圆形图片的处理小Demo(混合模式):
private static Bitmap getCircleAvater(Bitmap source, Context context) {
Bitmap target = Bitmap.createBitmap(source.getWidth(),
source.getHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(target);
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
// 混合模式中的DST中的圆
paint.setColor(Color.BLACK);
// 取两者中较小的值并且别忘了高要除2;
float radius = Math.min(source.getWidth(), source.getHeight() / 2);
// 画圆
canvas.drawCircle(source.getWidth() / 2, source.getHeight() / 2,
radius, paint);
// 设置混合模式
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
canvas.drawBitmap(source, 0, 0, paint);
paint.setColor(Color.WHITE);
paint.setStyle(Style.STROKE);
paint.setStrokeWidth(3);
paint.setAntiAlias(true);
canvas.drawCircle(source.getWidth() / 2, source.getHeight() / 2,
radius - 1, paint);
return target;
}