Linux socket本地进程通信之TCP
转载自:https://www.cnblogs.com/yangziwen0709/p/5025258.html我这里用作备份,防止自己找不到。
感觉这种方式没UDP方式方便,udp方式见https://www.cnblogs.com/yangziwen0709/p/5024697.html。
当套接字用于本地通信时,可以使用结构体struct sockaddr_un描述一个本地地址。
1 struct sockaddr_un{
2 unsigned short sun_family;/*协议类型*/
3 char sun_path[108]; /*套接字文件路径*/
4 }
在本地通信中,每个套接字文件代表一个本地地址。
UNIX域流式套接字服务器端流程如下:
(1)创建UNIX域流式套接字;socket(AF_UNIX, SOCK_STREAM, 0)
(2)填充本地信息结构体(服务器);struct sockaddr_un
(3)绑定本地地址(服务器的地址信息);bind( )
(4)设置监听模式;listen( )
(5)接收客服端的连接请求;accept( )
(6)接收客户端的数据;recv( )
(7)发送数据给客户端;send( )
服务器端代码如下:
server.c
#include<stdio.h>
#include<stdlib.h>
#include<sys/types.h>
#include<unistd.h>
#include<sys/socket.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include<string.h>
#include<errno.h>
#include<sys/un.h>
#include<stdio.h>
#define N 64
int main(int argc, const char *argv[])
{
int sockfd, connectfd;
char buf[N];
struct sockaddr_un serveraddr, clientaddr;
socklen_t len = sizeof(clientaddr);
sockfd = socket(AF_UNIX, SOCK_STREAM, 0);
if(sockfd < 0)
{
perror("fail to socket");
return -1;
}
serveraddr.sun_family = AF_UNIX;
strcpy(serveraddr.sun_path, "mysocket");
if(bind(sockfd, (struct sockaddr*)&serveraddr, sizeof(serveraddr)) < 0)
{
perror("fail to bind");
return -1;
}
if(listen(sockfd, 5) < 0)
{
perror("fail to listen");
return -1;
}
if((connectfd = accept(sockfd, (struct sockaddr*)&clientaddr, &len)) < 0)
{
perror("fail to accept");
return -1;
}
while(1)
{
if(recv(connectfd, buf, N, 0) < 0)
{
perror("fail to recv");
return -1;
}
if(strncmp(buf, "quit", 4) == 0)
{
break;
}
buf[strlen(buf) - 1] = '\0';
printf("buf:%s\n", buf);
strcat(buf, "+++***---");
if(send(connectfd, buf, N, 0) < 0)
{
perror("fail to send");
return -1;
}
}
close(sockfd);
return 0;
}
UNIX域流式套接字客户端流程如下:
(1)创建UNIX域流式套接字;socket(AF_UNIX, SOCK_STREAM, 0)
(2)填充本地信息结构体(服务器);struct sockaddr_un
(3)建立与服务器的连接;connect( )
(4)发送数据给服务器端;send( )
(5)接收服务器端的数据;recv( )
client.c
#include<stdio.h>
#include<stdlib.h>
#include<sys/types.h>
#include<unistd.h>
#include<sys/socket.h>
#include<arpa/inet.h>
#include<netinet/in.h>
#include<string.h>
#include<sys/un.h>
#define N 64
int main(int argc, const char *argv[])
{
int sockfd;
struct sockaddr_un serveraddr;
char buf[N];
sockfd = socket(AF_UNIX, SOCK_STREAM, 0);
if(sockfd < 0)
{
perror("fail to sockfd");
return -1;
}
serveraddr.sun_family = AF_UNIX;
strcpy(serveraddr.sun_path, "mysocket");
if(connect(sockfd, (struct sockaddr*)&serveraddr, sizeof(serveraddr)) < 0)
{
perror("fail to connect");
return -1;
}
while(1)
{
printf("<client>");
fgets(buf, N, stdin);
if(send(sockfd, buf, N, 0) < 0)
{
perror("fail to send");
return -1;
}
if(strncmp(buf, "quit", 4) == 0)
{
break;
}
if(recv(sockfd, buf, N, 0) < 0)
{
perror("fail to recv");
return -1;
}
printf("buf:%s\n", buf);
}
close(sockfd);
return 0;
}