes limit. The limit includes the | |
# 16 bytes header. When an HyperLogLog using the sparse representation crosses | |
# this limit, it is converted into the dense representation. | |
# | |
# A value greater than 16000 is totally useless, since at that point the | |
# dense representation is more memory efficient. | |
# | |
# The suggested value is ~ 3000 in order to have the benefits of | |
# the space efficient encoding without slowing down too much PFADD, | |
# which is O(N) with the sparse encoding. The value can be raised to | |
# ~ 10000 when CPU is not a concern, but space is, and the data set is | |
# composed of many HyperLogLogs with cardinality in the 0 - 15000 range. | |
hll-sparse-max-bytes 3000 | |
# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in | |
# order to help rehashing the main Redis hash table (the one mapping top-level | |
# keys to values). The hash table implementation Redis uses (see dict.c) | |
# performs a lazy rehashing: the more operation you run into a hash table | |
# that is rehashing, the more rehashing "steps" are performed, so if the | |
# server is idle the rehashing is never complete and some more memory is used | |
# by the hash table. | |
# | |
# The default is to use this millisecond 10 times every second in order to | |
# active rehashing the main dictionaries, freeing memory when possible. | |
# | |
# If unsure: | |
# use "activerehashing no" if you have hard latency requirements and it is | |
# not a good thing in your environment that Redis can reply form time to time | |
# to queries with 2 milliseconds delay. | |
# | |
# use "activerehashing yes" if you don't have such hard requirements but | |
# want to free memory asap when possible. | |
activerehashing yes | |
# The client output buffer limits can be used to force disconnection of clients | |
# that are not reading data from the server fast enough for some reason (a | |
# common reason is that a Pub/Sub client can't consume messages as fast as the | |
# publisher can produce them). | |
# | |
# The limit can be set differently for the three different classes of clients: | |
# | |
# normal -> normal clients | |
# slave -> slave clients and MONITOR clients | |
# pubsub -> clients subscribed to at least one pubsub channel or pattern | |
# | |
# The syntax of every client-output-buffer-limit directive is the following: | |
# | |
# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds> | |
# | |
# A client is immediately disconnected once the hard limit is reached, or if | |
# the soft limit is reached and remains reached for the specified number of | |
# seconds (continuously). | |
# So for instance if the hard limit is 32 megabytes and the soft limit is | |
# 16 megabytes / 10 seconds, the client will get disconnected immediately | |
# if the size of the output buffers reach 32 megabytes, but will also get | |
# disconnected if the client reaches 16 megabytes and continuously overcomes | |
# the limit for 10 seconds. | |
# | |
# By default normal clients are not limited because they don't receive data | |
# without asking (in a push way), but just after a request, so only | |
# asynchronous clients may create a scenario where data is requested faster | |
# than it can read. | |
# | |
# Instead there is a default limit for pubsub and slave clients, since | |
# subscribers and slaves receive data in a push fashion. | |
# | |
# Both the hard or the soft limit can be disabled by setting them to zero. | |
client-output-buffer-limit normal 0 0 0 | |
client-output-buffer-limit slave 256mb 64mb 60 | |
client-output-buffer-limit pubsub 32mb 8mb 60 | |
# Redis calls an internal function to perform many background tasks, like | |
# closing connections of clients in timeout, purging expired keys that are | |
# never requested, and so forth. | |
# | |
# Not all tasks are performed with the same frequency, but Redis checks for | |
# tasks to perform accordingly to the specified "hz" value. | |
# | |
# By default "hz" is set to 10. Raising the value will use more CPU when | |
# Redis is idle, but at the same time will make Redis more responsive when | |
# there are many keys expiring at the same time, and timeouts may be | |
# handled with more precision. | |
# | |
# The range is between 1 and 500, however a value over 100 is usually not | |
# a good idea. Most users should use the default of 10 and raise this up to | |
# 100 only in environments where very low latency is required. | |
hz 10 | |
# When a child rewrites the AOF file, if the following option is enabled | |
# the file will be fsync-ed every 32 MB of data generated. This is useful | |
# in order to commit the file to the disk more incrementally and avoid | |
# big latency spikes. | |
aof-rewrite-incremental-fsync yes | |