Gobwas/ws 开源项目教程
wsTiny WebSocket library for Go.项目地址:https://gitcode.com/gh_mirrors/ws2/ws
项目介绍
gobwas/ws
是一个用于 Go 语言的高性能 WebSocket 库。它提供了简洁的 API,旨在帮助开发者快速实现 WebSocket 服务器和客户端。该库的特点包括低内存占用、零拷贝升级以及对标准库的兼容性。
项目快速启动
安装
首先,确保你已经安装了 Go 语言环境。然后,通过以下命令安装 gobwas/ws
库:
go get github.com/gobwas/ws
示例代码
以下是一个简单的 WebSocket 服务器示例:
package main
import (
"log"
"net/http"
"github.com/gobwas/ws"
"github.com/gobwas/ws/wsutil"
)
func main() {
http.HandleFunc("/ws", func(w http.ResponseWriter, r *http.Request) {
conn, _, _, err := ws.UpgradeHTTP(r, w)
if err != nil {
log.Printf("Upgrade error: %s", err)
return
}
go func() {
defer conn.Close()
for {
msg, op, err := wsutil.ReadClientData(conn)
if err != nil {
log.Printf("Read error: %s", err)
break
}
log.Printf("Received: %s", msg)
err = wsutil.WriteServerMessage(conn, op, msg)
if err != nil {
log.Printf("Write error: %s", err)
break
}
}
}()
})
log.Println("Starting server on :8080")
if err := http.ListenAndServe(":8080", nil); err != nil {
log.Fatalf("Server error: %s", err)
}
}
应用案例和最佳实践
应用案例
gobwas/ws
可以用于构建实时通信应用,如聊天室、实时数据展示和在线游戏等。以下是一个简单的聊天室示例:
package main
import (
"log"
"net/http"
"sync"
"github.com/gobwas/ws"
"github.com/gobwas/ws/wsutil"
)
type ChatRoom struct {
mu sync.Mutex
conns []ws.Conn
}
func (cr *ChatRoom) Add(conn ws.Conn) {
cr.mu.Lock()
defer cr.mu.Unlock()
cr.conns = append(cr.conns, conn)
}
func (cr *ChatRoom) Broadcast(msg []byte, op ws.OpCode) {
cr.mu.Lock()
defer cr.mu.Unlock()
for _, conn := range cr.conns {
err := wsutil.WriteServerMessage(conn, op, msg)
if err != nil {
log.Printf("Write error: %s", err)
}
}
}
func main() {
chatRoom := &ChatRoom{}
http.HandleFunc("/ws", func(w http.ResponseWriter, r *http.Request) {
conn, _, _, err := ws.UpgradeHTTP(r, w)
if err != nil {
log.Printf("Upgrade error: %s", err)
return
}
chatRoom.Add(conn)
go func() {
defer conn.Close()
for {
msg, op, err := wsutil.ReadClientData(conn)
if err != nil {
log.Printf("Read error: %s", err)
break
}
log.Printf("Received: %s", msg)
chatRoom.Broadcast(msg, op)
}
}()
})
log.Println("Starting server on :8080")
if err := http.ListenAndServe(":8080", nil); err != nil {
log.Fatalf("Server error: %s", err)
}
}
最佳实践
- 错误处理:确保对所有可能的错误进行处理,以避免程序崩溃。
- **并发控制
wsTiny WebSocket library for Go.项目地址:https://gitcode.com/gh_mirrors/ws2/ws