LRU 缓存
简单说就是删除最久没有访问的节点
我们需要一个有序链表来记录节点,单向链表也可以,就是还要记录前驱后驱等,双向的可以省去很多中间变量。
//定义链表节点
struct Node
{
int key, val;
Node* pHead, * pTail;
Node() : key(-1), val(-1), pHead(nullptr), pTail(nullptr) {}
Node(int _key, int _val) : key(_key), val(_val), pHead(nullptr), pTail(nullptr) {}
};
class LRUCache
{
public:
LRUCache(int capacity)
{
m_nCapacity = capacity;
m_pLeft = new Node(), m_pRight = new Node();
m_pLeft->pTail = m_pRight, m_pRight->pHead = m_pLeft;
}
~LRUCache()
{
Node* pTemp = m_pLeft;
if (m_pLeft)
{
pTemp = m_pLeft->pTail;
delete m_pLeft;
m_pLeft = pTemp;
}
}
//这种指来指去的画个图就很容易理解了。
//移除尾部元素,即最久未访问的
void remove(Node* p)
{
p->pHead->pTail = p->pTail;
p->pTail->pHead = p->pHead;
}
void insert(Node* p)
{
p->pTail = m_pLeft->pTail;
m_pLeft->pTail->pHead = p;
p->pHead = m_pLeft;
m_pLeft->pTail = p;
}
int get(int key)
{
if (m_map.count(key) == 0)
{
return -1;
}
else
{
Node* pNode = m_map[key];
remove(pNode);
insert(pNode);
return pNode->val;
}
}
void put(int key, int value)
{
if (m_map.count(key))
{
Node* pNode = m_map[key];
pNode->val = value;
remove(pNode);
insert(pNode);
}
else
{
if (m_map.size() == m_nCapacity)
{
Node* pNode = m_pRight->pHead;
m_map.erase(pNode->key);
remove(pNode);
delete pNode;
}
Node* pNode = new Node(key, value);
m_map[key] = pNode;
insert(pNode);
}
}
private:
Node* m_pLeft, * m_pRight;
unordered_map<int, Node*> m_map;
int m_nCapacity;
};