Jpg图像处理类

view.h文件

#include "Doc.h"

/
// Picture view is a typical scroll view.
//
class CPictureView : public CScrollView {
public:
	virtual ~CPictureView();
	CPictureDoc* GetDocument() { return (CPictureDoc*)m_pDocument; }

protected:
	BOOL m_rcImage;		// rect to display image in
	UINT m_iHowScale;		// how to scale image

	CPictureView();
	void GetImageRect(CRect& rc);
	void SetScrollSizes();

	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual void OnInitialUpdate(); // called first time after construct

	// command/message handlers
	afx_msg void OnViewScale(UINT nID);
	afx_msg void OnUpdateViewScale(CCmdUI* pCmdUI);
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg void OnSize(UINT nType, int cx, int cy);

	DECLARE_DYNCREATE(CPictureView)
	DECLARE_MESSAGE_MAP()
};

 

view.cpp

/
// View.cpp : implementation of the CPictureView class
//
#include "StdAfx.h"
#include "View.h"
#include "resource.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif


// CPictureView
//
IMPLEMENT_DYNCREATE(CPictureView, CScrollView)

BEGIN_MESSAGE_MAP(CPictureView, CScrollView)
	ON_WM_ERASEBKGND()
	ON_WM_SIZE()
	ON_COMMAND_RANGE(ID_VIEW_TOFIT, ID_VIEW100, OnViewScale)
	ON_UPDATE_COMMAND_UI_RANGE(ID_VIEW_TOFIT, ID_VIEW100, OnUpdateViewScale)
END_MESSAGE_MAP()

CPictureView::CPictureView()
{
	m_iHowScale = ID_VIEW_TOFIT;
}

CPictureView::~CPictureView()
{
}

void CPictureView::OnInitialUpdate()
{
	SetScrollSizes();
}

//
// Set scroll sizes based on picture. Page size = client hieight/width;
// line size = 1/10 of this.
//
void CPictureView::SetScrollSizes()
{
	CRect rcClient;
	GetClientRect(&rcClient);

	CRect rcImage;
	GetImageRect(rcImage);

	CSize szTotal = rcImage.Size();
	CSize szPage = rcClient.Size();

	CSize szLine = szPage;
	szLine.cx /= 10;
	szLine.cy /= 10;
	
	CScrollView::SetScrollSizes(MM_TEXT, szTotal, szPage, szLine);
	Invalidate();
}

//
// View was sized: readjust scroll sizes if I'm in "zoom to fit" mode
//
void CPictureView::OnSize(UINT nType, int cx, int cy)
{
	CScrollView::OnSize(nType, cx, cy);
	if (m_iHowScale==ID_VIEW_TOFIT) {
		SetScrollSizes();
	}
}

//
// Erase the background. This is required in case the image is smaller than
// the client area, to paint the extra background. Use clipping to avoid
// flicker.
//
BOOL CPictureView::OnEraseBkgnd(CDC* pDC)
{
	CPictureDoc* pDoc = GetDocument();
	ASSERT_VALID(pDoc);

	// get client rectangle
	CRect rcClient;
	GetClientRect(&rcClient);
	CRect rc = rcClient;

	// get image rectangle
	CRect rcImage;
	GetImageRect(rcImage);
	rc = rcImage;

	CPoint pt = pDC->GetViewportOrg();
	CSize sz = GetTotalSize();

	// create clipping region
	CRgn clipRgn;
	clipRgn.CreateRectRgnIndirect(&rcClient);
	pDC->SelectClipRgn(&clipRgn);
	pDC->ExcludeClipRect(&rcImage);

	CBrush brush(RGB(0,0,0)); // black
	pDC->FillRect(&rcClient, &brush);

	pDC->SelectClipRgn(NULL);

	return TRUE;
}

//
// Draw the picture -- call CPicture to do it.
//
void CPictureView::OnDraw(CDC* pDC)
{
	CPictureDoc* pDoc = GetDocument();
	ASSERT_VALID(pDoc);
	CPicture* ppic = pDoc->GetPicture();
	ASSERT(ppic);
	if (*ppic) {
		CRect rc;
		GetImageRect(rc);
		ppic->Render(pDC,rc);
	}
}

//
// Get image rectangle, scaled for current zoom factor.
//
void CPictureView::GetImageRect(CRect& rc)
{
	CPictureDoc* pDoc = GetDocument();
	ASSERT_VALID(pDoc);
	CPicture* ppic = pDoc->GetPicture();
	ASSERT(ppic);

	if (!ppic || !*ppic) {
		rc.SetRect(0,0,0,0);
	} else if (m_iHowScale==ID_VIEW_TOFIT) {
		GetClientRect(&rc);
	} else {
		CSize sz = ppic->GetImageSize();
		switch (m_iHowScale) {
		case ID_VIEW25:
			sz.cx >>= 2;
			sz.cy >>= 2;
			break;
		case ID_VIEW33:
			sz.cx /= 3;
			sz.cy /= 3;
			break;
		case ID_VIEW50:
			sz.cx >>= 1;
			sz.cy >>= 1;
			break;
		case ID_VIEW75:
			sz.cx = (sz.cx * 3)/4;
			sz.cy = (sz.cy * 3)/4;
			break;
//		case ID_VIEW100:
//			sz.cx = (sz.cx * 3)/4;
//			sz.cy = (sz.cy * 3)/4;
//			sz.cx >>= 2;
//			sz.cy >>= 2;
//			break;
		}
		rc.SetRect(0,0,sz.cx,sz.cy);
	}
}

//
// Handle zoom command.
//
void CPictureView::OnViewScale(UINT nID)
{
	if (m_iHowScale != nID) {
		m_iHowScale = nID;
		ScrollToPosition(CPoint(0,0));
		OnInitialUpdate();
	}
}

//
// Update zoom menu -- check the whichever zoom factor I'm at now.
//
void CPictureView::OnUpdateViewScale(CCmdUI* pCmdUI)
{
	pCmdUI->SetCheck(pCmdUI->m_nID == m_iHowScale);
}


statlink.h


// VCKBASE -- August 2000
// Compiles with Visual C++ 6.0, runs on Windows 98 and probably NT too.
//
#pragma once

//
// Simple text hyperlink derived from CString
//
class CHyperlink : public CString {
public:
	CHyperlink(LPCTSTR lpLink = NULL) : CString(lpLink) { }
	~CHyperlink() { }
	const CHyperlink& operator=(LPCTSTR lpsz) {
		CString::operator=(lpsz);
		return *this;
	}
	operator LPCTSTR() {
		return CString::operator LPCTSTR(); 
	}
	virtual HINSTANCE Navigate() {
		return IsEmpty() ? NULL :
			ShellExecute(0, _T("open"), *this, 0, 0, SW_SHOWNORMAL);
	}
};

//
// CStaticLink implements a static control that's a hyperlink
// to any file on your desktop or web. You can use it in dialog boxes
// to create hyperlinks to web sites. When clicked, opens the file/URL
//
class CStaticLink : public CStatic {
public:
	DECLARE_DYNAMIC(CStaticLink)
	CStaticLink(LPCTSTR lpText = NULL, BOOL bDeleteOnDestroy=FALSE);
	~CStaticLink() { }


	void SetNoLink(BOOL bNoLink) {
		m_bNoLink = bNoLink;
	}
	// Hyperlink contains URL/filename. If NULL, I will use the window text.
	// (GetWindowText) to get the target.
	CHyperlink	m_link;
	COLORREF	m_color;

	// Default colors you can change
	// These are global, so they're the same for all links.
	static COLORREF g_colorUnvisited;
	static COLORREF g_colorVisited;
	static COLORREF g_colorOver;

	// Cursor used when mouse is on a link--you can set, or
	// it will default to the standard hand with pointing finger.
	// This is global, so it's the same for all links.
	static HCURSOR	 g_hCursorLink;

protected:
	CFont			m_font;				// underline font for text control
	BOOL			m_bDeleteOnDestroy;	// delete object when window destroyed?
    BOOL            m_bOverControl;     // cursor over control?
    UINT			m_nTimerID;

	BOOL			m_bNoLink;

	virtual void PostNcDestroy();

	// message handlers
	DECLARE_MESSAGE_MAP()
	afx_msg UINT	OnNcHitTest(CPoint point);
	afx_msg HBRUSH  CtlColor(CDC* pDC, UINT nCtlColor);
	afx_msg void	OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg BOOL	OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
	afx_msg void	OnTimer( UINT nIDEvent );
};


statlink.cpp


// VCKBASE -- August 2000
// Compiles with Visual C++ 6.0, runs on Windows 98 and probably NT too.
//
// CStaticLink implements a static control that's a hyperlink
// to any file on your desktop or web. You can use it in dialog boxes
// to create hyperlinks to web sites. When clicked, opens the file/URL
//
#include "StdAfx.h"
#include "StatLink.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

COLORREF CStaticLink::g_colorUnvisited  = RGB(0,0,255);		 // blue
COLORREF CStaticLink::g_colorVisited    = RGB(128,0,128);	 // purple
COLORREF CStaticLink::g_colorOver		= RGB(255,0,0);	     // Red

HCURSOR	CStaticLink::g_hCursorLink = NULL;

IMPLEMENT_DYNAMIC(CStaticLink, CStatic)

BEGIN_MESSAGE_MAP(CStaticLink, CStatic)
	ON_WM_NCHITTEST()
	ON_WM_CTLCOLOR_REFLECT()
	ON_WM_LBUTTONDOWN()
	ON_WM_SETCURSOR()
	ON_WM_TIMER()
END_MESSAGE_MAP()

///
// Constructor sets default colors = blue/purple.
// bDeleteOnDestroy is used internally by PixieLib in CPixieDlg.
//
CStaticLink::CStaticLink(LPCTSTR lpText, BOOL bDeleteOnDestroy)
{
	m_link = lpText;								// link text (NULL ==> window text)
	m_color = g_colorUnvisited;				// not visited yet
	m_bDeleteOnDestroy = bDeleteOnDestroy;	// delete object with window?
    m_bOverControl     = FALSE;                // Cursor not yet over control
    m_nTimerID         = 1;
}

//
// Normally,	a static control does not get mouse events unless it has
// SS_NOTIFY. This achieves the same effect as SS_NOTIFY, but it's fewer
// lines of code and more reliable than turning on SS_NOTIFY in OnCtlColor
// because Windows doesn't send WM_CTLCOLOR to bitmap static controls.
//
UINT CStaticLink::OnNcHitTest(CPoint point)
{
	if (!m_bOverControl)        // Cursor has just moved over control
	{
		m_bOverControl = TRUE;
/*
	    CDC* pDC = GetDC();
		LOGFONT lf;
		GetFont()->GetObject(sizeof(lf), &lf);
		lf.lfUnderline = TRUE;
		m_font.DeleteObject();
		m_font.CreateFontIndirect(&lf);

		// use underline font and visited/unvisited colors
		pDC->SelectObject(&m_font);
*/
		m_color = g_colorOver;	// change color
		Invalidate();			// repaint 

		SetTimer(m_nTimerID, 100, NULL);
	}
	return HTCLIENT;
}

//
// Handle reflected WM_CTLCOLOR to set custom control color.
// For a text control, use visited/unvisited colors and underline font.
// For non-text controls, do nothing. Also ensures SS_NOTIFY is on.
//
HBRUSH CStaticLink::CtlColor(CDC* pDC, UINT nCtlColor)
{
	ASSERT(nCtlColor == CTLCOLOR_STATIC);
	DWORD dwStyle = GetStyle();
	
	HBRUSH hbr = NULL;
	if ((dwStyle & 0xFF) <= SS_RIGHT) {
		// this is a text control: set up font and colors
		if (!(HFONT)m_font) {
			// first time init: create font
			LOGFONT lf;
			GetFont()->GetObject(sizeof(lf), &lf);
//			lf.lfUnderline = TRUE;
			m_font.CreateFontIndirect(&lf);
		}

		// use underline font and visited/unvisited colors
		pDC->SelectObject(&m_font);
		pDC->SetTextColor(m_color);
		pDC->SetBkMode(TRANSPARENT);

		// return hollow brush to preserve parent background color
		hbr = (HBRUSH)::GetStockObject(HOLLOW_BRUSH);

	}
	return hbr;
}

/
// Handle mouse click: navigate link
//
void CStaticLink::OnLButtonDown(UINT nFlags, CPoint point)
{
	if (m_link.IsEmpty()) {
		// no link: try to load from resource string or window text 
		m_link.LoadString(GetDlgCtrlID()) || (GetWindowText(m_link),1);
		if (m_link.IsEmpty())
			return;
	}

	// Call ShellExecute to run the file.
	// For an URL, this means opening it in the browser.
	//
	HINSTANCE h = m_link.Navigate();
	if ((UINT)h > 32) {						 // success!
		m_color = g_colorVisited;			 // change color
		Invalidate();						 // repaint 
	} else {
		MessageBeep(0);		// unable to execute file!
		TRACE(_T("*** WARNING: CStaticLink: unable to navigate link %s\n"),
			(LPCTSTR)m_link);
	}
}

void CStaticLink::OnTimer(UINT nIDEvent) 
{
    CPoint p(GetMessagePos());
    ScreenToClient(&p);

	HBRUSH hbr = NULL;
    CRect rect;
    GetClientRect(rect);
    if (!rect.PtInRect(p))
    {
        m_bOverControl = FALSE;
	    KillTimer(m_nTimerID);
/*
	    CDC* pDC = GetDC();
		LOGFONT lf;
		GetFont()->GetObject(sizeof(lf), &lf);
		lf.lfUnderline = FALSE;
		m_font.DeleteObject();
		m_font.CreateFontIndirect(&lf);

		// use underline font and visited/unvisited colors
		pDC->SelectObject(&m_font);
*/		
		m_color = g_colorUnvisited;	// change color
		Invalidate();			// repaint 
        rect.bottom+=10;
        InvalidateRect(rect);
	}
	CStatic::OnTimer(nIDEvent);
}

//
// Set "hand" cursor to cue user that this is a link. If app has not set
// g_hCursorLink, then try to get the cursor from winhlp32.exe,
// resource 106, which is a pointing finger. This is a bit of a kludge,
// but it works.
//
BOOL CStaticLink::OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message)
{
	if (g_hCursorLink == NULL) {
		static bTriedOnce = FALSE;
		if (!bTriedOnce) {
         CString windir;
//for XP
//       GetSystemWindowsDirectory(windir.GetBuffer(MAX_PATH), MAX_PATH);
//for Windows 2000
         GetWindowsDirectory(windir.GetBuffer(MAX_PATH), MAX_PATH);
         windir.ReleaseBuffer();
         windir += _T("\\winhlp32.exe");
         HMODULE hModule = LoadLibrary(windir);
			if (hModule) {
				g_hCursorLink =
					CopyCursor(::LoadCursor(hModule, MAKEINTRESOURCE(106)));
			}
			FreeLibrary(hModule);
			bTriedOnce = TRUE;
		}
	}
	if (g_hCursorLink) {
		::SetCursor(g_hCursorLink);
		return TRUE;
	}
	return FALSE;
}

//
// Normally, a control class is not destoyed when the window is;
// however, CPixieDlg creates static controls with "new" instead of
// as class members, so it's convenient to allow the option of destroying
// object with window. In applications where you want the object to be
// destoyed along with the window, you can call constructor with
// bDeleteOnDestroy=TRUE.
//
void CStaticLink::PostNcDestroy()
{
	if (m_bDeleteOnDestroy)
		delete this;
}


picture.h


// If this code works, it was written by Paul DiLascia.
// If not, I don't know who wrote it.
// Compiles with Visual C++ 6.0 for Windows 98 and probably Windows 2000 too.
// Set tabsize = 3 in your editor.
//
#pragma once
#include <atlbase.h>

//
// Picture object--encapsulates IPicture
//
class CPicture {
public:
	CPicture();
	~CPicture();

	// Load frm various sosurces
	BOOL Load(UINT nIDRes);
	BOOL Load(LPCTSTR pszPathName);
	BOOL Load(CFile& file);
	BOOL Load(CArchive& ar);
	BOOL Load(IStream* pstm);

	// render to device context
	BOOL Render(CDC* pDC, CRect rc=CRect(0,0,0,0),
		LPCRECT prcMFBounds=NULL) const;

	CSize GetImageSize(CDC* pDC=NULL) const;

	operator IPicture*() {
		return m_spIPicture;
	}

	void GetHIMETRICSize(OLE_XSIZE_HIMETRIC& cx, OLE_YSIZE_HIMETRIC& cy) const {
		cx = cy = 0;
		const_cast<CPicture*>(this)->m_hr = m_spIPicture->get_Width(&cx);
		ASSERT(SUCCEEDED(m_hr));
		const_cast<CPicture*>(this)->m_hr = m_spIPicture->get_Height(&cy);
		ASSERT(SUCCEEDED(m_hr));
	}

	void Free() {
		if (m_spIPicture) {
			m_spIPicture.Release();
		}
	}

protected:
	CComQIPtr<IPicture>m_spIPicture;		 // ATL smart pointer to IPicture
	HRESULT m_hr;								 // last error code
};


picture.cpp


// If this code works, it was written by Paul DiLascia.
// If not, I don't know who wrote it.
// Compiles with Visual C++ 6.0 for Windows 98 and probably Windows 2000 too.
// Set tabsize = 3 in your editor.
//
#include "StdAfx.h"
#include "Picture.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif


// CPicture implementation
//

CPicture::CPicture()
{
}

CPicture::~CPicture()
{
}

//
// Load from resource. Looks for "IMAGE" type.
//
BOOL CPicture::Load(UINT nIDRes)
{
	// find resource in resource file
	HINSTANCE hInst = AfxGetResourceHandle();
	HRSRC hRsrc = ::FindResource(hInst,
		MAKEINTRESOURCE(nIDRes),
		"IMAGE"); // type
	if (!hRsrc)
		return FALSE;

	// load resource into memory
	DWORD len = SizeofResource(hInst, hRsrc);
	BYTE* lpRsrc = (BYTE*)LoadResource(hInst, hRsrc);
	if (!lpRsrc)
		return FALSE;

	// create memory file and load it
	CMemFile file(lpRsrc, len);
	BOOL bRet = Load(file);
	FreeResource(hRsrc);
	GlobalFree(lpRsrc);
	return bRet;
}

//
// Load from path name.
//
BOOL CPicture::Load(LPCTSTR pszPathName)
{
	CFile file;
	if (!file.Open(pszPathName, CFile::modeRead|CFile::shareDenyWrite))
		return FALSE;
	BOOL bRet = Load(file);
	file.Close();
	return bRet;
}

//
// Load from CFile
//
BOOL CPicture::Load(CFile& file)
{
	CArchive ar(&file, CArchive::load | CArchive::bNoFlushOnDelete);
	return Load(ar);
}

//
// Load from archive--create stream and load from stream.
//
BOOL CPicture::Load(CArchive& ar)
{
	CArchiveStream arcstream(&ar);
	return Load((IStream*)&arcstream);
}

//
// Load from stream (IStream). This is the one that really does it: call
// OleLoadPicture to do the work.
//
BOOL CPicture::Load(IStream* pstm)
{
	Free();
	HRESULT hr = OleLoadPicture(pstm, 0, FALSE,
		IID_IPicture, (void**)&m_spIPicture);
	ASSERT(SUCCEEDED(hr) && m_spIPicture);	
	return TRUE;
}

//
// Render to device context. Covert to HIMETRIC for IPicture.
//
BOOL CPicture::Render(CDC* pDC, CRect rc, LPCRECT prcMFBounds) const
{
	ASSERT(pDC);

	if (rc.IsRectNull()) {
		CSize sz = GetImageSize(pDC);
		rc.right = sz.cx;
		rc.bottom = sz.cy;
	}
	long hmWidth,hmHeight; // HIMETRIC units
	GetHIMETRICSize(hmWidth, hmHeight);
	m_spIPicture->Render(*pDC, rc.left, rc.top, rc.Width(), rc.Height(),
		0, hmHeight, hmWidth, -hmHeight, prcMFBounds);

	return TRUE;
}

//
// Get image size in pixels. Converts from HIMETRIC to device coords.
//
CSize CPicture::GetImageSize(CDC* pDC) const
{
	if (!m_spIPicture)
		return CSize(0,0);
	
	LONG hmWidth, hmHeight; // HIMETRIC units
	m_spIPicture->get_Width(&hmWidth);
	m_spIPicture->get_Height(&hmHeight);
	CSize sz(hmWidth,hmHeight);
	if (pDC==NULL) {
		CWindowDC dc(NULL);
		dc.HIMETRICtoDP(&sz); // convert to pixels
	} else {
		pDC->HIMETRICtoDP(&sz);
	}
	return sz;
}


pictctrl.h


// If this code works, it was written by Paul DiLascia.
// If not, I don't know who wrote it.
// Compiles with Visual C++ 6.0 for Windows 98 and probably Windows 2000 too.
// Set tabsize = 3 in your editor.
//
#include "picture.h"
#include "StatLink.h"
#pragma once

//
// Class to encapsulate IPicture. This does not wrap all IPicture methods,
// only the ones I needed to implement ImgView -- feel free to add the others
// yourself.
//
class CPictureCtrl : public CStaticLink {
public:
	CPictureCtrl(BOOL bAutoLoadImage=TRUE);
	~CPictureCtrl();

	// brainless wrappers call CPicture
	BOOL LoadImage(UINT nIDRes) {
		Invalidate();
		return m_pict.Load(nIDRes);
	}
	BOOL LoadImage(LPCTSTR pszPathName) {
		Invalidate();
		return m_pict.Load(pszPathName);
	}
	BOOL LoadImage(CArchive& ar) {
		Invalidate();
		return m_pict.Load(ar);
	}
	BOOL LoadImage(IStream* pstm) {
		Invalidate();
		return m_pict.Load(pstm);
	}

	CSize GetImageSize() {
		return m_pict.GetImageSize();
	}

	const CPicture* GetPicture() {
		return &m_pict;
	}

protected:
	CPicture m_pict;			// picture
	BOOL m_bAutoLoadImage;	// automatically load image w/same Ctrl ID

	virtual void PreSubclassWindow();

	// message handlers
	afx_msg void OnPaint();
	afx_msg int  OnCreate(LPCREATESTRUCT lpcs);
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);

	DECLARE_DYNAMIC(CPictureCtrl)
	DECLARE_MESSAGE_MAP()
};


pictCtrl.cpp


// If this code works, it was written by Paul DiLascia.
// If not, I don't know who wrote it.
// Compiles with Visual C++ 6.0 for Windows 98 and probably Windows 2000 too.
// Set tabsize = 3 in your editor.
//
#include "StdAfx.h"
#include "PictCtrl.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif


// CPictureCtrl is like a static bitmap, but displays any kind of
// image -- BMP, JPG, or GIF.
//
IMPLEMENT_DYNAMIC(CPictureCtrl, CStaticLink)
BEGIN_MESSAGE_MAP(CPictureCtrl, CStaticLink)
	ON_WM_CREATE()
	ON_WM_PAINT()
	ON_WM_ERASEBKGND()
END_MESSAGE_MAP()

CPictureCtrl::CPictureCtrl(BOOL bAutoLoadImage)
	: m_bAutoLoadImage(bAutoLoadImage)
{
}

CPictureCtrl::~CPictureCtrl()
{
}

//
// Created: load picture with same ID as me, if there is one. In theory, this
// should not be required because PreSubclassWindow is called whether the
// control is created directly or subclassed from a dialog--but for some odd
// reason unbeknowst to me, GetDlgCtrlID always returns 0 in OnCreate. Go
// figure.
//
int CPictureCtrl::OnCreate(LPCREATESTRUCT lpcs)
{
	if (CStaticLink::OnCreate(lpcs)!=0)
		return -1;
	int nID = GetDlgCtrlID();
	if (m_bAutoLoadImage && nID > 0 && !m_pict) {
		LoadImage(nID);
	}
	return 0;
}

//
// Subclassed: load picture with same ID as me, if there is one.
//
void CPictureCtrl::PreSubclassWindow()
{
	int nID = GetDlgCtrlID();
	if (m_bAutoLoadImage && nID > 0 && !m_pict) {
		LoadImage(nID);
	}
	CString s;
	SetNoLink(!s.LoadString(GetDlgCtrlID()));
}

//
// Paint the picture -- override static stuff and do my own thing.
// Call CPicture to to the work. 
//
void CPictureCtrl::OnPaint()
{
	CPaintDC dc(this);
	if (m_pict) {
		CRect rcClient;
		GetClientRect(&rcClient);
		CRect rcImage(CPoint(0,0),m_pict.GetImageSize());
		CRect rc;
		rc.IntersectRect(&rcImage, &rcClient);
		m_pict.Render(&dc, rc);
	}
}

//
// If picture is smaller than client area, paint extra with background color.
// 
BOOL CPictureCtrl::OnEraseBkgnd(CDC* pDC)
{
	// get client rectangle
	CRect rcClient;
	GetClientRect(&rcClient);
	CRect rc = rcClient;

	// get image rectangle
	CRect rcImage(CPoint(0,0), m_pict.GetImageSize());

	// create clipping region
	CRgn clipRgn;
	clipRgn.CreateRectRgnIndirect(&rcClient);
	pDC->SelectClipRgn(&clipRgn);
	pDC->ExcludeClipRect(&rcImage);

	CBrush *pBrush =
		CBrush::FromHandle((HBRUSH)GetWindowLong(m_hWnd, GCL_HBRBACKGROUND));
	pDC->FillRect(&rcClient, pBrush);
	pDC->SelectClipRgn(NULL);

	return TRUE;
}


doc.h

/
// Project:MYIMGAPP
// Author:NorthTibet
// Date:星期四, 九月 26, 2002
// Description:通过定制的C++类在MFC框架中轻松显示多种格式的图象
//
/
// Doc.h : interface of the CPictureDoc class
//
/
#pragma once
#include "Picture.h"

/
// Typical MFC doc class. Holds the picture in CPicture.
//
class CPictureDoc : public CDocument {
public:
	virtual ~CPictureDoc();
	virtual void Serialize(CArchive& ar);
	virtual BOOL OnNewDocument();

	CPicture* GetPicture() {
		return &m_pict;
	}

protected:
	CPicture	m_pict; // the picture
	CPictureDoc();
	DECLARE_DYNCREATE(CPictureDoc)
	DECLARE_MESSAGE_MAP()
};


doc.cpp

/
// Project:MYIMGAPP
// Author:NorthTibet
// Date:星期四, 九月 26, 2002
// Description:通过定制的C++类在MFC框架中轻松显示多种格式的图象
//
/
// Doc.cpp : implementation of the CPictureDoc class
//
#include "StdAfx.h"
#include "resource.h"

#include <afxdisp.h>
#include <afxpriv2.h>
#include "Doc.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

IMPLEMENT_DYNCREATE(CPictureDoc, CDocument)

BEGIN_MESSAGE_MAP(CPictureDoc, CDocument)
END_MESSAGE_MAP()

CPictureDoc::CPictureDoc()
{
}

CPictureDoc::~CPictureDoc()
{
}

void CPictureDoc::Serialize(CArchive& ar)
{
	if (ar.IsLoading()) {
		VERIFY(m_pict.Load(ar));
	} else {
		
	}
}

//
// Load initial picture from resource
//
BOOL CPictureDoc::OnNewDocument()
{
	m_pict.Load(IDR_MAINFRAME);
	return TRUE;
}


 

 

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