#include "stdafx.h"
#include <stdio.h>
#include <stdlib.h>
#define MAX_VERTEX_NUM 20
typedef struct ArcNode
{
int data;
struct ArcNode *next;
}ArcNode, *PArcNode;
typedef struct VNode
{
int indegree;
char vertex;
PArcNode first;
}VNode, AdjList[MAX_VERTEX_NUM];
typedef struct ALGraph
{
int arcnum, vexnum;
AdjList adjlist;
}ALGraph, *PALGraph;
int GetLocation(PALGraph palgraph, char v)
{
for (int i = 0; i < palgraph->vexnum; i++)
{
if (v == palgraph->adjlist[i].vertex)
return i;
}
return -1;
}
PALGraph CreateGraph()
{
PALGraph palgraph = (PALGraph)malloc(sizeof(ALGraph));
printf("输入定点数和边数:");
scanf("%d %d", &palgraph->vexnum, &palgraph->arcnum);
getchar();
printf("输入每个顶点名称\n");
for (int i = 0; i < palgraph->vexnum; i++)
{
printf("输入第%d个顶点名称:",i);
scanf("%c", &palgraph->adjlist[i].vertex);
getchar();
palgraph->adjlist[i].first = NULL;
palgraph->adjlist[i].indegree = 0;
}
printf("输入边的起始点:\n");
char u, v;
int p, q;
for (int i = 0; i < palgraph->arcnum; i++)
{
printf("输入第%d条边起始点:",i);
scanf("%c %c", &u, &v);
getchar();
p = GetLocation(palgraph, u);
q = GetLocation(palgraph, v);
if (p != -1 && q != -1)
{
if (palgraph->adjlist[p].first == NULL)
{
PArcNode parcnode = (PArcNode)malloc(sizeof(ArcNode));
parcnode->data = q;
parcnode->next = NULL;
palgraph->adjlist[p].first = parcnode;
palgraph->adjlist[q].indegree = palgraph->adjlist[q].indegree + 1;
}
else
{
PArcNode parcnode = palgraph->adjlist[p].first;
while (parcnode->next != NULL)
{
parcnode = parcnode->next;
}
PArcNode parc = (PArcNode)malloc(sizeof(ArcNode));
parc->data = q;
parc->next = NULL;
parcnode->next = parc;
palgraph->adjlist[q].indegree += 1;
}
}
}
return palgraph;
}
void printALGraph(PALGraph palgraph)
{
if (palgraph != NULL)
{
for (int i = 0; i < palgraph->vexnum; i++)
{
printf("%c %d ", palgraph->adjlist[i].vertex, palgraph->adjlist[i].indegree);
PArcNode p = palgraph->adjlist[i].first;
while (p != NULL)
{
printf("%c ", palgraph->adjlist[p->data].vertex);
p = p->next;
}
printf("\n");
}
printf("\n");
}
else
{
printf("Graph input error!\n");
}
}
typedef struct SNode
{
int sdata;
struct SNode *next;
}SNode, *PSNode;
typedef struct Stack
{
PSNode top;
PSNode base;
}Stack,*PStack;
PStack InitStack()
{
PStack pstack = (PStack)malloc(sizeof(Stack));
PSNode psnode = (PSNode)malloc(sizeof(SNode));
psnode->next = NULL;
pstack->base = psnode;
pstack->top = psnode;
return pstack;
}
bool StackEmpty(PStack pstack)
{
if (pstack->base == pstack->top)
return true;
return false;
}
void Push(PStack pstack, int index)
{
PSNode psnode = (PSNode)malloc(sizeof(SNode));
psnode->sdata = index;
psnode->next = pstack->top;
pstack->top = psnode;
}
int Pop(PStack pstack)
{
if (!StackEmpty(pstack))
{
PSNode psnode = pstack->top;
pstack->top = psnode->next;
int data = psnode->sdata;
free(psnode);
return data;
}
else{
printf("Stack is Empty!\n");
return -1;
}
}
void TopologicalSort(PALGraph palgraph)
{
int count=0,index;
PStack pstack = InitStack();
PArcNode p = NULL;
for (int i = 0; i < palgraph->vexnum; i++)
{
if (palgraph->adjlist[i].indegree == 0)
Push(pstack, i);
}
while (!StackEmpty(pstack))
{
index = Pop(pstack);
printf("%d %c\n", index, palgraph->adjlist[index].vertex);
count++;
for (p = palgraph->adjlist[index].first; p != NULL; p = p->next)
{
if ((--palgraph->adjlist[p->data].indegree) == 0)
{
Push(pstack, p->data);
}
}
}
if (count < palgraph->vexnum)
printf("error!\n");
printf("\n");
}
int main()
{
PALGraph palgraph = CreateGraph();
printALGraph(palgraph);
TopologicalSort(palgraph);
return 0;
}
拓扑排序 C实现
最新推荐文章于 2024-03-06 16:08:29 发布