state模式,系统运行过程中状态的切换
如:灯泡状态的改变(打开关闭),模拟两次打开关闭状态的改变
/**
*
* <p>灯状态抽象类</p>
*/
public abstract class LightState {
public abstract void chageState(Controller controll);
}
/**
*
* <p>点击按钮打开灯状态的实现类</p>
*/
public class OpenLightState extends LightState {
@Override
public void chageState(Controller controll) {
System.out.println("灯已打开....");
controll.setLightState(new CloseLightState());//将按钮的控制状态设置为关闭方式
}
}
/**
*
* <p>点击按钮关闭灯状态的实现类</p>
*/
public class CloseLightState extends LightState {
@Override
public void chageState(Controller controll) {
System.out.println("灯已关闭....");
controll.setLightState(new OpenLightState());//将控制器的按钮设置为可打开灯的状态
}
}
/**
*
* <p>灯泡状态切换控制器,通过开关Controller改变灯泡的状态</p>
*/
public class Controller {
private LightState lightState;
public Controller() {
lightState = new OpenLightState();//第一次默认为打开灯泡
}
public void ControllLight() {//灯泡控制方式
lightState.chageState(this);
}
public LightState getLightState() {
return lightState;
}
public void setLightState(LightState lightState) {
this.lightState = lightState;
}
}
/**
*
* <p>state模式,系统运行过程中状态的切换
* eg:灯泡状态的改变(打开关闭),模拟两次打开关闭状态的改变
* </p>
*/
public class StateGoFTest {
public static void main(String[] args) {
Controller con = new Controller();
for(int i = 0; i < 4; i++) {
System.out.println("===============灯正在改变状态==============");
con.ControllLight();
}
}
}