Sprite is a rendering primitive in EasyMotion2D.
Sprite is a class inherited from UnityEngine.ScriptableObject and store in Sprite Asset file.
Here is a image list all public data members in inspector.
About more member of Sprite information you can see Here.
You don't need modify these member in inspector directly. EasyMotion2D provide some tool to modify sprite's member.
How to
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Create: Drag textures in project window to a sprite asset file windows in Sprite Asset Viewer can be create sprites.
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Delete: Use the popup menu item “Delete” can be delete selected sprites in Sprite Asset Viewer.
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Rename: Click the textfield under sprite, you can rename the sprite's name.
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Edit: Use the popup menu item “Edit” or double-click a sprite can be open the Sprite Editor to modify a sprite's setting.
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Split: Use the popup menu item “Split” can be open the Sprite Splitter to split a sprite.