Flex Viewer 开发教程(4)Widget与Map交互

WidgetMap之间的交互是最常见的一种交互,BaseWidget不仅定义了Map实例对象,而且封装了与Map进行交互的方法。BaseWidget良好封装使WidgetMap交互非常简单。

4.1 交互方式1map实例

BaseWidget中,有如下代码:

/**

 * Current active map that the container shows.

 * The WidgetManager will set its value when a widget is initialized.

 */

private var _map:Map;

[Bindable]

/**

 * Set a map object reference. Used by WidgetManager to pass in the current

* map.

* @param value the map reference object.

 */

public function get map():Map{

    return _map;

}

public function set map(value:Map):void{

    _map = value;

}

通过注释可知,Widget在初始化的时候,WidgetManager会将当前的map实例注入Widget。所以,一旦Widget初始化完成,就有一个map实例可供使用。

下面我们实现一个HelloMapWidget,来说明在Widget如何使用map实例,代码如下:

<?xml version="1.0" encoding="utf-8"?>

<viewer:BaseWidget xmlns:fx="http://ns.adobe.com/mxml/2009"

                 xmlns:s="library://ns.adobe.com/flex/spark"

                 xmlns:mx="library://ns.adobe.com/flex/mx"

                 xmlns:viewer="com.esri.viewer.*"

                 layout="absolute" width="400" height="300"

                 widgetConfigLoaded="init()">

    <fx:Script>

       <![CDATA[

           import com.esri.ags.geometry.MapPoint;

           import mx.controls.Label;

 

           private var helloContent:String;

 

           private function init():void{

              if (configXML){

                  helloContent=String(configXML.hellocontent);

              }

           }

 

           private function sayHiToMap():void{

              var center:MapPoint=map.extent.center;

              var message:Label=new Label();

              message.text=helloContent;

              map.infoWindowContent=message;

              map.infoWindow.show(center);

           }

       ]]>

    </fx:Script>

    <viewer:WidgetTemplate>

       <s:HGroup height="100%" width="100%" horizontalAlign="center"

                verticalAlign="middle">

           <s:Button label="Say Hi to Map" click="sayHiToMap()"/>

       </s:HGroup>

    </viewer:WidgetTemplate>

</viewer:BaseWidget>

HelloMapWidget实现的功能是,单击“Say Hi to Map”按钮,在地图当前视图范围的中心点显示infoWindowinfoWindow显示的内容是配置文件中的字符。运行结果如下图所示:

 

有了map实例,在Widget就可以做任何与Map相关的事情,比如控制Map图层、获得Map的各种信息等等,具体可参考Flex Viewer中的NavigationWidgetMapSwitcherWidget等。

4.2 交互方式2BaseWidget封装的方法

除了map实例,Widget可以通过BaseWidget中封装的方法与Map进行交互(实际上是与MapManager的交互),见如下代码:

/**

 * Show information window (infoWindow) based on infoData from widget.

 */

public function showInfoWindow(infoData:Object):void{

     ViewerContainer.dispatchEvent(new AppEvent(AppEvent.SHOW_INFOWINDOW, infoData));

}

/**

 * Set map action from widget.

 */

public function setMapAction(action:String, status:String, symbol:Symbol, callback:Function):void{

    var data:Object ={

            tool: action,

            status: status,

            symbol: symbol,

            handler: callback};

    ViewerContainer.dispatchEvent(new AppEvent(AppEvent.SET_MAP_ACTION, data));

}

/**

 * Set map navigation mode, such a pan, zoomin, etc.

 * <p>The navigation methods supported are:</p>

 * <listing>

 * pan          (Navigation.PAN)

 * zoomin       (Navigation.ZOOM_IN)

 * zoomout      (Navigation.ZOOM_OUT)

 * zoomfull     (ViewerContainer.NAVIGATION_ZOOM_FULL)

 * zoomprevious (ViewerContainer.NAVIGATION_ZOOM_PREVIOUS)

 * zoomnext     (ViewerContainer.NAVIGATION_ZOOM_NEXT)

 * </listing>

 */

public function setMapNavigation(navMethod:String, status:String):void{

    var data:Object ={

            tool: navMethod,

            status: status};

    ViewerContainer.dispatchEvent(new AppEvent(AppEvent.SET_MAP_NAVIGATION, data));

}

u  showInfoWindow()

弹出窗口并显示信息。

u  setMapAction()

设置画图操作。

u  setMapNavigation()

设置导航操作。

由于是与MapManager交互,上述三个方法中只是派发了相应的事件,这些事件由MapManager监听、捕捉和响应,在MapManager中有如下代码说明对上述三个方法派发的事件进行了监听:

ViewerContainer.addEventListener(AppEvent.SET_MAP_NAVIGATION, changeNavigationbyMenu);

ViewerContainer.addEventListener(AppEvent.SET_MAP_ACTION, enableMapAction);

ViewerContainer.addEventListener(AppEvent.SHOW_INFOWINDOW, widgetShowInfo);

下面实现HelloMapManagerWidget,演示如何使用上述三个方法,代码如下:

<?xml version="1.0" encoding="utf-8"?>

<viewer:BaseWidget xmlns:fx="http://ns.adobe.com/mxml/2009"

                 xmlns:s="library://ns.adobe.com/flex/spark"

                 xmlns:mx="library://ns.adobe.com/flex/mx"

                  xmlns:viewer="com.esri.viewer.*"

                 widgetConfigLoaded="init()">

    <fx:Script>

       <![CDATA[

           import com.esri.ags.events.DrawEvent;

           import com.esri.ags.layers.GraphicsLayer;

           import com.esri.ags.tools.DrawTool;

           import com.esri.ags.tools.NavigationTool;

           import com.esri.viewer.ViewerContainer;

 

           private var helloContent:String;

           private var graphicsLayer:GraphicsLayer;

 

           private function init():void{

              if (configXML){

                  helloContent=String(configXML.hellocontent);

              }

              graphicsLayer=new GraphicsLayer();

              map.addLayer(graphicsLayer);

           }

 

           private function sayHiToMapManager():void{

var infoData:Object={content: helloContent, point: map.extent.center};

              this.showInfoWindow(infoData);

           }

 

           private function activateMapNavigation(tool:String):void{

              this.setMapNavigation(tool, null);

           }

 

           private function draw(shape:String):void{

              this.setMapAction(shape, null, null, drawEnd);

           }

           private function drawEnd(event:DrawEvent):void{

              graphicsLayer.add(event.graphic);

           }

       ]]>

    </fx:Script>

    <viewer:WidgetTemplate width="680" height="200">

       <s:VGroup width="100%" height="100%"

                verticalAlign="middle" horizontalAlign="center">

           <s:HGroup width="100%">

              <s:Button label="Say Hi to MapManager"

                       click="sayHiToMapManager()"/>

           </s:HGroup>

           <s:HGroup width="100%">

              <s:Button label="Zoom In"

              click="activateMapNavigation(NavigationTool.ZOOM_IN)"/>

              <s:Button label="Zoom Out"

              click="activateMapNavigation(NavigationTool.ZOOM_OUT)"/>

              <s:Button label="Pan"

              click="activateMapNavigation(NavigationTool.PAN)"/>

             <s:Button label="Previous View" click="activateMapNavigation(ViewerContainer.NAVIGATION_ZOOM_PREVIOUS)"/>

             <s:Button label="Next View"  click="activateMapNavigation(ViewerContainer.NAVIGATION_ZOOM_NEXT)"/>

             <s:Button label="Full Extent"                       click="activateMapNavigation(ViewerContainer.NAVIGATION_ZOOM_FULL)"/>

           </s:HGroup>

           <s:HGroup width="100%">

              <s:Button label="Point"

                       click="draw(DrawTool.MAPPOINT)"/>

              <s:Button label="Polyline"

                       click="draw(DrawTool.POLYLINE)"/>

              <s:Button label="Polygon"

                       click="draw(DrawTool.POLYGON)"/>

              <s:Button label="Extent"

                       click="draw(DrawTool.EXTENT)"/>

              <s:Button label="Circle"

                       click="draw(DrawTool.CIRCLE)"/>

              <s:Button label="Freehand Polyline"

                       click="draw(DrawTool.FREEHAND_POLYLINE)"/>

              <s:Button label="Freehand Polygon"

                       click="draw(DrawTool.FREEHAND_POLYGON)"/>

           </s:HGroup>

       </s:VGroup>

    </viewer:WidgetTemplate>

</viewer:BaseWidget>

    map添加GraphicsLayer实例,用于显示画图结果;

    构造infoData对象,调用showInfoWindow()方法,单击“Say Hi to MapManager”按钮,将显示下图所示信息框(InfoPupup.mxmldefaults.css已作出相应调整,见源代码):

     调用setMapNavigation()方法,设置当前地图导航操作,Zoom In的效果如下图所示:

 

    调用setMapAction()方法,设置地图画图操作,如下图所示:

 

    响应画图事件的方法,在此方法中将画图事件中的graphic添加到graphicsLayer中;

    设置地图导航操作的按钮,click事件中调用activateMapNavigation()方法;

    设置画图操作的按钮,click事件中调用draw()方法。

 

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