from :http://blog.csdn.net/tjy1985/article/details/7397752
学习了解Mutilmedia Framework有一段时间了,今天闲下来稍微整理整理。OMXCodec.cpp类属于libstagefright,在整个MM PF 相当OMX的适配层,供awesomeplayer调用,而OMX.cpp,OMXNoteInstance.cpp等相当于OpenMax中的OpenMax IL,首先讲下OMXCodec与OMX callback事件的处理流程。先看整个流程的时序图吧:
从时序图看,首先我们要建立个OMXCodecObserver,该类是OMXCodec的内部类,在create函数中被创建,并把对应的OMXCodec加入都自己的观察范围内,具体代码如下:
framework/base/media/libstagefright/OMXCodec.cpp
sp<MediaSource> OMXCodec::Create(
const sp<IOMX> &omx,
const sp<MetaData> &meta, bool createEncoder,
const sp<MediaSource> &source,
const char *matchComponentName,
uint32_t flags) {
.....
sp<OMXCodecObserver> observer = new OMXCodecObserver;
...............
observer->setCodec(codec);
...................
}
其次初始化它的callback事件和事件的派发处理函数
OMX主要的callback事件有哪些呢?在framework/base/media/libstagefright/omx/OMXNodeInstance.cpp中的kCallbacks函数有如下定义:
// static
OMX_CALLBACKTYPE OMXNodeInstance::kCallbacks = {
&OnEvent, &OnEmptyBufferDone, &OnFillBufferDone
};
callback在哪定义呢?看framework/base/media/libstagefright/omx/OMX.cpp中的
status_t OMX::allocateNode(
.......................
OMXNodeInstance *instance = new OMXNodeInstance(this, observer);
OMX_COMPONENTTYPE *handle;
OMX_ERRORTYPE err = mMaster->makeComponentInstance(
name, &OMXNodeInstance::kCallbacks,
instance, &handle);
..............
mDispatchers.add(*node, new CallbackDispatcher(instance));
...................
}
即每个component对应一组callback事件。
这些callback由哪些函数返回呢?具体的定义在framework/base/media/libstagefright/openmax/OMX_Core.h
callback EventHandler()
#define OMX_SendCommand( \
hComponent, \
Cmd, \
nParam, \
pCmdData) \
((OMX_COMPONENTTYPE*)hComponent)->SendCommand( \
hComponent, \
Cmd, \
nParam, \
pCmdData)
EmptyBufferDone call back.
#define OMX_EmptyThisBuffer( \
hComponent, \
pBuffer) \
((OMX_COMPONENTTYPE*)hComponent)->EmptyThisBuffer( \
hComponent, \
pBuffer) /* Macro End */
FillBufferDone call back
#define OMX_FillThisBuffer( \
hComponent, \
pBuffer) \
((OMX_COMPONENTTYPE*)hComponent)->FillThisBuffer( \
hComponent, \
pBuffer) /* Macro End */
有了callback事件,如何dispatch呢?其实我们在allocateNote函数已经定义好了我们的dispatch函数
mDispatchers.add(*node, new CallbackDispatcher(instance));
有了oberser, callback event , callbackdispatcher,那么一个callback event 如何从OMX传到OMXCodec呢?下面我们以emptybuffer流程来具体看下,时序图如下: