dialog activity管理类

public class UIHelper {


public  Dialog mLoadDialog;
private  int count;


public void showLoadDialog(Context context) {
showLoadDialog(context, null);
}


public void showLoadDialog(Context context, String msg) {
if (context == null) {
return;
}
if (context.isRestricted())
if (mLoadDialog != null && mLoadDialog.isShowing())
return;
count++;
if (count > 1) {
count = 0;
return;
}

View login_dialog = View.inflate(context, R.layout.load_doag, null);
mLoadDialog = new Dialog(context, R.style.dialog_with_alpha);
mLoadDialog.setCanceledOnTouchOutside(false);
if (!TextUtils.isEmpty(msg)) {
TextView messageTV = (TextView) login_dialog
.findViewById(R.id.login_doag_name);
messageTV.setText(msg);
}
mLoadDialog.setContentView(login_dialog);
try {
mLoadDialog.show();
} catch (Exception e) {
e.printStackTrace();
}
}


public void cloesLoadDialog() {
try {
if (mLoadDialog != null && mLoadDialog.isShowing()) {
mLoadDialog.dismiss();
count = 0;
mLoadDialog = null;
}
} catch (Exception e) {
}
}

/**
* 显示欢迎结界面

* @param ac
*/
public static void showWelcomeAc(Context ac) {
Intent intent = new Intent(ac, WelcomeActivity.class);
intent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
((Activity) ac).startActivity(intent);
}

/**
* 显示主界面

* @param ac
*/
public static void showMainAc(Context ac) {
Intent intent = new Intent(ac, MainActivity.class);
intent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
((Activity) ac).startActivity(intent);
AppManager.getAppManager().finishActivity(ac.getClass());
}


}



<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="#00000000" >


    <RelativeLayout
        android:layout_width="120dp"
        android:layout_height="120dp"
        android:layout_centerInParent="true"
        android:background="@drawable/loading_bg" >


        <LinearLayout
            android:layout_width="fill_parent"
            android:layout_height="fill_parent"
            android:gravity="center"
            android:orientation="vertical" >


            <ProgressBar
                android:id="@+id/progressBar1"
                style="@style/loading_large"
                android:layout_gravity="center_horizontal" />


            <TextView
                android:id="@+id/login_doag_name"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:layout_marginTop="10dp"
                android:text="正在加载……"
                android:textColor="#fff" />
        </LinearLayout>
    </RelativeLayout>


</RelativeLayout>





<style name="dialog_with_alpha" parent="android:Theme.Dialog">
        <item name="android:windowFrame">@null</item>
        <!-- 边框 -->
        <item name="android:windowIsFloating">true</item>
        <!-- 是否浮现在activity之上 -->
        <item name="android:windowIsTranslucent">false</item>
        <!-- 半透明 -->
        <item name="android:windowNoTitle">true</item>
        <!-- 无标题 -->


        <item name="android:windowBackground">@android:color/transparent</item>
        <!-- 背景透明 -->
        <!-- <item name="android:backgroundDimEnabled">false</item> -->
        <!-- 模糊 -->
    </style>







/**
 ************************************************************************** 
 * 
 * @ClassName: AppManager
 * @Description: 应用程序Activity管理类:用于Activity管理和应用程序退出
 * 
 *************************************************************************** 
 */
public class AppManager {


private static Stack<Activity> activityStack;
private static AppManager instance;


private AppManager() {
}


/**
* 单一实例
*/
public static AppManager getAppManager() {
if (instance == null) {
instance = new AppManager();
}
return instance;
}


/**
* 添加Activity到堆栈
*/
public void addActivity(Activity activity) {
if (activityStack == null) {
activityStack = new Stack<Activity>();
}
activityStack.add(activity);
}


/**
* 获取当前Activity(堆栈中最后一个压入的)
*/
public Activity currentActivity() {
Activity activity = activityStack.lastElement();
return activity;
}


public Activity getActivity(Class<?> cls) {
for (Activity activity : activityStack) {
if (activity.getClass().equals(cls)) {
return activity;
}
}
return null;
}


/**
* 结束当前Activity(堆栈中最后一个压入的)
*/
public void finishActivity() {
Activity activity = activityStack.lastElement();
finishActivity(activity);
}


/**
* 结束指定的Activity
*/
public void finishActivity(Activity activity) {
if (activity != null) {
activityStack.remove(activity);
activity.finish();
activity = null;
}
}


/**
* 结束指定类名的Activity
*/
public void finishActivity(Class<?> cls) {
for (Activity activity : activityStack) {
if (activity.getClass().equals(cls)) {
finishActivity(activity);
}
}
}


/**
* 结束所有Activity
*/
public void finishAllActivity() {
for (int i = 0, size = activityStack.size(); i < size; i++) {
if (null != activityStack.get(i)) {
activityStack.get(i).finish();
}
}
activityStack.clear();
}


/**
* 退出所有Activity

* @return 是否完全退出
*/
public boolean exitAllActivity() {
LogUtil.e("AppManager", "应用程序退出exitAllActivity()");
boolean isFinished = true;
for (Activity act : activityStack) {
if (act != null) {
act.finish();
}
}
for (Activity act : activityStack) {
if (!act.isFinishing()) {
isFinished = false;
}
}
return isFinished;
}


/**
* 退出应用程序
*/
public void AppExit(Context context) {
try {
finishAllActivity();
ActivityManager activityMgr = (ActivityManager) context
.getSystemService(Context.ACTIVITY_SERVICE);
if (exitAllActivity()) {
activityMgr.killBackgroundProcesses(context.getPackageName());
System.exit(0);
}
} catch (Exception e) {
LogUtil.e("AppManager", "退出应用程序异常!");
StackTraceElement[] stacks = e.getStackTrace();
StringBuffer sb = new StringBuffer();
for (StackTraceElement stack : stacks) {
sb.append(stack.toString() + "\n");
}
LogUtil.e("AppManager", sb.toString());
System.exit(0);
}
}
}

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值