一、概述
现在一些手机管家都会有一个用来清理内存的悬浮窗小工具,感觉挺实用的,就自己做了一个。首先介绍一下这个工具的功能,除了可以清理内存,还有调节手机屏幕亮度、手电筒、无线网、移动数据、蓝牙、GPS开关的功能。先上图,感受一波:
清理手机内存
一些常用功能的开关
二、功能实现
1、悬浮窗
MainActivity只有两个按钮,控制悬浮窗的打开和关闭。这里我是用Service去控制的。下面我把FloatWindowService的代码贴出来:
public class FloatWindowService extends Service {
/**
* 用于在线程中创建或移除悬浮窗。
*/
private Handler handler = new Handler();
private FloatManager floatManager;
private Runnable runnable;
@Override
public IBinder onBind(Intent intent) {
return null;
}
@Override
public int onStartCommand(Intent intent, int flags, int startId) {
floatManager = new FloatManager(getApplicationContext());
//每隔1秒会更新一次悬浮窗状态
runnable = new Runnable() {
@Override
public void run() {
boolean isHome = isHome();
floatManager.trigger(isHome);
handler.postDelayed(this, 1000);
}
};
handler.post(runnable);
return super.onStartCommand(intent, flags, startId);
}
/**
* 判断当前界面是否是桌面
*/
private boolean isHome() {
ActivityManager mActivityManager = (ActivityManager) getSystemService(Context.ACTIVITY_SERVICE);
List<RunningTaskInfo> rti = mActivityManager.getRunningTasks(1);
return getHomes().contains(rti.get(0).topActivity.getPackageName());
}
/**
* 获得属于桌面的应用的应用包名称
*
* @return 返回包含所有包名的字符串列表
*/
private List<String> getHomes() {
List<String> names = new ArrayList<String>();
PackageManager packageManager = this.getPackageManager();
Intent intent = new Intent(Intent.ACTION_MAIN);
intent.addCategory(Intent.CATEGORY_HOME);
List<ResolveInfo> resolveInfo = packageManager.queryIntentActivities(intent,
PackageManager.MATCH_DEFAULT_ONLY);
for (ResolveInfo ri : resolveInfo) {
names.add(ri.activityInfo.packageName);
}
return names;
}
/**
* 服务销毁时清除任务
*/
@Override
public void onDestroy() {
super.onDestroy();
handler.removeCallbacks(runnable);
floatManager.removeWindow(getApplicationContext());
}
}
该悬浮窗只有在桌面才会出现,当打开其他应用的时候会隐藏。我这里用了Handler去每一秒执行一次判断悬浮窗的状态,式显示还是隐藏。注意:在Service的onDestory()的方法中一定要执行handler.removeCallbacks(),否则不能关闭悬浮窗。
下面说一下悬浮窗的创建,定义一个类继承LinearLayout,重写它的onTouchEvent()方法,实现拖动和点击的效果。核心代码如下:
@Override
public boolean onTouchEvent(MotionEvent event) {
try {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
// 手指按下时记录必要数据,纵坐标的值都需要减去状态栏高度
xInView = event.getX();
yInView = event.getY();
xDownInScreen = event.getRawX();
yDownInScreen = event.getRawY() - getStatusBarHeight();
xInScreen = event.getRawX();
yInScreen = event.getRawY() - getStatusBarHeight();
break;
case MotionEvent.ACTION_MOVE:
xInScreen = event.getRawX();
yInScreen = event.getRawY() - getStatusBarHeight();
// 手指移动的时候更新悬浮窗的位置
updateViewPosition();
break;
case MotionEvent.ACTION_UP:
// 如果手指离开屏幕时,xDownInScreen和xInScreen相等,且yDownInScreen和yInScreen相等,则视为触发了单击事件。
if (xDownInScreen == xInScreen && yDownInScreen == yInScreen) {
Intent intent = new Intent(mContext, CleanActivity.class);
intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
mContext.startActivity(intent);
}
break;
default:
break;
}
} catch (Exception e) {
}
return true;
}
这里我创建了一个管理悬浮窗的类,用来获取悬浮窗的显示状态,控制悬浮窗的显示和移除,并在悬浮小球上显示当前内存使用量,同样也用到了Handler类。代码如下:
public class FloatManager {
private FloatView floatView;
private LayoutParams floatParams;
private WindowManager windowManager;
private Context context;
private Handler handler = new Handler();
private boolean isFirst = true;
private long currentTime;
public FloatManager(Context context) {
this.context = context;
}
/**
* 判断悬浮窗状态
*/
public void trigger(boolean isHome) {
try {
if (isHome && !isShowing()) {
handler.post(createRunnable);
handler.post(updateRunnable);
if (isFirst) {
handler.post(alertRunnable);
currentTime = System.currentTimeMillis();
isFirst = false;
}
} else if (!isHome && isShowing()) {
handler.post(destroyRunnable);
} else if (isHome && isShowing()) {
handler.removeCallbacks(updateRunnable);
handler.post(updateRunnable);
}
} catch (Exception e) {
e.printStackTrace();
}
}
private Runnable createRunnable = new Runnable() {
@Override
public void run() {
try {
createWindow(context);
} catch (Exception e) {
}
}
};
private Runnable destroyRunnable = new Runnable() {
@Override
public void run() {
try {
handler.removeCallbacks(updateRunnable);
removeWindow(context);
} catch (Exception e) {
}
}
};
private Runnable updateRunnable = new Runnable() {
@Override
public void run() {
try {
updateUsedPercent(context);
} catch (Exception e) {
}
}
};
/**
* 每1秒判断一次,是否满足内存占用大于80%,时间间隔至少30分钟,且在桌面,则弹出吐司提示用户清理
*/
private Runnable alertRunnable = new Runnable() {
@Override
public void run() {
try {
long tmp = System.currentTimeMillis();
long time = tmp - currentTime;
if (MemoryManager.getUsedPercentValue(context) >= 80 && time >= 1000 * 60 * 30 && isShowing()) {
Toast.makeText(context, "Mobile phone need to clean up!", Toast.LENGTH_LONG).show();
currentTime = tmp;
}
handler.postDelayed(alertRunnable, 1000);
} catch (Exception e) {
}
}
};
/**
* 创建一个悬浮窗。初始位置为屏幕的右部中间位置
*/
public void createWindow(Context context) {
try {
WindowManager windowManager = getWindowManager(context);
int screenWidth = windowManager.getDefaultDisplay().getWidth();
int screenHeight = windowManager.getDefaultDisplay().getHeight();
if (floatView == null) {
floatView = new FloatView(context);
if (floatParams == null) {
floatParams = new LayoutParams();
floatParams.type = LayoutParams.TYPE_PHONE;
floatParams.format = PixelFormat.RGBA_8888;
floatParams.flags = LayoutParams.FLAG_NOT_TOUCH_MODAL
| LayoutParams.FLAG_NOT_FOCUSABLE;
floatParams.gravity = Gravity.LEFT | Gravity.TOP;
floatParams.width = FloatView.viewWidth;
floatParams.height = FloatView.viewHeight;
floatParams.x = screenWidth;
floatParams.y = screenHeight / 2;
}
floatView.setParams(floatParams);
windowManager.addView(floatView, floatParams);
}
} catch (Exception e) {
}
}
/**
* 将悬浮窗从屏幕上移除
*/
public void removeWindow(Context context) {
try {
if (floatView != null) {
WindowManager windowManager = getWindowManager(context);
windowManager.removeView(floatView);
floatView = null;
}
} catch (Exception e) {
}
}
/**
* 更新悬浮窗的TextView上的数据,显示内存使用的百分比。
*/
public void updateUsedPercent(Context context) {
try {
if (floatView != null) {
TextView percentView = (TextView) floatView.findViewById(R.id.float_percent);
percentView.setText(MemoryManager.getUsedPercentValue(context) + "%");
}
} catch (Exception e) {
}
}
/**
* 是否有悬浮窗显示在屏幕上。
*/
public boolean isShowing() {
return floatView != null;
}
private WindowManager getWindowManager(Context context) {
try {
if (windowManager == null) {
windowManager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
}
} catch (Exception e) {
}
return windowManager;
}
}
2、水波球
这是一个自定义View,由三个函数完成:measure()、layout()、draw(),其内部又分别包含了onMeasure()、onLayout()、onDraw()三个子方法。measure操作主要用于计算视图的大小,即视图的宽度和长度。layout操作用于设置视图在屏幕中显示的位置。draw操作利用前两部得到的参数,将视图显示在屏幕上。想实现标准正余弦水波纹,可以用具体函数模拟出具体的轨迹。核心代码如下:
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
try {
canvas.drawPath(blowWavePath, blowWavePaint);
canvas.drawPath(aboveWavePath, aboveWavePaint);
Paint mPaint = new Paint();
mPaint.setColor(Color.rgb(64, 64, 64));
mPaint.setAntiAlias(true);// 抗锯齿
// 绘制空心圆矩形
canvas.save();
Path path = new Path();
path.reset();
path.setFillType(Path.FillType.EVEN_ODD);
mPaint.setStyle(Paint.Style.FILL);
RectF rectF = new RectF();
rectF.set(0, 0, getWidth(), getHeight());
path.addOval(rectF, Path.Direction.CCW);
rectF.set(0, 0, getHeight(), getBottom());
path.addRoundRect(rectF, 0, 0, Path.Direction.CW);
canvas.drawPath(path, mPaint);
canvas.restore();
// 定义画笔2
Paint paint2 = new Paint();
// 消除锯齿
paint2.setAntiAlias(true);
// 设置画笔的颜色
paint2.setColor(Color.GRAY);
paint2.setStrokeWidth(mStokeWidth);
paint2.setStyle(Paint.Style.STROKE);
// 画一个空心圆
canvas.drawCircle((float) ((getWidth() >> 1)), (float) (getHeight() >> 1),
(float) ((getWidth() >> 1) - (paint2.getStrokeWidth()) / 2), paint2);
} catch (Exception e) {
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
try {
setMeasuredDimension(measure(widthMeasureSpec, true), measure(heightMeasureSpec, false));
} catch (Exception e) {
}
}
private int measure(int measureSpec, boolean isWidth) {
int result = 0;
try {
int mode = MeasureSpec.getMode(measureSpec);
int size = MeasureSpec.getSize(measureSpec);
int padding = isWidth ? getPaddingLeft() + getPaddingRight() : getPaddingTop() + getPaddingBottom();
if (mode == MeasureSpec.EXACTLY) {
result = size;
} else {
result = isWidth ? getSuggestedMinimumWidth() : getSuggestedMinimumHeight();
result += padding;
if (mode == MeasureSpec.AT_MOST) {
if (isWidth) {
result = Math.max(result, size);
} else {
result = Math.min(result, size);
}
}
}
} catch (Exception e) {
}
return result;
}
/**
* 计算波动轨迹
*/
private void calculatePath() {
try {
aboveWavePath.reset();
blowWavePath.reset();
getWaveOffset();
aboveWavePath.moveTo(0, getHeight());
for (float i = 0; x_zoom * i <= getRight() + max_right; i += offset) {
aboveWavePath.lineTo((x_zoom * i), (float) (y_zoom * Math.cos(i + aboveOffset)) + waveToTop);
}
aboveWavePath.lineTo(getRight(), getHeight());
blowWavePath.moveTo(0, getHeight());
for (float i = 0; x_zoom * i <= getRight() + max_right; i += offset) {
blowWavePath.lineTo((x_zoom * i), (float) (y_zoom * Math.cos(i + blowOffset)) + waveToTop);
}
blowWavePath.lineTo(getRight(), getHeight());
} catch (Exception e) {
}
}
效果如下:
这是清理内存之前和之后的截图,该Activity上面一半是透明的布局。这里我创建了两层水波,更加生动,设置了当内存使用量>=70%的时候,颜色为红色,<70%的时候为蓝色。这里我把获取内存和清理内存的方法贴出来:
/**
* 获取当前可用内存
*/
private static long getAvailableMemory(Context context) {
long ret = 0L;
try {
ActivityManager.MemoryInfo memoryInfo = new ActivityManager.MemoryInfo();
ActivityManager manager = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
manager.getMemoryInfo(memoryInfo);
ret = memoryInfo.availMem;
} catch (Exception e) {
}
return ret;
}
/**
* 获取总共内存
*/
public static long getTotalMemory() {
long totalMemorySize = 0L;
try {
String dir = "/proc/meminfo";
FileReader fr = new FileReader(dir);
BufferedReader br = new BufferedReader(fr, 2048);
String memoryLine = br.readLine();
String subMemoryLine = memoryLine.substring(memoryLine.indexOf("MemTotal:"));
br.close();
totalMemorySize = Long.parseLong(subMemoryLine.replaceAll("\\D+", "")) * 1024;
} catch (Exception e) {
e.printStackTrace();
}
return totalMemorySize;
}
/**
* 获取正在运行的进程数
*/
public static int getRunningProcess(Context context) {
int ret = 0;
try {
ActivityManager manager = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
ret = manager.getRunningAppProcesses().size();
} catch (Exception e) {
}
return ret;
}
/**
* 清理内存,返回释放的内存
*/
public static long clearMemory(Context context) {
long beforeMem = 0L;
long afterMem = 0L;
try {
ActivityManager manager = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
List<ActivityManager.RunningAppProcessInfo> list = manager.getRunningAppProcesses();
//清理之前的可用内存
beforeMem = getAvailableMemory(context);
if (list != null) {
for (ActivityManager.RunningAppProcessInfo info : list) {
if (info.importance > ActivityManager.RunningAppProcessInfo.IMPORTANCE_SERVICE) {
for (String pkg : info.pkgList) {
Log.d(TAG, "kill package: " + pkg);
manager.killBackgroundProcesses(pkg);
}
}
}
}
//清理之后的可用内存
afterMem = getAvailableMemory(context);
} catch (Exception e) {
}
return afterMem - beforeMem;
}
清理内存的时候,小球的水面是先下降到0,然后再上升到当前内存使用量的位置,变化的速度可以自己设置,代码我就不贴了,文末会把完整的源码给大家。
3、功能开关
这个部分兼容性比较麻烦,因为不同的手机设置可能不太一样,我这里用的测试机是红米Note,像这类定制的系统权限比较多,所以GPS的开关我是直接调用系统的设置界面,我尽量适配大部分机型。
首先,实现这些开关都需要权限,我先把AndroidMainfest.xml中的权限列出来:
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW" />
<uses-permission android:name="android.permission.INTERNET" />
<!--移动数据流量-->
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.CHANGE_NETWORK_STATE" />
<uses-permission android:name="android.permission.WRITE_APN_SETTINGS" />
<!--亮度-->
<uses-permission android:name="android.permission.WRITE_SETTINGS" />
<uses-permission android:name="android.permission.DEVICE_POWER" />
<!--GPS-->
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.WRITE_SECURE_SETTINGS" />
<!--wifi-->
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.CHANGE_WIFI_STATE" />
<!--蓝牙-->
<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
<!--闪光灯-->
<uses-permission android:name="android.permission.CAMERA" />
<!--清理后台程序-->
<uses-permission android:name="android.permission.KILL_BACKGROUND_PROCESSES" />
<uses-permission android:name="android.permission.GET_TASKS" />
(1)手电筒
这里我把手电筒状态的保存和设置手电筒状态的方法写在了MyApplication中,因为如果打开了手电筒,当退出这个页面的时候,手电筒应该还是亮着的,所以就必须保存在Application中。代码如下:
/**
* 判断手电筒是否开启
*/
public static boolean isLightOpen() {
boolean isLightOpen = false;
try {
if (camera == null) {
camera = Camera.open();
}
params = camera.getParameters();
isLightOpen = params.getFlashMode().equals(Camera.Parameters.FLASH_MODE_TORCH) ? true : false;
} catch (Exception e) {
}
return isLightOpen;
}
/**
* 打开手电筒
*/
public static void openLight(Context context) {
try {
PackageManager pm = context.getPackageManager();
FeatureInfo[] features = pm.getSystemAvailableFeatures();
for (FeatureInfo f : features) {
if (PackageManager.FEATURE_CAMERA_FLASH.equals(f.name)) //判断设备是否支持闪光灯
{
params.setFlashMode(Camera.Parameters.FLASH_MODE_TORCH);
camera.setParameters(params);
camera.startPreview(); // 开始亮灯
}
}
} catch (Exception e) {
}
}
/**
* 关闭手电筒
*/
public static void closeLight() {
try {
if (camera != null) {
params.setFlashMode(Camera.Parameters.FLASH_MODE_OFF);
camera.setParameters(params);
camera.stopPreview(); // 关掉亮灯
camera.release(); // 关掉照相机
camera = null;
}
} catch (Exception e) {
}
}
(2)WIFI
Wifi开关由WifiManager这个类控制实现。这里我注册了一个广播接收者,监听WIFI的状态变化,当Wifi开关改变时,系统会向外界发送广播android.net.wifi.WIFI_STATE_CHANGED;核心代码如下:
//注册监听wifi状态的广播接收者
wifiReceiver = new WifiReceiver();
IntentFilter wififilter = new IntentFilter();
wififilter.setPriority(2147483647);
wififilter.addAction(WifiManager.WIFI_STATE_CHANGED_ACTION);
registerReceiver(wifiReceiver, wififilter);
bt_wifi.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
try {
if (mWifiManager.isWifiEnabled()) {
mWifiManager.setWifiEnabled(false);
} else {
mWifiManager.setWifiEnabled(true);
}
} catch (Exception e) {
}
}
});
(3)数据流量
移动数据流量由ConnectivityManager类控制实现,这个类实现设置和获取移动流量状态的方法是隐藏的,所以我们只能通过反射来实现。点击这个开关的时候我会先判断当前的数据流量是否可用,即有没有SIM卡,这里我用的测试机没有安装SIM卡,所以点击的时候弹了一个吐司“数据流量不可用”,这也体现了代码的严谨性和健壮性。核心代码如下:
/**
* 设置数据网络开关
*/
public boolean changeNetConnection(Context context, boolean on) {
try {
if (Build.VERSION.SDK_INT == Build.VERSION_CODES.FROYO) {
Method dataConnSwitchmethod;
TelephonyManager telephonyManager = (TelephonyManager) context
.getSystemService(Context.TELEPHONY_SERVICE);
Class<?> telephonyManagerClass = Class.forName(telephonyManager
.getClass().getName());
Method getITelephonyMethod = telephonyManagerClass
.getDeclaredMethod("getITelephony");
getITelephonyMethod.setAccessible(true);
Object ITelephonyStub = getITelephonyMethod
.invoke(telephonyManager);
Class<?> ITelephonyClass = Class.forName(ITelephonyStub
.getClass().getName());
if (on) {
dataConnSwitchmethod = ITelephonyClass
.getDeclaredMethod("enableDataConnectivity");
} else {
dataConnSwitchmethod = ITelephonyClass
.getDeclaredMethod("disableDataConnectivity");
}
dataConnSwitchmethod.setAccessible(true);
dataConnSwitchmethod.invoke(ITelephonyStub);
} else {
final ConnectivityManager conman = (ConnectivityManager) context
.getSystemService(Context.CONNECTIVITY_SERVICE);
final Class<?> conmanClass = Class.forName(conman.getClass()
.getName());
final Field iConnectivityManagerField = conmanClass
.getDeclaredField("mService");
iConnectivityManagerField.setAccessible(true);
final Object iConnectivityManager = iConnectivityManagerField
.get(conman);
final Class<?> iConnectivityManagerClass = Class
.forName(iConnectivityManager.getClass().getName());
final Method setMobileDataEnabledMethod = iConnectivityManagerClass
.getDeclaredMethod("setMobileDataEnabled", Boolean.TYPE);
setMobileDataEnabledMethod.setAccessible(true);
setMobileDataEnabledMethod.invoke(iConnectivityManager, on);
}
return true;
} catch (Exception e) {
}
return false;
}
(4)蓝牙
蓝牙开关主要调用BluetoothAdapter相关方法实现,蓝牙有四种状态:正在打开、打开、正在关闭、关闭。蓝牙状态改变,系统向外界发送广播android.bluetooth.adapter.action.STATE_CHANGED或android.bluetooth.a2dp.profile.action.CONNECTION_STATE_CHANGED;核心代码如下:
//蓝牙开关
mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
updateBluetooth();
//注册监听蓝牙状态的广播接收者
blueToothReceiver = new BlueToothReceiver();
IntentFilter bluefilter = new IntentFilter();
bluefilter.setPriority(2147483647);
bluefilter.addAction(BluetoothAdapter.ACTION_STATE_CHANGED);
registerReceiver(blueToothReceiver, bluefilter);
bt_bluetooth.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
try {
switch (getBluetoothStatus()) {
case BluetoothAdapter.STATE_ON:
case BluetoothAdapter.STATE_TURNING_ON:
mBluetoothAdapter.disable();
break;
case BluetoothAdapter.STATE_OFF:
case BluetoothAdapter.STATE_TURNING_OFF:
mBluetoothAdapter.enable();
break;
}
} catch (Exception e) {
}
}
});
(5)GPS
这里我前面也提到了,直接跳转到系统的设置页面,startActivity(new Intent(Settings.ACTION_LOCATION_SOURCE_SETTINGS));
ok,主要内容就这些,大家有什么问题可以在留言里面提出来~