HDU 4687 Boke and Tsukkomi【带花树】

题目链接

题意:一般图最大匹配后会有冗余的小组,求出这些冗余的小组。

明白题意后思路其实非常简单,先求一遍一般图最大匹配,然后枚举每个小组,如果这个小组冗余的话,去掉这个小组之后剩下的小组应该少于原来的减一。

一般图最大匹配就是传说中的带花树开花算法,看了遍解释没看懂……不过模板很容易套。

带花树开花算法

刚开始套了书上的模板TLE了,无奈之下又抄了一遍kuangbin的模板就过了……

#include <iostream>
#include <cstdio>
#include <cstring>
#include <algorithm>
#include <vector>
using namespace std;

const int maxn = 50;
int n;
bool Graph[maxn][maxn];
int Match[maxn];
bool InQueue[maxn], InPath[maxn], InBlossom[maxn];
int Head, Tail;
int Queue[maxn];
int Start, Finish;
int NewBase;
int Father[maxn], Base[maxn];
int Count;//匹配数,匹配对数是Count/2

// void CreateGraph()
// {
// 	int u, v;
// 	memset(Graph, false, sizeof(Graph));
// 	scanf("%d", &N);
// 	while (scanf("%d %d"), &u, &v != EOF)
// 		Graph[u][v] = Graph[v][u] = true;
// }

void Push(int u)
{
	Queue[Tail] = u;
	Tail++;
	InQueue[u] = true;
}

int Pop()
{
	int res = Queue[Head];
	Head++;
	return res;
}

int FindCommonAncestor(int u, int v)
{
	memset(InPath, false, sizeof(InPath));
	while (1)
	{
		u = Base[u];
		InPath[u] = true;
		if (u == Start)	break;
		u = Father[Match[u]];
	}
	while (1)
	{
		v = Base[v];
		if (InPath[v])	break;
		v = Father[Match[v]];
	}
	return v;
}

void ResetTrace(int u)
{
	int v;
	while (Base[u] != NewBase)
	{
		v = Match[u];
		InBlossom[Base[u]] = InBlossom[Base[v]] = true;
		u = Father[v];
		if (Base[u] != NewBase)	Father[u] = v;
	}
}

void BloosomContract(int u, int v)
{
	NewBase = FindCommonAncestor(u, v);
	memset(InBlossom, false, sizeof(InBlossom));
	ResetTrace(u);
	ResetTrace(v);
	if (Base[u] != NewBase)	Father[u] = v;
	if (Base[v] != NewBase)	Father[v] = u;
	for (int tu = 1; tu <= n; tu++)
		if (InBlossom[Base[tu]])
		{
			Base[tu] = NewBase;
			if (!InQueue[tu])	Push(tu);
		}
}

void FindAugmentingPath()
{
	memset(InQueue, false, sizeof(InQueue));
	memset(Father, 0, sizeof(Father));
	for (int i = 1; i <= n; i++)	Base[i] = i;
	Head = Tail = 1;
	Push(Start);
	Finish = 0;
	while (Head < Tail)
	{
		int u = Pop();
		for (int v = 1; v <= n; v++)
			if (Graph[u][v] && (Base[u] != Base[v]) && (Match[u] != v))
			{
				if ((v == Start) || ((Match[v] > 0) && (Father[Match[v]]) > 0))
					BloosomContract(u, v);
				else if (Father[v] == 0)
				{
					Father[v] = u;
					if (Match[v] > 0)	Push(Match[v]);
					else
					{
						Finish = v;
						return;
					}
				}
			}
	}
}

void AugmentPath()
{
	int u, v, w;
	u = Finish;
	while (u > 0)
	{
		v = Father[u];
		w = Match[v];
		Match[v] = u;
		Match[u] = v;
		u = w;
	}
}

void Edmonds()
{
	memset(Match, 0, sizeof(Match));
	for (int u = 1; u <= n; u++)
		if (Match[u] == 0)
		{
			Start = u;
			FindAugmentingPath();
			if (Finish > 0)	AugmentPath();
		}
}

void PrintMatch()
{
	Count = 0;
	for (int u = 1; u <= n; u++)
		if (Match[u] > 0)
			Count++;
	printf("%d\n", Count);
	for (int u = 1; u <= n; u++)
		if (u < Match[u])
			printf("%d %d\n", u, Match[u]);
}

int GetMatch()
{
	Edmonds();
	Count = 0;
	for (int u = 1; u <= n; u++)
		if (Match[u] > 0)
			Count++;
	return Count / 2;
}

int m;
bool e[maxn][maxn];
int cc;
struct Edge
{
	int xx, yy;
} edge[150];

int main()
{
	while (scanf("%d %d", &n, &m) != EOF)
	{
		memset(Graph, false, sizeof(Graph));
		memset(e, false, sizeof(e));
		for (int i = 1; i <= m; i++)
		{
			int xx, yy;
			scanf("%d %d", &xx, &yy);
			edge[i].xx = xx;
			edge[i].yy = yy;
			Graph[xx][yy] = Graph[yy][xx] = true;
			e[xx][yy] = e[yy][xx] = true;
		}
		cc = GetMatch();
		vector <int> res;
		for (int i = 1; i <= m; i++)
		{
			memcpy(Graph, e, sizeof(e));
			int u = edge[i].xx;
			int v = edge[i].yy;
			for (int j = 1; j <= n; j++)
			{
				Graph[u][j] = Graph[j][u] = false;
				Graph[v][j] = Graph[j][v] = false;
			}
			int tmp = GetMatch();
			if (tmp < cc - 1)
				res.push_back(i);
		}
		printf("%d\n", res.size());
		for (int i = 0; i < res.size(); i++)
		{
			if (i == 0)	printf("%d", res[i]);
			else	printf(" %d", res[i]);
		}
		putchar('\n');
	}
	return 0;
}


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