1.在使用新浪微博APP时,能发现在微博发布页面进入图库选择图片后,会回到微博发布页面并带回了图片选择页面的图片信息。这个功能的实现利用了Activity回传数据。
– Andorid提供了一个startActivityForResult()方法,来实现回传数据。startActivityForResult()方法接收两个参数,第一个参数是Intent,第二个参数用于判断数据的来源。
数据代码:
activity_main.xml代码
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_height="match_parent"
android:layout_width="match_parent"
xmlns:tools="http://schemas.android.com/tools"
android:orientation="vertical"
android:layout_gravity="center"
tools:context=".MainActivity">
<ImageView
android:id="@+id/pet_imgv"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_marginBottom="5dp"
android:layout_marginTop="30dp"
android:src="@drawable/baby" />
<TextView
android:id="@+id/pet_dialog_tv"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_marginBottom="25dp"
android:gravity="center"
android:text="主人,快给小宝宝购买装备吧" />
<TableLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_marginBottom="20dp" >
<TableRow
android:layout_width="fill_parent"
android:layout_height="wrap_content" >
<TextView
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="生命值:"
android:textColor="@android:color/black"
android:textSize="14sp" />
<ProgressBar
android:id="@+id/progressBar1"
style="?android:attr/progressBarStyleHorizontal"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_weight="2" />
<TextView
android:id="@+id/tv_life_progress"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="0"
android:gravity="center"
android:textColor="#000000" />
</TableRow>
<TableRow
android:layout_width="fill_parent"
android:layout_height="wrap_content" >
<TextView
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="攻击力:"
android:textColor="@android:color/black"
android:textSize="14sp" />
<ProgressBar
android:id="@+id/progressBar2"
style="?android:attr/progressBarStyleHorizontal"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="2" />
<TextView
android:id="@+id/tv_attack_progress"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="0"
android:gravity="center"
android:textColor="#000000" />
</TableRow>
<TableRow
android:layout_width="fill_parent"
android:layout_height="wrap_content" >
<TextView
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="敏捷:"
android:textColor="@android:color/black"
android:textSize="14sp" />
<ProgressBar
android:id="@+id/progressBar3"
style="?android:attr/progressBarStyleHorizontal"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="2" />
<TextView
android:id="@+id/tv_speed_progress"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="0"
android:gravity="center"
android:textColor="#000000" />
</TableRow>
</TableLayout>
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="wrap_content" >
<Button
android:id="@+id/btn_baby"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_alignParentTop="true"
android:drawableRight="@android:drawable/ic_menu_add"
android:onClick="click"
android:drawablePadding="3dp"
android:text="小宝宝购买装备"
android:textSize="14sp" />
</RelativeLayout>
</LinearLayout>
activity_shop.xml代码
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/rl"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
<View
android:layout_width="30dp"
android:layout_height="30dp"
android:background="@android:drawable/ic_menu_info_details"
android:layout_centerVertical="true"
android:layout_alignParentLeft="true"
/>
<TextView
android:id="@+id/tv_name"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerVertical="true"
android:layout_marginLeft="60dp"
android:text="商品名称"/>
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:orientation="vertical">
<TextView
android:id="@+id/tv_life"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textSize="13sp"
android:text="生命值"/>
<TextView
android:id="@+id/tv_attack"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textSize="13sp"
android:text="攻击力"/>
<TextView
android:id="@+id/tv_speed"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textSize="13sp"
android:text="速度"/>
</LinearLayout>
</RelativeLayout>
MainActivity.java数据 代码
package com.example.yuekang.demo3_datareturn;
import android.app.Activity;
import android.content.Intent;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.ProgressBar;
import android.widget.TextView;
public class MainActivity extends Activity {
private ProgressBar mProgressBar1;//用到的进度条均需要设置变量名
private ProgressBar mProgressBar2;
private ProgressBar mProgressBar3;
//用到的生命值以及攻击力,速度
private TextView mLifeTV;
private TextView mAttackTV;
private TextView mSpeedTV;
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);//讲xml文件同Java文件关联起来
mLifeTV = (TextView) findViewById(R.id.tv_life_progress);//关联生命值
mAttackTV = (TextView) findViewById(R.id.tv_attack_progress);//攻击力
mSpeedTV = (TextView) findViewById(R.id.tv_speed_progress);//速度
initProgress(); //初始化进度条
}
public void click(View view){
Intent intent = new Intent(this,ShopActivity.class);//点击按钮的时候需要打开ShopActivty.class
startActivityForResult(intent, 1);//打开拿出来的结果,也就是说去了ShopActivity去拿结果在,这里用1来标识
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {//数据拿回来需要一个判断
super.onActivityResult(requestCode, resultCode, data);
if(data!=null){//拿回来的数据不为空
if(resultCode==1){
if(requestCode==1){
ItemInfo info = (ItemInfo)data.getSerializableExtra("equipment");//武器的相关信息
updateProgress(info);//更新进度条
}
}
}
}
private void initProgress() {//对于进度条而言,不仅仅要设置初始值,还要设置一个最大值
mProgressBar1 = (ProgressBar) findViewById(R.id.progressBar1);
mProgressBar2 = (ProgressBar) findViewById(R.id.progressBar2);
mProgressBar3 = (ProgressBar) findViewById(R.id.progressBar3);
mProgressBar1.setMax(1000); //设置最大值ֵ1000
mProgressBar2.setMax(1000);
mProgressBar3.setMax(1000);
}
//更新ProgressBar的值
private void updateProgress(ItemInfo info) {
int progress1 = mProgressBar1.getProgress();
int progress2 = mProgressBar2.getProgress();
int progress3 = mProgressBar3.getProgress();
mProgressBar1.setProgress(progress1+info.getLife());
mProgressBar2.setProgress(progress2+info.getAcctack());
mProgressBar3.setProgress(progress3+info.getSpeed());
mLifeTV.setText(mProgressBar1.getProgress()+"");
mAttackTV.setText(mProgressBar2.getProgress()+"");
mSpeedTV.setText(mProgressBar3.getProgress()+"");
}
}
ItemInfo.java数据代码
package com.example.yuekang.demo3_datareturn;
//实体类
import java.io.Serializable;
public class ItemInfo implements Serializable {
private String name; //装备的名字
private int acctack;//装备的攻击力
private int life;//装备的生命值
private int speed;//装备的速度
public ItemInfo(String name, int acctack, int life, int speed) {
this.name = name;
this.acctack = acctack;
this.life = life;
this.speed = speed;
}
//四个get()set()方法
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getAcctack() {
return acctack;
}
public void setAcctack(int acctack) {
this.acctack = acctack;
}
public int getLife() {
return life;
}
public void setLife(int life) {
this.life = life;
}
public int getSpeed() {
return speed;
}
public void setSpeed(int speed) {
this.speed = speed;
}
public String toString() {
return " [name=" + name + ", acctack=" + acctack + ", life=" + life
+ ", speed=" + speed + "]";
}
}
shopActivity.java数据代码
package com.example.yuekang.demo3_datareturn;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.widget.TextView;
public class ShopActivity extends Activity implements View.OnClickListener {//实现接口
private ItemInfo itemInfo;
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_shop);
itemInfo = new ItemInfo("金剑", 100, 20, 20);
TextView mLifeTV = (TextView) findViewById(R.id.tv_life);
TextView mNameTV = (TextView) findViewById(R.id.tv_name);
TextView mSpeedTV = (TextView) findViewById(R.id.tv_speed);
TextView mAttackTV = (TextView) findViewById(R.id.tv_attack);
mLifeTV.setText("生命值" + itemInfo.getLife());
mNameTV.setText(itemInfo.getName() + "");
mSpeedTV.setText("敏捷度" + itemInfo.getSpeed());
mAttackTV.setText("攻击力" + itemInfo.getAcctack());
//武器被选择的时候
findViewById(R.id.rl).setOnClickListener(this);//需要事件触发,此处的this是指Activity_shop
}
@Override
public void onClick(View v) {
switch (v.getId()){
case R.id.rl:
Intent intent=new Intent();
intent.putExtra("equipment",itemInfo);//将金剑的信息传进来
setResult(1,intent);
finish();
break;
}
}
}
Mainifest.xml数据代码
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.yuekang.demo3_datareturn">
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme">
<activity android:name=".MainActivity"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="com.example.yuekang.demo3_datareturn.ShopActivity"
android:label="@string/app_name">
</activity>
</application>
</manifest>
数据结果