// BEGIN_MESSAGE_MAP(theClass, baseClass)
// END_MESSAGE_MAP()
const AFX_MSGMAP* theClass::GetMessageMap() const
{
return &theClass::messageMap;
}
const AFX_MSGMAP theClass::messageMap =
{
&baseClass::messageMap,
&theClass::_messageEntries[0]
};
const AFX_MSGMAP_ENTRY theClass::_messageEntries[] =
{
{ WM_PAINT, 0, 0, 0, AfxSig_vv, OnPaint },
{0, 0, 0, 0, AfxSig_end, (AFX_PMSG)0 }
};