Netty学习——实战篇5 Netty 心跳监测/WebSocket长连接编程 备份

 1 心跳监测

MyServer.java
public class MyServer {
    public static void main(String[] args) {
        NioEventLoopGroup bossGroup = new NioEventLoopGroup(1);
        NioEventLoopGroup workerGroup = new NioEventLoopGroup();
        try {
            ServerBootstrap serverBootstrap = new ServerBootstrap();
            serverBootstrap.group(bossGroup,workerGroup)
                    .channel(NioServerSocketChannel.class)
                    .handler(new LoggingHandler(LogLevel.DEBUG))
                    .childHandler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        protected void initChannel(SocketChannel ch) throws Exception {
                            ChannelPipeline pipeline = ch.pipeline();
                            //加入Netty提供的 IdleStateHandler
                            /*
                                说明:IdleStateHandler 是netty提供的处理空闲状态的处理器
                                    long readerIdleTime:表示多长时间没有读,就会发送一个心跳监测包 检测是否连接
                                    long writerIdelTime:表示多长时间没有写,就会发送一个心跳监测包 监测是否连接
                                    long allIdelTime:表示多长时间没有读写,就会发送一个心跳检测包 监测是否连接
                             */
                            pipeline.addLast(new IdleStateHandler(3,5,7, TimeUnit.SECONDS));
                            //加入自定义Handler,对空闲检测进一步处理
                            pipeline.addLast(new MyServerHandler());

                        }
                    });
            ChannelFuture channelFuture = serverBootstrap.bind(8000).sync();
            channelFuture.channel().closeFuture().sync();
        }catch (Exception e){
            e.printStackTrace();
        }finally {
            bossGroup.shutdownGracefully();
            workerGroup.shutdownGracefully();
        }

    }
}
MyServerHandler.java 
@Slf4j
public class MyServerHandler extends ChannelInboundHandlerAdapter {
    @Override
    public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
        if(evt instanceof IdleStateEvent){
            IdleStateEvent event = (IdleStateEvent) evt;
            String eventType = null;
            switch (event.state()){
                case READER_IDLE:
                    eventType = "读空闲";
                    break;

                case WRITER_IDLE:
                    eventType = "写空闲";
                    break;

                case ALL_IDLE:
                    eventType = "读写空闲";
                    break;
            }
            log.info("{},---超时时间---,{}",ctx.channel().remoteAddress(),eventType);
            log.info("服务器做相应处理");

            //如果发生空闲,关闭通道
            ctx.channel().close();
        }
    }
}
NettyChatClient.java 
@Slf4j
public class NettyChatClient {
    private  String host;
    private  int port;

    public NettyChatClient(String host, int port) {
        this.host = host;
        this.port = port;
    }

    private void run(){
        NioEventLoopGroup loopGroup = new NioEventLoopGroup();
        try {
            Bootstrap bootstrap = new Bootstrap();
            bootstrap.group(loopGroup)
                    .channel(NioSocketChannel.class)
                    .handler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        protected void initChannel(SocketChannel ch) throws Exception {
                            ChannelPipeline pipeline = ch.pipeline();
                            pipeline.addLast("decoder",new StringDecoder());
                            pipeline.addLast("encoder",new StringEncoder());
                            pipeline.addLast(new NettyChatClientHandler());
                        }
                    });
            ChannelFuture channelFuture = bootstrap.connect(host, port).sync();
            Channel channel = channelFuture.channel();
            log.info("客户端连接成功,地址是:{}",channel.remoteAddress());
            Scanner scanner = new Scanner(System.in);
            while (scanner.hasNextLine()){
                String msg = scanner.nextLine();
                channel.writeAndFlush(msg + "\r\n");
            }

        }catch (Exception e){
            e.printStackTrace();
        }finally {
            loopGroup.shutdownGracefully();
        }


    }

    public static void main(String[] args) {
        new NettyChatClient("127.0.0.1",8000).run();
    }
}
NettyChatClientHandler.java
public class NettyChatClientHandler extends SimpleChannelInboundHandler<String> {
    @Override
    protected void channelRead0(ChannelHandlerContext ctx, String msg) throws Exception {
        System.out.println(msg.trim());
    }
}

服务端运行结果:

2  WebSocket实现服务器和客户端长连接

2.1 需求

        (1)Http协议是无状态的,浏览器和服务器之间的请求响应一次,下一次会重新创建连接。

        (2)实现基于webSocket的长连接的全双工的交互。

        (3)改变Http协议多次请求的约束,实现长连接,服务端可以发送消息给浏览器。

        (4)客户端浏览器和服务端会相互感知,比如服务器关闭了,浏览器会感知,同样浏览器关闭了,服务端也会感知。

服务端代码:MyServer.java

public class MyServer {
    public static void main(String[] args) {
        NioEventLoopGroup bossGroup = new NioEventLoopGroup(1);
        NioEventLoopGroup workerGroup = new NioEventLoopGroup();
        try {
            ServerBootstrap serverBootstrap = new ServerBootstrap();
            serverBootstrap.group(bossGroup,workerGroup)
                    .channel(NioServerSocketChannel.class)
                    .handler(new LoggingHandler(LogLevel.INFO))
                    .childHandler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        protected void initChannel(SocketChannel ch) throws Exception {
                            ChannelPipeline pipeline = ch.pipeline();
                            //基于http协议,使用和图片的编解码
                            pipeline.addLast(new HttpServerCodec());
                            //以块方式写,添加chunkedwritehandler处理器
                            pipeline.addLast(new ChunkedWriteHandler());
                            /*
                            说明
                            1. http数据在传输过程中是分段, HttpObjectAggregator ,就是可以将多个段聚合
                            2. 这就就是为什么,当浏览器发送大量数据时,就会发出多次http请求
                             */
                            pipeline.addLast(new HttpObjectAggregator(8192));
                            /*
                            说明
                            1. 对应websocket ,它的数据是以 帧(frame) 形式传递
                            2. 可以看到WebSocketFrame 下面有六个子类
                            3. 浏览器请求时 ws://localhost:7000/hello 表示请求的uri
                            4. WebSocketServerProtocolHandler 核心功能是将 http协议升级为 ws协议 , 保持长连接
                            5. 是通过一个 状态码 101
                             */
                            pipeline.addLast(new WebSocketServerProtocolHandler("/hello"));
                            //自定义handler
                            pipeline.addLast(new MyTextWebSocketFrameHandler());
                        }
                    });
            ChannelFuture channelFuture = serverBootstrap.bind(8000).sync();
            channelFuture.channel().closeFuture().sync();
        }catch (Exception e){
            e.printStackTrace();
        }finally {
            bossGroup.shutdownGracefully();
            workerGroup.shutdownGracefully();
        }
    }
}

自定义Handler:MyTextWebSocketFrameHandler.java

@Slf4j
public class MyTextWebSocketFrameHandler extends SimpleChannelInboundHandler<TextWebSocketFrame> {
    @Override
    protected void channelRead0(ChannelHandlerContext ctx, TextWebSocketFrame msg) throws Exception {
        log.info("服务器接收消息:{}",msg.text());
        //回复消息
        ctx.channel().writeAndFlush(new TextWebSocketFrame("服务器时间"+ LocalDateTime.now()+ " " +msg.text()));
    }


    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        log.info("发生异常:{}",cause.getMessage());
        ctx.close();
    }

    @Override
    public void handlerAdded(ChannelHandlerContext ctx) throws Exception {
        log.info("handlerAdded 被调用,channel id 是:{}",ctx.channel().id().asLongText());
        log.info("handlerAdded 被调用,channel id 是:{}",ctx.channel().id().asShortText());
    }

    @Override
    public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
        log.info("handlerRemoved 被调用,channel id 是:{}",ctx.channel().id().asLongText());
    }
}

客户端代码:hello.html

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>Title</title>
</head>
<body>
<script>
    var socket;
    //判断当前浏览器是否支持websocket
    if(window.WebSocket) {
        //go on
        socket = new WebSocket("ws://localhost:8000/hello");
        //相当于channelReado, ev 收到服务器端回送的消息
        socket.onmessage = function (ev) {
            var rt = document.getElementById("responseText");
            rt.value = rt.value + "\n" + ev.data;
        }

        //相当于连接开启(感知到连接开启)
        socket.onopen = function (ev) {
            var rt = document.getElementById("responseText");
            rt.value = "连接开启了.."
        }

        //相当于连接关闭(感知到连接关闭)
        socket.onclose = function (ev) {

            var rt = document.getElementById("responseText");
            rt.value = rt.value + "\n" + "连接关闭了.."
        }
    } else {
        alert("当前浏览器不支持websocket")
    }

    //发送消息到服务器
    function send(message) {
        if(!window.socket) { //先判断socket是否创建好
            return;
        }
        if(socket.readyState == WebSocket.OPEN) {
            //通过socket 发送消息
            socket.send(message)
        } else {
            alert("连接没有开启");
        }
    }
</script>
    <form onsubmit="return false">
        <textarea name="message" style="height: 300px; width: 300px"></textarea>
        <input type="button" value="发生消息" onclick="send(this.form.message.value)">
        <textarea id="responseText" style="height: 300px; width: 300px"></textarea>
        <input type="button" value="清空内容" onclick="document.getElementById('responseText').value=''">
    </form>
</body>
</html>

服务端运行结果:

客户端运行结果:

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