as3 Air ServerSocket支持websocket,实现服务端websocket

as3 Air ServerSocket支持websocket,实现服务端websocket

这几天在研究html5的东西,看到html5支持websocket,但是服务端怎么写呢?怎么实现呢?于是搜索了一下,网上Java,php实现的一大堆,用Air实现服务端就少了,找到一篇文章,实现了握手协议,发送消息怎么解决呢。去看了一下Wiki的解释,只要服务端跟客户端握手后,服务端跟客户就可以直接发信息了,他们是以\x00开始,\xFF结尾表示一条完整消息。所以我把完整的代码跑了一遍。
可以用下面的客户端进行测试:http://www.websocket.org/echo.html,用google chrome和safari浏览器
具体代码如下:

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private var socketServer:ServerSocket;
private var firstRequestProcessed: Boolean ;
protected function windowedapplication1_creationCompleteHandler(event:FlexEvent): void
{
     // TODO Auto-generated method stub
     socketServer = new ServerSocket();
     socketServer.addEventListener(ServerSocketConnectEvent.CONNECT,clientHandler);
     socketServer.bind( 1235 );
     socketServer.listen();
     trace ( "test" );
}
 
protected function clientHandler(event:ServerSocketConnectEvent): void
{
     // TODO Auto-generated method stub
     var socket:Socket = event.socket;
     socket.addEventListener(ProgressEvent.SOCKET_DATA,socketDataHandler);
}
 
protected function socketDataHandler(event:ProgressEvent): void
{
     // TODO Auto-generated method stub
     var socket:Socket = event.currentTarget as Socket;
     var socketBytes:ByteArray = new ByteArray();
     if (socket.bytesAvailable > 0 )
     {
         socket.readBytes(socketBytes);
         if (!firstRequestProcessed)
         {
             firstRequestProcessed = true ;
             var message: String = socketBytes.readUTFBytes(socketBytes.bytesAvailable);
             trace (message);
             if (message.indexOf( "GET " ) == 0 )
             {
                 var messageLines: Array = message.split( "\n" );
                 var fields: Object = {};
                 var requestedURL: String = "" ;
                 for ( var i: uint = 0 ; i < messageLines.length; i++)
                 {
                     var line: String = messageLines[i];
                     if (i == 0 )
                     {
                         var getSplit: Array = line.split( " " );
                         if (getSplit.length > 1 )
                         {
                             requestedURL = getSplit[ 1 ];
                         }
                     }
                     else
                     {
                         var index: int = line.indexOf( ":" );
                         if (index > - 1 )
                         {
                             var key: String = line.substr( 0 , index);
                             fields[key] = line.substr(index + 1 ).replace( /^([\s|\t|\n]+)?(.*)([\s|\t|\n]+)?$/gm, "$2" );
                         }
                     }
                 }
                 //check the websocket version
                 if (fields[ "Sec-WebSocket-Version" ] != null )
                 {
                     //NOT SUPPORTED YET
                 }
                 else
                 {
                     if (fields[ "Sec-WebSocket-Key1" ] != null && fields[ "Sec-WebSocket-Key2" ] != null )
                     {
                         //draft-ietf-hybi-thewebsocketprotocol-00
                         //send a response
                         var result:* = fields[ "Sec-WebSocket-Key1" ].match(/[ 0 - 9 ]/gi);
                         var key1Nr: uint = (result is Array ) ? uint (result.join( "" )) : 1 ;
                         result = fields[ "Sec-WebSocket-Key1" ].match(/ /gi);
                         var key1SpaceCount: uint = (result is Array ) ? result.length : 1 ;
                         var key1Part: Number = key1Nr / key1SpaceCount;
                         
                         result = fields[ "Sec-WebSocket-Key2" ].match(/[ 0 - 9 ]/gi);
                         var key2Nr: uint = (result is Array ) ? uint (result.join( "" )) : 1 ;
                         result = fields[ "Sec-WebSocket-Key2" ].match(/ /gi);
                         var key2SpaceCount: uint = (result is Array ) ? result.length : 1 ;
                         var key2Part: Number = key2Nr / key2SpaceCount;
                         
                         //calculate binary md5 hash
                         var bytesToHash:ByteArray = new ByteArray();
                         bytesToHash.writeUnsignedInt(key1Part);
                         bytesToHash.writeUnsignedInt(key2Part);
                         bytesToHash.writeBytes(socketBytes, socketBytes.length - 8 );
                         
                         //hash it
                         var hash: String = MD5.hashBytes(bytesToHash);
                         
                         var response: String = "HTTP/1.1 101 WebSocket Protocol Handshake\r\n" +
                             "Upgrade: WebSocket\r\n" +
                             "Connection: Upgrade\r\n" +
                             "Sec-WebSocket-Origin: " + fields[ "Origin" ] + "\r\n" +
                             "Sec-WebSocket-Location: ws://" + fields[ "Host" ] + requestedURL + "\r\n" +
                             "\r\n" ;
                         var responseBytes:ByteArray = new ByteArray();
                         responseBytes.writeUTFBytes(response);
                         
                         for (i = 0 ; i < hash.length; i += 2 )
                         {
                             responseBytes.writeByte( parseInt (hash.substr(i, 2 ), 16 ));
                         }
                         
                         responseBytes.writeByte( 0 );
                         responseBytes.position = 0 ;
                         socket.writeBytes(responseBytes);
                         socket.flush();
                         //stop right here
                         return ;
                     }
                 }
             }
         }
         else
         {
             //do something else with the data
             socketBytes.position = 1 ;
             trace ( "FromClient:" ,socketBytes.readUTFBytes(socketBytes.bytesAvailable- 1 ));
             var sendBytes:ByteArray = new ByteArray();
             sendBytes.writeByte( 0 );
             sendBytes.writeUTFBytes( "Hello My Friends" );
             sendBytes.writeByte( 255 );
             socket.writeBytes(sendBytes);
             socket.flush();
         }
     }
     
     
}
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