enum 变量的使用及char*数组定义
直接上代码, 可以看出, 用enum变量 及等于号可以确定指针所在的位置,
如果不用enum变量,按常规定义成 : const char * hw_type_name[]={"cuda","drm",....} 这种方式
指针是顺序排放的, 而用enum加=号则按enum 的顺序排放了, 用gdb调试观察hw_type_names 变量可以清楚的看明这一点.
cat test.c
#include <stdio.h>
enum AVHWDeviceType {
AV_HWDEVICE_TYPE_NONE,
AV_HWDEVICE_TYPE_VDPAU,
AV_HWDEVICE_TYPE_CUDA,
AV_HWDEVICE_TYPE_VAAPI,
AV_HWDEVICE_TYPE_DXVA2,
AV_HWDEVICE_TYPE_QSV,
AV_HWDEVICE_TYPE_VIDEOTOOLBOX,
AV_HWDEVICE_TYPE_D3D11VA,
AV_HWDEVICE_TYPE_DRM,
AV_HWDEVICE_TYPE_OPENCL,
AV_HWDEVICE_TYPE_MEDIACODEC,
AV_HWDEVICE_TYPE_VULKAN,
};
static const char *const hw_type_names[] = {
[AV_HWDEVICE_TYPE_CUDA] = "cuda",
[AV_HWDEVICE_TYPE_DRM] = "drm",
[AV_HWDEVICE_TYPE_DXVA2] = "dxva2",
[AV_HWDEVICE_TYPE_D3D11VA] = "d3d11va",
[AV_HWDEVICE_TYPE_OPENCL] = "opencl",
[AV_HWDEVICE_TYPE_QSV] = "qsv",
[AV_HWDEVICE_TYPE_VAAPI] = "vaapi",
[AV_HWDEVICE_TYPE_VDPAU] = "vdpau",
[AV_HWDEVICE_TYPE_VIDEOTOOLBOX] = "videotoolbox",
[AV_HWDEVICE_TYPE_VULKAN] = "vulkan",
[AV_HWDEVICE_TYPE_MEDIACODEC] = "mediacodec",
};
int main()
{
printf("hw_type_names[AV_HWDEVICE_TYPE_CUDA]:%s\n",hw_type_names[AV_HWDEVICE_TYPE_CUDA]);
printf("hw_type_names[AV_HWDEVICE_TYPE_VAAPI]:%s\n",hw_type_names[AV_HWDEVICE_TYPE_VAAPI]);
return 0;
}
(gdb) p hw_type_names
$3 = {0x0, 0x400730 "vdpau", 0x400736 "cuda", 0x40073b "vaapi", 0x400741 "dxva2", 0x400747 "qsv", 0x40074b "videotoolbox", 0x400758 "d3d11va", 0x400760 "drm", 0x400764 "opencl", 0x40076b "mediacodec", 0x400776 "vulkan"}
再补充一个结构变量的定义及结构变量的新式赋值方法,直接上代码了.
typedef struct AVFilterPad
{
char *name;
// ...
}AVFilterPad;
//结构变量的新式定义
AVFilterPad silence_inputs[] =
{
{
.name = "ilence_inputs",
},
{
NULL,
}
};
typedef struct AVFilter
{
char *name;
char *description;
AVFilterPad *inputs;
}AVFilter;
//结构变量的新式定义
AVFilter ff_af_silencedetect = {
.name = "silencedetect",
.description = "Detect Silence",
.inputs = silence_inputs,
};
对结构变量的域直接用 = 号可以赋值.