循环队列
#include <iostream>
#include <cassert>
using namespace std;
typedef int dt;
const int maxSize = 50;
class Queue {
public:
Queue(){}
~Queue(){}
virtual void EnQueue(const dt& x) = 0;
virtual bool DeQueue(dt& x) = 0;
virtual bool GetFront(dt& x) = 0;
virtual bool IsEmpty()const = 0;
virtual bool IsFull()const = 0;
virtual int getSize() = 0;
};
class SeqQueue :public Queue {
public:
SeqQueue(int sz = 10) :front(0), rear(0), maxSize(sz) {
elements = new dt[maxSize];
assert(elements != NULL);
}
~SeqQueue() { delete[]elements; }
virtual void EnQueue(const dt& x) ;
virtual bool DeQueue(dt& x) ;
void makeEmpty() { front = rear = 0; }
virtual bool GetFront(dt& x) ;
virtual bool IsEmpty()const { return front == rear ? 1 : 0; }
virtual bool IsFull()const { return (rear + 1) % maxSize == front ? 1 : 0; }
virtual int getSize() { return (rear - front + maxSize) % maxSize; }
friend ostream& operator<<(ostream& os, SeqQueue& q);
protected:
int rear, front;
dt* elements;
int maxSize;
};
void SeqQueue::EnQueue(const dt& x) {
if (IsFull())return;
elements[rear] = x;
rear = (rear + 1) % maxSize;
return ;
}
bool SeqQueue::DeQueue(dt& x) {
if (IsEmpty())return 0;
x = elements[front];
front = (front + 1) % maxSize;
return 1;
}
bool SeqQueue::GetFront(dt& x) {
if (IsEmpty())return 0;
x = elements[front];
return 1;
}
ostream& operator<<(ostream& os, SeqQueue& q) {
os << "front=" << q.front << ",rear=" << q.rear << endl;
for (int i = q.front; i != q.rear; i = (i + 1) % maxSize)
os << i << ":" << q.elements[i] << endl;
return os;
}
int main()
{
SeqQueue sq;
int x;
sq.EnQueue(10);
cout << sq;
sq.DeQueue(x);
cout << sq;
cout << sq.IsEmpty() << endl;
sq.EnQueue(1);
sq.EnQueue(2);
sq.EnQueue(3);
sq.EnQueue(4);
sq.EnQueue(5);
cout << sq;
}
链式队列
#include <iostream>
#include <cassert>
using namespace std;
typedef int dt;
const int maxSize = 50;
class Node {
public:
Node* link;
dt data;
Node(Node* ptr = NULL) { link = ptr; }
Node(const dt& item, Node* ptr = NULL) { data = item, link = ptr; }
};
class Queue {
public:
Queue() {}
~Queue() {}
virtual void EnQueue(const dt& x) = 0;
virtual bool DeQueue(dt& x) = 0;
virtual bool GetFront(dt& x)const = 0;
virtual bool IsEmpty()const = 0;
virtual int getSize()const = 0;
};
class LinkQueue :public Queue {
public:
LinkQueue() :front(NULL), rear(NULL) {}
~LinkQueue() { makeEmpty(); }
virtual void EnQueue(const dt& x);
virtual bool DeQueue(dt& x);
void makeEmpty();
virtual bool GetFront(dt& x)const;
virtual bool IsEmpty()const { return front == NULL ? 1 : 0; }
virtual int getSize() const;
friend ostream& operator<<(ostream& os, LinkQueue& q);
protected:
Node* rear, * front;
};
void LinkQueue::makeEmpty() {
Node* p;
while (front) {
p = front;
front = front->link;
delete p;
}
}
void LinkQueue::EnQueue(const dt& x) {
if (front == NULL) {
front = rear = new Node(x);
if (front == NULL)return ;
}
else {
rear->link = new Node(x);
if (rear->link == NULL)return;
rear = rear->link;
}
return;
}
bool LinkQueue::DeQueue(dt& x) {
if (IsEmpty())return 0;
Node* p = front;
x = front->data;
front = front->link;
delete p;
return 1;
}
bool LinkQueue::GetFront(dt& x)const {
if (IsEmpty())return 0;
x = front->data;
return 1;
}
int LinkQueue::getSize()const {
Node* p = front; int k=0;
while (p) {
p = p->link;
k++;
}
return k;
}
ostream& operator<<(ostream& os, LinkQueue& q) {
os << "个数=" << q.getSize() << endl;
Node* p = q.front; int i = 0;
while (p) {
os << "第" << ++i << ":" << p->data << endl;
p = p->link;
}
return os;
}
int main()
{
LinkQueue sq;
int x;
sq.EnQueue(10);
cout << sq;
sq.DeQueue(x);
cout << sq;
cout << sq.IsEmpty() << endl;
sq.EnQueue(1);
sq.EnQueue(2);
sq.EnQueue(3);
sq.EnQueue(4);
sq.EnQueue(5);
cout << sq;
}