抖动效果
this.setExtendedState(Frame.NORMAL);
//当前坐标
Point p = jf.getLocationOnScreen();
new Thread()
{
//开始时间
long begin = System.currentTimeMillis();
//结束时间
long end = System.currentTimeMillis();
//线程的run方法
public void run()
{
while(end-begin<2000)
{
jf.setLocation(new Point((int)p.getX()-50,(int)p.getY()+2));
jf.setLocation(p);
end = System.currentTimeMillis();
}
};
}.start();