同布局资源一样,selector资源也同样有两种使用方式
一种是在xml资源文件中:
<?xml version="1.0" encoding="utf-8" ?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<!-- 触摸时并且当前窗口处于交互状态 -->
<item android:state_pressed="true" android:state_window_focused="true" android:drawable= "@drawable/pic1" />
<!-- 触摸时并且没有获得焦点状态 -->
<item android:state_pressed="true" android:state_focused="false" android:drawable="@drawable/pic2" />
<!--选中时的图片背景-->
<item android:state_selected="true" android:drawable="@drawable/pic3" />
<!--获得焦点时的图片背景-->
<item android:state_focused="true" android:drawable="@drawable/pic4" />
<!-- 窗口没有处于交互时的背景图片 -->
<item android:drawable="@drawable/pic5" />
</selector>
另为一种就是使用selector对应的资源类,在代码中创建:
//初始化一个空对象
StateListDrawable stalistDrawable = new StateListDrawable();
//获取对应的属性值 Android框架自带的属性 attr
int pressed = android.R.attr.state_pressed;
int window_focused = android.R.attr.state_window_focused;
int focused = android.R.attr.state_focused;
int selected = android.R.attr.state_selected;
stalistDrawable.addState(new int []{pressed , window_focused}, getResources().getDrawable(R.drawable.pic1));
stalistDrawable.addState(new int []{pressed , -focused}, getResources().getDrawable(R.drawable.pic2);
stalistDrawable.addState(new int []{selected }, getResources().getDrawable(R.drawable.pic3);
stalistDrawable.addState(new int []{focused }, getResources().getDrawable(R.drawable.pic4);
//没有任何状态时显示的图片,我们给它设置我空集合
stalistDrawable.addState(new int []{}, getResources().getDrawable(R.drawable.pic5);