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C++批判(第三版).
C++进阶必由之路!!
经典!!
1. INTRODUCTION .................................................................................................................................................1
2. THE ROLE OF A PROGRAMMING LANGUAGE...........................................................................................2
2.1 PROGRAMMING ..................................................................................................................................................3
2.2 COMMUNICATION, ABSTRACTION AND PRECISION.................................................................................................4
2.3 NOTATION .........................................................................................................................................................5
2.4 TOOL INTEGRATION ............................................................................................................................................5
2.5 CORRECTNESS ....................................................................................................................................................5
2.6 TYPES ................................................................................................................................................................7
2.7 REDUNDANCY AND CHECKING ............................................................................................................................7
2.8 ENCAPSULATION ................................................................................................................................................8
2.9 SAFETY AND COURTESY CONCERNS ....................................................................................................................8
2.10 IMPLEMENTATION AND DEPLOYMENT CONCERNS...............................................................................................9
2.11 CONCLUDING REMARKS ....................................................................................................................................9
3. C++ SPECIFIC CRITICISMS ..............................................................................................................................9
3.1 VIRTUAL FUNCTIONS ..........................................................................................................................................9
3.2 GLOBAL ANALYSIS ...........................................................................................................................................12
3.3 TYPE-SAFE LINKAGE .........................................................................................................................................13
3.4 FUNCTION OVERLOADING .................................................................................................................................14
3.5 THE NATURE OF INHERITANCE ..........................................................................................................................15
3.6 MULTIPLE INHERITANCE ...................................................................................................................................16
3.7 VIRTUAL CLASSES ............................................................................................................................................17
3.8 TEMPLATES ......................................................................................................................................................17
3.9 NAME OVERLOADING .......................................................................................................................................19
3.10 NESTED CLASSES ............................................................................................................................................21
3.11 GLOBAL ENVIRONMENTS ................................................................................................................................22
3.12 POLYMORPHISM AND INHERITANCE .................................................................................................................23
3.13 TYPE CASTS ...................................................................................................................................................23
3.14 RTTI AND TYPE CASTS ...................................................................................................................................24
3.15 NEW TYPE CASTS ...........................................................................................................................................25
3.16 JAVA AND CASTS ............................................................................................................................................26
3.17 ‘.’ AND ‘->’...................................................................................................................................................26
3.18 ANONYMOUS PARAMETERS IN CLASS DEFINITIONS ...........................................................................................27
3.19 NAMELESS CONSTRUCTORS.............................................................................................................................27
3.20 CONSTRUCTORS AND TEMPORARIES ................................................................................................................27
3.21 OPTIONAL PARAMETERS .................................................................................................................................28
3.22 BAD DELETIONS .............................................................................................................................................28
3.23 LOCAL ENTITY DECLARATIONS ........................................................................................................................28
3.24 MEMBERS ......................................................................................................................................................29
3.25 INLINES ..........................................................................................................................................................29
3.26 FRIENDS .........................................................................................................................................................30
3.27 CONTROLLED EXPORTS VS FRIENDS .................................................................................................................30
3.28 STATIC...........................................................................................................................................................31
3.29 UNION............................................................................................................................................................32
3.30 STRUCTS ........................................................................................................................................................32
3.31 TYPEDEFS ......................................................................................................................................................32
3.32 NAMESPACES..................................................................................................................................................32
3.33 HEADER FILES ................................................................................................................................................33
3.34 CLASS INTERFACES .........................................................................................................................................34
3.35 CLASS HEADER DECLARATIONS.......................................................................................................................34
3.36 GARBAGE COLLECTION...................................................................................................................................34
3.37 LOW LEVEL CODING ........................................................................................................................................35
3.38 SIGNATURE VARIANCE ....................................................................................................................................35
3.39 PURE VIRTUAL FUNCTIONS .............................................................................................................................36
3.40 PROGRAMMING BY CONTRACT ........................................................................................................................36
3.41 C++ AND THE SOFTWARE LIFECYCLE ...............................................................................................................37
3.42 CASE TOOLS .................................................................................................................................................38
3.43 REUSABILITY AND COMMUNICATION ...............................................................................................................39
3.44 REUSABILITY AND TRUST ................................................................................................................................39
3.45 REUSABILITY AND COMPATIBILITY ..................................................................................................................40
2009-04-11
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