简介
在MFC应用程序解决闪烁是一个很常见的问题。我们可以在书或网上找到很多这样的材料。然而,这些技术多少有些复杂且难以运用到一个已有的应用程序中。双缓冲就是一个最常用的解决这个问题的技术。双缓冲就是在离屏内存中绘制一张图形,然后把绘制完成的图像按像素一次性贴到物理显示屏上。
这篇文章给出一个叫CMemDC的类,这个类封装了绘制离屏缓冲区的操作。因此,向一个已经存在的应用程序或者ActiveX控件中添加CMemDC来解决闪烁问题是件非常简单的事情。
如何用CMemDC修改MFC应用程序
把memdc.h添加到你的工程中
在stdafx.h中添加#include "memdc.h"
为WM_ERASEBKGND消息添加windows消息处理函数
然后对消息处理函数做如下改动:
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// Change this code
BOOL CExampleView::OnEraseBkgnd(CDC* pDC)
{
// TODO: Add your message handler code here and/or call default
return CView::OnEraseBkgnd(pDC);
}
// To this code
BOOL CExampleView::OnEraseBkgnd(CDC* pDC)
{
return FALSE;
}
// Change this code
BOOL CExampleView::OnEraseBkgnd(CDC* pDC)
{
// TODO: Add your message handler code here and/or call default
return CView::OnEraseBkgnd(pDC);
}
// To this code
BOOL CExampleView::OnEraseBkgnd(CDC* pDC)
{
return FALSE;
}
然后对你的OnDraw函数做出如下改动:
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void CExampleView::OnDraw(CDC* dc)
{
CMemDC pDC(dc);
CExampleDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here - use pDC
//as the device context to draw to
}
void CExampleView::OnDraw(CDC* dc)
{
CMemDC pDC(dc);
CExampleDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here - use pDC
//as the device context to draw to
}
做出如上改动后编译你的代码,你就会发现闪烁问题已经被你解决了。
如何用CMemDC修改一个MFC Active X空间
要用CMemDC你只需要在OnDraw函数中做出一点很小的改变,如下:
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void CParticleTestCtlCtrl::OnDraw(CDC* pdc, const CRect& rcBounds,
const CRect& rcInvalid)
{
CMemDC pDC(pdc, &rcBounds);
// TODO: add draw code for native data here
// - use pDC as the device context to draw
}
void CParticleTestCtlCtrl::OnDraw(CDC* pdc, const CRect& rcBounds,
const CRect& rcInvalid)
{
CMemDC pDC(pdc, &rcBounds);
// TODO: add draw code for native data here
// - use pDC as the device context to draw
}
唯一一点区别就是rcBounds是通过CMemDC的构造函数传递的。
源代码
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#ifndef _MEMDC_H_
#define _MEMDC_H_
//
// CMemDC - memory DC
//
// Author: Keith Rule
// Email: keithr@europa.com
// Copyright 1996-2002, Keith Rule
//
// You may freely use or modify this code provided this
// Copyright is included in all derived versions.
//
// History - 10/3/97 Fixed scrolling bug.
// Added print support. - KR
//
// 11/3/99 Fixed most common complaint. Added
// background color fill. - KR
//
// 11/3/99 Added support for mapping modes other than
// MM_TEXT as suggested by Lee Sang Hun. - KR
//
// 02/11/02 Added support for CScrollView as supplied
// by Gary Kirkham. - KR
//
// This class implements a memory Device Context which allows
// flicker free drawing.
class CMemDC : public CDC {
private:
CBitmap m_bitmap; // Offscreen bitmap
CBitmap* m_oldBitmap; // bitmap originally found in CMemDC
CDC* m_pDC; // Saves CDC passed in constructor
CRect m_rect; // Rectangle of drawing area.
BOOL m_bMemDC; // TRUE if CDC really is a Memory DC.
public:
CMemDC(CDC* pDC, const CRect* pRect = NULL) : CDC()
{
ASSERT(pDC != NULL);
// Some initialization
m_pDC = pDC;
m_oldBitmap = NULL;
m_bMemDC = !pDC->IsPrinting();
// Get the rectangle to draw
if (pRect == NULL) {
pDC->GetClipBox(&m_rect);
} else {
m_rect = *pRect;
}
if (m_bMemDC) {
// Create a Memory DC
CreateCompatibleDC(pDC);
pDC->LPtoDP(&m_rect);
m_bitmap.CreateCompatibleBitmap(pDC, m_rect.Width(),
m_rect.Height());
m_oldBitmap = SelectObject(&m_bitmap);
SetMapMode(pDC->GetMapMode());
SetWindowExt(pDC->GetWindowExt());
SetViewportExt(pDC->GetViewportExt());
pDC->DPtoLP(&m_rect);
SetWindowOrg(m_rect.left, m_rect.top);
} else {
// Make a copy of the relevent parts of the current
// DC for printing
m_bPrinting = pDC->m_bPrinting;
m_hDC = pDC->m_hDC;
m_hAttribDC = pDC->m_hAttribDC;
}
// Fill background
FillSolidRect(m_rect, pDC->GetBkColor());
}
~CMemDC()
{
if (m_bMemDC) {
// Copy the offscreen bitmap onto the screen.
m_pDC->BitBlt(m_rect.left, m_rect.top,
m_rect.Width(), m_rect.Height(),
this, m_rect.left, m_rect.top, SRCCOPY);
//Swap back the original bitmap.
SelectObject(m_oldBitmap);
} else {
// All we need to do is replace the DC with an illegal
// value, this keeps us from accidentally deleting the
// handles associated with the CDC that was passed to
// the constructor.
m_hDC = m_hAttribDC = NULL;
}
}
// Allow usage as a pointer
CMemDC* operator->()
{
return this;
}
// Allow usage as a pointer
operator CMemDC*()
{
return this;
}
};
#endif
本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/boyzk2008/archive/2009/03/29/4033249.aspx
本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/boyzk2008/archive/2009/03/29/4033249.aspx