描述:
打开相机后,关闭相机,TextureView会残留最后一帧的画面。
正常关闭相机代码:
private void closeCamera() {
if (cameraManager != null){
cameraManager = null;
}
flashAvailable = false;
try {
mCameraOpenCloseLock.acquire();
if (null != mCaptureSession) {
mCaptureSession.close();
mCaptureSession = null;
}
if (null != mCameraDevice) {
mCameraDevice.close();
mCameraDevice = null;
}
if (camera2Listener != null) {
camera2Listener.onCameraClosed();
}
} catch (InterruptedException e) {
if (camera2Listener != null) {
camera2Listener.onCameraError(e);
}
} finally {
mCameraOpenCloseLock.release();
}
}
关闭相机后,UI显示上会残留最后一帧,网上找了很多方法,都不好使。
方法一:
Canvas canvas = mCamera2.lockCanvas();
Paint paint = new Paint();
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
canvas.drawPaint(paint);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC));
mCamera2.unlockCanvasAndPost(canvas);
用了此方法,确实可以清空残留,但是再次打开相机的时候就显示黑屏。故而此方法不适合。
方式二:使用GLES 来清除:
参考连接:
https://stackoverflow.com/questions/25660994/clear-video-frame-from-surfaceview-on-video-complete
实现代码:
import android.opengl.EGL14;
import android.opengl.EGLConfig;
import android.opengl.EGLContext;
import android.opengl.EGLDisplay;
import android.opengl.EGLExt;
import android.opengl.EGLSurface;
import android.opengl.GLES20;
/**
* Clears the playback surface to black.
*/
private void clearSurface(Surface surface) {
EGLDisplay display = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
int[] version = new int[2];
EGL14.eglInitialize(display, version, 0, version, 1);
int[] attribList = {
EGL14.EGL_RED_SIZE, 8,
EGL14.EGL_GREEN_SIZE, 8,
EGL14.EGL_BLUE_SIZE, 8,
EGL14.EGL_ALPHA_SIZE, 8,
EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
EGL14.EGL_NONE, 0,
EGL14.EGL_NONE
};
EGLConfig[] configs = new EGLConfig[1];
int[] numConfigs = new int[1];
EGL14.eglChooseConfig(display, attribList, 0, configs, 0, configs.length, numConfigs, 0);
EGLConfig config = configs[0];
EGLContext context = EGL14.eglCreateContext(display, config, EGL14.EGL_NO_CONTEXT, new int[]{
EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
EGL14.EGL_NONE
}, 0);
EGLSurface eglSurface = EGL14.eglCreateWindowSurface(display, config, surface,
new int[]{
EGL14.EGL_NONE
}, 0);
EGL14.eglMakeCurrent(display, eglSurface, eglSurface, context);
GLES20.glClearColor(0, 0, 0, 1);
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
EGL14.eglSwapBuffers(display, eglSurface);
EGL14.eglDestroySurface(display, eglSurface);
EGL14.eglMakeCurrent(display, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT);
EGL14.eglDestroyContext(display, context);
EGL14.eglTerminate(display);
}
调用方式:
1. 清空TextureView最后一帧,
clearSurface(new Surface(getSurfaceTexture()));
2. 清空surfaceview最后一帧,
clearSurface(getHolder().getSurface());
关于在SurfaceViewRenderer中的清空最后一帧画面的使用方式:
/*
* Copyright 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
package org.webrtc;
import android.content.Context;
import android.content.res.Resources.NotFoundException;
import android.graphics.Point;
import android.opengl.EGL14;
import android.opengl.EGLConfig;
import android.opengl.EGLContext;
import android.opengl.EGLDisplay;
import android.opengl.EGLSurface;
import android.opengl.GLES20;
import android.util.AttributeSet;
import android.view.Surface;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import com.rtc_sdk.RenderFrameDoneCallback;
import java.util.concurrent.CountDownLatch;
/**
* Implements org.webrtc.VideoRenderer.Callbacks by displaying the video stream on a SurfaceView.
* renderFrame() is asynchronous to avoid blocking the calling thread.
* This class is thread safe and handles access from potentially four different threads:
* Interaction from the main app in init, release, setMirror, and setScalingtype.
* Interaction from C++ rtc::VideoSinkInterface in renderFrame.
* Interaction from the Activity lifecycle in surfaceCreated, surfaceChanged, and surfaceDestroyed.
* Interaction with the layout framework in onMeasure and onSizeChanged.
*/
public class SurfaceViewRenderer
extends SurfaceView implements SurfaceHolder.Callback, VideoRenderer.Callbacks {
private static final String TAG = "SurfaceViewRenderer";
// Cached resource name.
private final String resourceName;
private final RendererCommon.VideoLayoutMeasure videoLayoutMeasure =
new RendererCommon.VideoLayoutMeasure();
private final EglRenderer eglRenderer;
// Callback for reporting renderer events. Read-only after initilization so no lock required.
private RendererCommon.RendererEvents rendererEvents;
private final Object layoutLock = new Object();
private boolean isFirstFrameRendered;
private int rotatedFrameWidth;
private int rotatedFrameHeight;
private int frameRotation;
private int frames = 0;
private int fps = 0;
private long lastTime = System.currentTimeMillis();
private long lastRenderTime = 0;
public RenderFrameDoneCallback getRenderFrameDoneCallback() {
return renderFrameDoneCallback;
}
public void setRenderFrameDoneCallback(RenderFrameDoneCallback renderFrameDoneCallback) {
this.renderFrameDoneCallback = renderFrameDoneCallback;
}
private RenderFrameDoneCallback renderFrameDoneCallback;
/**
* Standard View constructor. In order to render something, you must first call init().
*/
public SurfaceViewRenderer(Context context) {
super(context);
this.resourceName = getResourceName();
eglRenderer = new EglRenderer(resourceName);
getHolder().addCallback(this);
}
/**
* Standard View constructor. In order to render something, you must first call init().
*/
public SurfaceViewRenderer(Context context, AttributeSet attrs) {
super(context, attrs);
this.resourceName = getResourceName();
eglRenderer = new EglRenderer(resourceName);
getHolder().addCallback(this);
}
/**
* Initialize this class, sharing resources with |sharedContext|. It is allowed to call init() to
* reinitialize the renderer after a previous init()/release() cycle.
*/
public void init(EglBase.Context sharedContext, RendererCommon.RendererEvents rendererEvents) {
init(sharedContext, rendererEvents, EglBase.CONFIG_PLAIN, new GlRectDrawer());
}
/**
* Initialize this class, sharing resources with |sharedContext|. The custom |drawer| will be used
* for drawing frames on the EGLSurface. This class is responsible for calling release() on
* |drawer|. It is allowed to call init() to reinitialize the renderer after a previous
* init()/release() cycle.
*/
public void init(final EglBase.Context sharedContext,
RendererCommon.RendererEvents rendererEvents, final int[] configAttributes,
RendererCommon.GlDrawer drawer) {
ThreadUtils.checkIsOnMainThread();
this.rendererEvents = rendererEvents;
isInit = true;
synchronized (layoutLock) {
rotatedFrameWidth = 0;
rotatedFrameHeight = 0;
frameRotation = 0;
}
eglRenderer.init(sharedContext, configAttributes, drawer);
}
private boolean isInit = false;//是否调用了init函数
/**
* Block until any pending frame is returned and all GL resources released, even if an interrupt
* occurs. If an interrupt occurs during release(), the interrupt flag will be set. This function
* should be called before the Activity is destroyed and the EGLContext is still valid. If you
* don't call this function, the GL resources might leak.
*/
public void release() {
//TODO 推流不需要init,调用clearSurface可以设置黑屏。播流的时候需要init,调用eglRenderer.clearImage()可以设置黑屏
if (!isInit) {
clearSurface(getHolder().getSurface());
} else {
eglRenderer.clearImage();
}
eglRenderer.release();
isInit = false;
}
/**
* 关闭camera的时候,清空TextureView最后一帧,设置颜色为黑色(再次打开相机可正常显示出画面)
*/
private void clearSurface(Surface surface) {
EGLDisplay display = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
int[] version = new int[2];
EGL14.eglInitialize(display, version, 0, version, 1);
int[] attribList = {
EGL14.EGL_RED_SIZE, 8,
EGL14.EGL_GREEN_SIZE, 8,
EGL14.EGL_BLUE_SIZE, 8,
EGL14.EGL_ALPHA_SIZE, 8,
EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
EGL14.EGL_NONE, 0,
EGL14.EGL_NONE
};
EGLConfig[] configs = new EGLConfig[1];
int[] numConfigs = new int[1];
EGL14.eglChooseConfig(display, attribList, 0, configs, 0, configs.length, numConfigs, 0);
EGLConfig config = configs[0];
EGLContext context = EGL14.eglCreateContext(display, config, EGL14.EGL_NO_CONTEXT, new int[]{
EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
EGL14.EGL_NONE
}, 0);
EGLSurface eglSurface = EGL14.eglCreateWindowSurface(display, config, surface,
new int[]{
EGL14.EGL_NONE
}, 0);
EGL14.eglMakeCurrent(display, eglSurface, eglSurface, context);
GLES20.glClearColor(0, 0, 0, 1);
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
EGL14.eglSwapBuffers(display, eglSurface);
EGL14.eglDestroySurface(display, eglSurface);
EGL14.eglMakeCurrent(display, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT);
EGL14.eglDestroyContext(display, context);
EGL14.eglTerminate(display);
}
/**
* Set if the video stream should be mirrored or not.
*/
public void setMirror(final boolean mirror) {
eglRenderer.setMirror(mirror);
}
public void setLayoutAspectRatio(float layoutAspectRatio) {
eglRenderer.setLayoutAspectRatio(layoutAspectRatio);
}
/**
* Set how the video will fill the allowed layout area.
*/
public void setScalingType(RendererCommon.ScalingType scalingType) {
ThreadUtils.checkIsOnMainThread();
videoLayoutMeasure.setScalingType(scalingType);
}
public void setScalingType(RendererCommon.ScalingType scalingTypeMatchOrientation,
RendererCommon.ScalingType scalingTypeMismatchOrientation) {
ThreadUtils.checkIsOnMainThread();
videoLayoutMeasure.setScalingType(scalingTypeMatchOrientation, scalingTypeMismatchOrientation);
}
// VideoRenderer.Callbacks interface.
@Override
public void renderFrame(VideoRenderer.I420Frame frame) {
if (getRenderFrameDoneCallback() != null) {
renderFrameDoneCallback.done();
renderFrameDoneCallback = null;
}
//旋转
// frame.rotationDegree = 270;
updateFrameDimensionsAndReportEvents(frame);
eglRenderer.renderFrame(frame);
//liuhongxian
frames++;
long current = System.currentTimeMillis();
lastRenderTime = current;
if (current - lastTime >= 1000) {
fps = frames * 1000 / (int) (current - lastTime);
frames = 0;
lastTime = current;
}
}
public int getFps() {
if (System.currentTimeMillis() - lastRenderTime > 1000) {
fps = 0;
}
return fps;
}
// View layout interface.
@Override
protected void onMeasure(int widthSpec, int heightSpec) {
ThreadUtils.checkIsOnMainThread();
final Point size;
synchronized (layoutLock) {
size =
videoLayoutMeasure.measure(widthSpec, heightSpec, rotatedFrameWidth, rotatedFrameHeight);
}
setMeasuredDimension(size.x, size.y);
logD("onMeasure(). New size: " + size.x + "x" + size.y);
}
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
ThreadUtils.checkIsOnMainThread();
eglRenderer.setLayoutAspectRatio((right - left) / (float) (bottom - top));
}
// SurfaceHolder.Callback interface.
@Override
public void surfaceCreated(final SurfaceHolder holder) {
ThreadUtils.checkIsOnMainThread();
eglRenderer.createEglSurface(holder.getSurface());
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
ThreadUtils.checkIsOnMainThread();
final CountDownLatch completionLatch = new CountDownLatch(1);
eglRenderer.releaseEglSurface(new Runnable() {
@Override
public void run() {
completionLatch.countDown();
}
});
ThreadUtils.awaitUninterruptibly(completionLatch);
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
ThreadUtils.checkIsOnMainThread();
eglRenderer.surfaceSizeChanged(width, height);
}
private String getResourceName() {
try {
return getResources().getResourceEntryName(getId()) + ": ";
} catch (NotFoundException e) {
return "";
}
}
// Update frame dimensions and report any changes to |rendererEvents|.
private void updateFrameDimensionsAndReportEvents(VideoRenderer.I420Frame frame) {
synchronized (layoutLock) {
if (!isFirstFrameRendered) {
isFirstFrameRendered = true;
logD("Reporting first rendered frame.");
if (rendererEvents != null) {
rendererEvents.onFirstFrameRendered();
}
}
if (rotatedFrameWidth != frame.rotatedWidth() || rotatedFrameHeight != frame.rotatedHeight()
|| frameRotation != frame.rotationDegree) {
logD("Reporting frame resolution changed to " + frame.width + "x" + frame.height
+ " with rotation " + frame.rotationDegree);
if (rendererEvents != null) {
rendererEvents.onFrameResolutionChanged(frame.width, frame.height, frame.rotationDegree);
}
rotatedFrameWidth = frame.rotatedWidth();
rotatedFrameHeight = frame.rotatedHeight();
frameRotation = frame.rotationDegree;
post(new Runnable() {
@Override
public void run() {
requestLayout();
}
});
}
}
}
private void logD(String string) {
Logging.d(TAG, resourceName + string);
}
}