两个前提条件:
- 从flutter v1.17版本开始,flutter module仅支持AndroidX的应用
- 在release模式下flutter仅支持一下架构:x84_64、armeabi-v7a、arm6f4-v8a,不支持mips和x86;所以引入flutter前需要在app/build.gradle下配置flutter支持的架构
android {
defaultConfig {
ndk {
// armeabi:已经淘汰(0%)
// armeabi-v7a:曾经主流的架构平台(20%)
// arm64-v8a:目前主流架构平台(80%)
abiFilters "armeabi-v7a", "arm64-v8a"
}
}
}
1、源代码集成
将flutter集成到现有的Android应用中主要步骤如下:
- 创建flutter module
- 为已存在的Android应用添加flutter module依赖(setting.gradle中加入代码)
- 在需要的module引入
- 添加Java 8编译选项
- 在kotlin中调用flutter module
- 编写dart代码
创建flutter module
//--org后面为域名 flutter_module为module名称
flutter create -t module --org com.example.module flutter_module
生成module的目录结构:
为已存在的Android应用添加flutter module依赖:
打开Android项目的setting.gradle添加如下代码:
setBinding(new Binding([gradle: this]))
evaluate(new File(
settingsDir.parentFile,
'flutter_module/.android/include_flutter.groovy'
))
//可选,作用:可以在当前AS的project下显示flutter_module以方便查看和编写Dart代码
include ':flutter_module'
project(':flutter_module').projectDir = new File('../flutter_module')
在需要的module引入
//asproj/app/build.gradle
implementation project(':flutter')
添加Java 8编译选项
因为flutter的Android engine是用来Java8的特性,所以在引入flutter时需要配置你的项目都Java8编译选项(app/build.gradle)
android {
compileOptions {
sourceCompatibility = 1.8
targetCompatibility = 1.8
}
}
在kotlin中调用flutter module,抽取一个基类HiFlutterFragment如下代码:
package org.devio.`as`.proj.common.flutter
import android.content.Context
import android.os.Bundle
import android.view.View
import android.view.ViewGroup
import io.flutter.embedding.android.FlutterTextureView
import io.flutter.embedding.android.FlutterView
import io.flutter.embedding.engine.FlutterEngine
import io.flutter.embedding.engine.dart.DartExecutor
import kotlinx.android.synthetic.main.fragment_flutter.title
import org.devio.`as`.proj.common.R
import org.devio.`as`.proj.common.ui.component.HiBaseFragment
abstract class HiFlutterFragment : HiBaseFragment() {
private lateinit var flutterEngine: FlutterEngine
protected var flutterView: FlutterView? = null
override fun onAttach(context: Context) {
super.onAttach(context)
flutterEngine = FlutterEngine(context)
flutterEngine.dartExecutor.executeDartEntrypoint(DartExecutor.DartEntrypoint.createDefault())
}
override fun getLayoutId(): Int {
return R.layout.fragment_flutter
}
fun setTitle(titleStr: String) {
title.text = titleStr
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
(layoutView as ViewGroup).addView(createFlutterView(activity!!))
}
override fun onStart() {
flutterView!!.attachToFlutterEngine(flutterEngine!!)
super.onStart()
}
override fun onResume() {
super.onResume()
//for flutter >= v1.17
flutterEngine.lifecycleChannel.appIsResumed()
}
override fun onPause() {
super.onPause()
flutterEngine.lifecycleChannel.appIsInactive()
}
override fun onStop() {
super.onStop()
flutterEngine.lifecycleChannel.appIsPaused()
}
override fun onDetach() {
super.onDetach()
flutterEngine.lifecycleChannel.appIsDetached()
}
private fun createFlutterView(context: Context): FlutterView {
//使用FlutterTextureView来进行渲染,以规避fluttersurfaceview压后台回来后界面被复用的问题
val flutterTextureView = FlutterTextureView(activity!!)
flutterView = FlutterView(context, flutterTextureView)
return flutterView!!
}
}
调试dart代码
1.关闭app(这一步很关键)
2.attach到Android项目中
- 使用命令行:然后切换到flutter_module目录下运行flutter attach,当有多个设备时用如:flutter attach -d 'emulator-5554'
- 不使用命令行:
3.启动app
2、maven仓库集成方式(详细步骤耐心等待)
这种集成方式不需要所有团队成员都安装flutter
环境。只需要
flutter
开发者在开发完功能模块。通知
Native
开发着更新一下依赖。就可以完成功能的更新。这样的话Native
开发者并不会有
flutter
的代码,并不知道具体实现方式。
将flutter集成到现有的Android应用中主要步骤如下:
- 创建flutter module
- 执行 flutter build aar
flutter优化提升加载速度,实现秒开flutter模块
1.如何让预加载不损失“首页”性能
2.如何实例化多个flutter引擎并分别加载不同的dart 入口文件
参考官方文档:
https://flutter.dev/docs/development/add-to-app