1.圣诞树:
一个圣诞树代码,但是画风有点难看。
点赞一个吧,求求了~
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Frameset//EN" "http://www.w3.org/TR/html4/frameset.dtd">
<html>
<head>
<title>点赞一个吧,求求了。</title>
<meta charset="utf-8" >
<style>
body{
background:url(./002.png);
background-size: cover;
background-attachment: fixed;
background-color:#008000;
}
<audio autoplay="autopaly">
<source src="renxi.mp3" type="audio/mp3" />
</audio>
div #container{
margin-left:auto;
margin-right:auto;
width:168px;
}
body{text-align: center;}
html, body { width: 100%; height: 100%; margin: 0; padding: 0; border: 0; }
div { margin: 0; padding: 0; border: 0; }
.nav {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 27px;
background-color: white;
color: black;
text-align: center;
line-height: 25px;
}
a { color: black; text-decoration: none; border-bottom: 1px dashed black; }
a:hover { border-bottom: 1px solid red; }
.previous { float: left; margin-left: 10px; }
.next { float: right; margin-right: 10px; }
.green { color: green; }
.red { color: red; }
textarea { width: 100%; height: 100%; border: 0; padding: 0; margin: 0; padding-bottom: 20px; }
.block-outer { float: left; width: 22%; height: 100%; padding: 5px; border-left: 1px solid black; margin: 30px 3px 3px 3px; }
.block-inner { height: 68%; }
.one { border: 0; }
</style>
</head>
<body marginwidth="0" marginheight="0">
<canvas id="c" height="356" width="446">
<script>
var collapsed = true;
function toggle() {
var fs = top.document.getElementsByTagName('frameset')[0];
var f = fs.getElementsByTagName('frame');
if (collapsed) {
fs.rows = '250px,*';
// enable resizing of frames in firefox/opera
fs.noResize = false;
f[0].noResize = false;
f[1].noResize = false;
} else {
fs.rows = '30px,*';
// disable resizing of frames in firefox/opera
fs.noResize = true;
f[0].noResize = true;
f[1].noResize = true;
}
collapsed = !collapsed;
}
</script>
<script>
var b = document.body;
var c = document.getElementsByTagName('canvas')[0];
var a = c.getContext('2d');
document.body.clientWidth; // fix bug in chrome.
</script>
<script>
// start of submission //
M=Math;
Q=M.random;
J=[];U=16;
T=M.sin;E=M.sqrt;
for(O=k=0;x=z=j=i=k<200;)
with(M[k]=k?c.cloneNode(0):c){width=height=k?32:W=446;with(getContext('2d'))if(k>10|!k)
for(font='60px Impact',V='rgba(';I=i*U,fillStyle=k?k==13?V+'205,205,215,.15)':V+(147+I)+','+(k%2?128+I:0)+','+I+',.5)':'#cca',i<7;)
beginPath(fill(arc(U-i/3,24-i/2,k==13?4-(i++)/2:8-i++,0,M.PI*2,1)));
else for(;x=T(i),y=Q()*2-1,D=x*x+y*y,B=E(D-x/.9-1.5*y+1),R=67*(B+1)*(L=k/9+.8)>>1,i++<W;)
if(D<1)beginPath(strokeStyle=V+240+','+(R+B*L>>0)+',200,.1)'),moveTo(U+x*8,U+y*8),lineTo(U+x*U,U+y*U),stroke();
for(y=H=k+E(k++)*25,R=Q()*W;P=3,j<H;)J[O++]=[x+=T(R)*P+Q()*6-3,y+=Q()*U-8,z+=T(R-11)*P+Q()*6-3,j/H*20+((j+=U)>H&Q()>.8?Q(P=9)*4:0)>>1]}setInterval(function G(m,l){A=T(D-11);
if(l)return(m[2]-l[2])*A+(l[0]-m[0])*T(D);a.clearRect(0,0,W,W);J.sort(G);for(i=0;L=J[i++];a.drawImage(M[L[3]+1],207+L[0]*A+L[2]*T(D)>>0,L[1]>>1))
{if(i==2e3)a.fillText('Merry Christmas!',U,345);if(!(i%7))a.drawImage(M[13],((157*(i*i)+T(D*5+i*i)*5)%W)>>0,((113*i+(D*i)/60)%(290+i/99))>>0);}D+=.02},1)
// end of submission //
</script>
<audio autoplay="autopaly">
<source src="renxi.mp3" type="audio/mp3" />
</audio>
</body>
</html>
跨年倒计时
很好看,画风很好看
直接看代码
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>新年快乐</title>
<style>
body{
overflow: hidden;
margin: 0;
}
h1{
position: fixed;
top: 30%;
left: 0;
width: 100%;
text-align: center;
transform:translateY(-50%);
font-family: 'Love Ya Like A Sister', cursive;
font-size: 60px;
color: ff64d9;
padding: 0 20px;
}
h1 span{
position: fixed;
left: 0;
width: 100%;
text-align: center;
margin-top:30px;
font-size:40px;
}
</style>
</head>
<body>
<h1 id="h1"></h1>
<canvas></canvas>
<script>
var canvas = document.querySelector("canvas"),
ctx = canvas.getContext("2d");
var ww,wh;
function onResize(){
ww = canvas.width = window.innerWidth;
wh = canvas.height = window.innerHeight;
}
ctx.strokeStyle = "red";
ctx.shadowBlur = 25;
ctx.shadowColor = "hsla(0, 100%, 60%,0.5)";
var precision = 100;
var hearts = [];
var mouseMoved = false;
function onMove(e){
mouseMoved = true;
if(e.type === "touchmove"){
hearts.push(new Heart(e.touches[0].clientX, e.touches[0].clientY));
hearts.push(new Heart(e.touches[0].clientX, e.touches[0].clientY));
}
else{
hearts.push(new Heart(e.clientX, e.clientY));
hearts.push(new Heart(e.clientX, e.clientY));
}
}
var Heart = function(x,y){
this.x = x || Math.random()*ww;
this.y = y || Math.random()*wh;
this.size = Math.random()*2 + 1;
this.shadowBlur = Math.random() * 10;
this.speedX = (Math.random()+0.2-0.6) * 8;
this.speedY = (Math.random()+0.2-0.6) * 8;
this.speedSize = Math.random()*0.05 + 0.01;
this.opacity = 1;
this.vertices = [];
for (var i = 0; i < precision; i++) {
var step = (i / precision - 0.5) * (Math.PI * 2);
var vector = {
x : (15 * Math.pow(Math.sin(step), 3)),
y : -(13 * Math.cos(step) - 5 * Math.cos(2 * step) - 2 * Math.cos(3 * step) - Math.cos(4 * step))
}
this.vertices.push(vector);
}
}
Heart.prototype.draw = function(){
this.size -= this.speedSize;
this.x += this.speedX;
this.y += this.speedY;
ctx.save();
ctx.translate(-1000,this.y);
ctx.scale(this.size, this.size);
ctx.beginPath();
for (var i = 0; i < precision; i++) {
var vector = this.vertices[i];
ctx.lineTo(vector.x, vector.y);
}
ctx.globalAlpha = this.size;
ctx.shadowBlur = Math.round((3 - this.size) * 10);
ctx.shadowColor = "hsla(0, 100%, 60%,0.5)";
ctx.shadowOffsetX = this.x + 1000;
ctx.globalCompositeOperation = "screen"
ctx.closePath();
ctx.fill()
ctx.restore();
};
function render(a){
requestAnimationFrame(render);
hearts.push(new Heart())
ctx.clearRect(0,0,ww,wh);
for (var i = 0; i < hearts.length; i++) {
hearts[i].draw();
if(hearts[i].size <= 0){
hearts.splice(i,1);
i--;
}
}
}
onResize();
window.addEventListener("mousemove", onMove);
window.addEventListener("touchmove", onMove);
window.addEventListener("resize", onResize);
requestAnimationFrame(render);
window.onload=function starttime(){
time(h1,'2023,01,01'); // 2023年元旦时间
ptimer = setTimeout(starttime,1000); // 添加计时器
}
function time(obj,futimg){
var nowtime = new Date().getTime(); // 现在时间转换为时间戳
var futruetime = new Date(futimg).getTime(); // 未来时间转换为时间戳
var msec = futruetime-nowtime; // 毫秒 未来时间-现在时间
var time = (msec/1000); // 毫秒/1000
var day = parseInt(time/86400); // 天 24*60*60*1000
var hour = parseInt(time/3600)-24*day; // 小时 60*60 总小时数-过去的小时数=现在的小时数
var minute = parseInt(time%3600/60); // 分 -(day*24) 以60秒为一整份 取余 剩下秒数 秒数/60 就是分钟数
var second = parseInt(time%60); // 以60秒为一整份 取余 剩下秒数
obj.innerHTML="<br>距离2023年还有:<br>"+day+"天"+hour+"小时"+minute+"分"+second+"秒"+"<br><span>平安喜乐<br>万事顺遂</span>"
return true;
}
</script>
</body>
</html>
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