利用串行端口首发数据

本程序一定要添加MicroSoft.VisuanlBasic.dll的引用这样才能利用My命名空间中的SerialPort类, 这样才能利用串行端口进行首发数据,利用Open函数打开串口,利用WriteLine函数写数据,利用ReadLine函数读数据。

源代码如下:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
//一定要添加MicroSoft.VisuanlBasic.dll
using Microsoft.VisualBasic.Devices;
using System.IO.Ports;
namespace Port
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }
        private void Form1_Load(object sender, EventArgs e)
        {
           // this.btnReceive.Visible = false;
          //  this.btnSend.Visible = false;
        }
        private void btnGetNames_Click(object sender, EventArgs e)
        {
            clPorts.Items.Clear();
            Computer myComputer = new Computer();
            foreach (string item in myComputer.Ports.SerialPortNames)
            {
                clPorts.Items.Add(item,true);
            }
            if (clPorts.Items.Count > 0)
            {
                this.btnSend.Visible = true;
                this.btnReceive.Visible = true;
            }
        }

        private void btnSend_Click(object sender, EventArgs e)
        {
            Computer myComputer = new Computer();
            for (int i = 0; i < clPorts.Items.Count-1; i++)
            {
                if (clPorts.GetItemChecked(i))
                {
                    try
                    {
                        SerialPort myComport;
                        /*
                        using (myComport = myComputer.Ports.OpenSerialPort(clPorts.Items[i].ToString()))
                        {
                            myComport.WriteLine(this.textBox1.Text.Trim());
                        }
                         */
                        using(myComport=new SerialPort(clPorts.Items[i].ToString()))
                        {
                            myComport.Open();
                            myComport.WriteLine(textBox1.Text.Trim());
                        }
                    }
                    catch (Exception err)
                    {
                        MessageBox.Show(err.Message);
                    }
                }
            }
        }

        private void btnReceive_Click(object sender, EventArgs e)
        {
            string returnStr = "";
            Computer myComputer = new Computer();
            for (int i = 0; i < clPorts.Items.Count-1; i++)
            {
                if (clPorts.GetItemChecked(i))
                {
                    try
                    {
                        SerialPort myComport;
                       
                       // using (myComport = myComputer.Ports.OpenSerialPort(clPorts.Items[i].ToString()))
                      //  {
                           // myComport.ReadTimeout = 1000;
                        using(myComport=new SerialPort(clPorts.Items[i].ToString()))
                        {
                            myComport.Open();
                            do
                            {
                                try
                                {
                                    string incoming = myComport.ReadLine();
                                    if (incoming == null)
                                    {
                                        break;
                                    }
                                    else
                                    {
                                        returnStr += incoming + Environment.NewLine;
                                    }
                                }
                                catch (Exception err)
                                {

                                    MessageBox.Show(err.Message);
                                }
                            } while (true);
                        }
                    }
                    catch (Exception err)
                    {
                        MessageBox.Show(err.Message);
                    }
                }
            }
                        
            this.textBox1.Text = returnStr;
        }
    }
}

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